Player Matchup

Osiris
Osiris
IvanTW
Osiris
Level 108
God Stats
10W - 8L
1,592 SR
Queue Stats
156W - 160L
1,503 Elo+
Solo
Artio
Artio
Kaua_Luciano
Artio
Level 145
God Stats
3W - 6L
1,303 SR
Queue Stats
734W - 718L
1,553 Elo+
Solo
Olorun
Olorun
Ninguem7
Olorun
Level 108
God Stats
1W - 3L
1,164 SR
Queue Stats
432W - 448L
1,490 Elo+
Solo
Poseidon
Poseidon
Zn4ider31
Poseidon
Level 94
God Stats
27W - 25L
1,545 SR
Queue Stats
358W - 366L
1,487 Elo+
Solo
Bellona
Bellona
joaomelchior
Bellona
Level 126
God Stats
43W - 33L
1,583 SR
Queue Stats
282W - 306L
1,517 Elo+
Solo
Team Averages
Level 116
1,437 SR
1,510 Elo+

VS

Team Averages
Level 87
1,520 SR
1,451 Elo+
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Hoffmann96
Cthulhu
Level 45
God Stats
2W - 7L
1,398 SR
Queue Stats
35W - 51L
1,447 Elo+
Solo
Vulcan
Vulcan
MrLandoc
Vulcan
Level 44
God Stats
1W - 3L
1,702 SR
Queue Stats
15W - 21L
1,400 Elo+
Solo
Nemesis
Nemesis
NegoStorm
Nemesis
Level 39
God Stats
5W - 12L
1,500 SR
Queue Stats
69W - 78L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IvanTW
Osiris
17
3 / 1 / 4
10,440
549
7,811
12,269
8,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 3 / 6
9,920
522
11,074
22,314
18,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Ninguem7
Olorun
18
5 / 0 / 7
11,362
598
17,873
21,233
10,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
Zn4ider31
Poseidon
17
2 / 5 / 2
10,830
570
8,608
13,479
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bellona
joaomelchior
Bellona
18
4 / 0 / 1
11,421
601
19,680
15,169
15,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
6 / 5 / 0
10,179
536
13,131
18,846
8,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
 
Tyr
16
0 / 2 / 0
9,370
493
8,778
22,557
18,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Hoffmann96
Cthulhu
11
1 / 5 / 4
8,077
425
7,602
20,386
22,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
MrLandoc
Vulcan
15
2 / 4 / 0
8,725
459
11,595
12,051
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
NegoStorm
Nemesis
10
0 / 5 / 3
7,194
379
3,133
16,819
7,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
20
Kills
9
9
Deaths
21
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
6
5
0
1.2
L
Tyr
 
Tyr
0
2
0
0
L
Cthulhu
Hoffmann96
Cthulhu
1
5
4
0.6
W
Osiris
IvanTW
Osiris
3
1
4
5
W
6
3
6
3
L
Vulcan
MrLandoc
Vulcan
2
4
0
0.5
L
Nemesis
NegoStorm
Nemesis
0
5
3
0.3
W
Olorun
Ninguem7
Olorun
5
0
7
8.5
W
Poseidon
Zn4ider31
Poseidon
2
5
2
0.6
W
Bellona
joaomelchior
Bellona
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,046
Damage
44,239
84,464
Taken
90,659
58,803
Mitigated
62,518
40,973
Healing
23,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
13,131
8,082
0
7,011
18,846
8,311
0
12,015
6,437
0
99,057
L
Tyr
 
Tyr
8,778
840
0
10,079
22,557
18,646
0
2,972
19,471
0
83,696
L
Cthulhu
Hoffmann96
Cthulhu
7,602
1,026
603
3,667
20,386
22,318
0
9,044
11,072
38,086
0
W
Osiris
IvanTW
Osiris
7,811
2,875
0
5,144
12,269
8,807
294
4,179
8,090
0
89,798
W
11,074
1,355
945
5,144
22,314
18,011
502
3,127
18,767
37,267
0
L
Vulcan
MrLandoc
Vulcan
11,595
2,886
0
500
12,051
5,803
68
6,443
5,536
83,296
0
L
Nemesis
NegoStorm
Nemesis
3,133
1,191
0
1,295
16,819
7,440
0
5,585
11,094
0
49,522
W
Olorun
Ninguem7
Olorun
17,873
8,872
25
16,797
21,233
10,453
1,496
10,495
10,738
113,737
0
W
Poseidon
Zn4ider31
Poseidon
8,608
1,428
0
3,913
13,479
6,018
0
1,080
12,399
83,230
7,926
W
Bellona
joaomelchior
Bellona
19,680
6,975
0
9,005
15,169
15,514
0
1,364
13,805
0
112,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,973
Gold Earned
43,545
682
Minions Killed
565
0
Camps Cleared
0
1,906,759
Distance Traveled
1,851,400
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,179
536
159
8
0
335,311
3
L
Tyr
9,370
493
159
8
0
395,273
1
L
Cthulhu
8,077
425
46
2
0
353,105
6
W
Osiris
10,440
549
128
7
0
400,844
3
W
Artio
9,920
522
64
3
0
429,883
2
L
Vulcan
8,725
459
125
7
0
376,773
3
L
Nemesis
7,194
379
76
4
0
390,938
2
W
Olorun
11,362
598
159
8
0
340,299
3
W
Poseidon
10,830
570
139
7
0
352,277
1
W
Bellona
11,421
601
192
10
0
383,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role