Player Matchup

Achilles
Achilles
Koralr33fer
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,275 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RuthlessRenegade
Morgan Le Fay
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,403 Elo+
Party 1
Tyr
Tyr
ZW xXRyukXx
Tyr
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 144L
1,408 Elo+
Solo
Hercules
Hercules
deadly-deceiver3
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,363 Elo+
Party 1
Nemesis
Nemesis
pseudosenpai658
Nemesis
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,477 Elo+
Solo
Team Averages
Level 73
1,500 SR
1,385 Elo+

VS

Team Averages
Level 98
1,496 SR
1,389 Elo+
Rama
Rama
MustangBetty
Rama
Level 124
God Stats
7W - 6L
1,475 SR
Queue Stats
142W - 183L
1,312 Elo+
Party 2
Hun Batz
Hun Batz
PilotComb193441
Hun Batz
Level 103
God Stats
4W - 0L
1,739 SR
Queue Stats
134W - 132L
1,385 Elo+
Solo
Amaterasu
Amaterasu
T4ERB
Amaterasu
Level 68
God Stats
12W - 10L
1,388 SR
Queue Stats
273W - 302L
1,404 Elo+
Party 3
Susano
Susano
Tfisher5789
Susano
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
287W - 330L
1,396 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Wicked233
Kumbhakarna
Level 128
God Stats
1W - 1L
1,376 SR
Queue Stats
40W - 49L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Koralr33fer
Achilles
18
2 / 6 / 11
10,931
607
18,957
27,245
35,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
RuthlessRenegade
Morgan Le Fay
20
10 / 9 / 7
12,936
719
39,187
25,904
15,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 5 / 12
11,244
625
15,584
24,912
33,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
2 / 7 / 6
11,248
625
12,173
34,781
40,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 5 / 7
12,451
692
22,472
26,532
23,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 12
13,334
741
23,688
18,407
9,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
20
8 / 4 / 16
13,192
733
28,888
24,269
13,124
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
T4ERB
Amaterasu
20
7 / 3 / 20
13,915
773
18,480
28,521
35,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
17
1 / 8 / 16
11,348
630
20,781
22,411
11,144
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Wicked233
Kumbhakarna
20
6 / 2 / 23
13,671
760
22,930
42,175
41,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
119
20
Kills
32
32
Deaths
23
43
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Achilles
Koralr33fer
Achilles
2
6
11
1.25
W
10
6
12
2.67
W
Hun Batz
8
4
16
4
L
Morgan Le Fay
RuthlessRenegade
Morgan Le Fay
10
9
7
1.5
W
Amaterasu
T4ERB
Amaterasu
7
3
20
5.67
W
Susano
1
8
16
1.13
W
Kumbhakarna
Wicked233
Kumbhakarna
6
2
23
8.75
L
1
5
12
1.4
L
2
7
6
0.71
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,373
Damage
114,767
139,374
Taken
135,783
148,047
Mitigated
110,734
41,701
Healing
51,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Koralr33fer
Achilles
18,957
3,741
0
6,978
27,245
35,650
0
3,432
23,813
0
29,497
W
23,688
10,615
0
3,213
18,407
9,341
1,778
6,852
11,459
0
40,509
W
Hun Batz
28,888
4,617
1,624
5,550
24,269
13,124
2,626
9,069
14,830
0
55,276
L
Morgan Le Fay
RuthlessRenegade
Morgan Le Fay
39,187
3,494
1,478
6,237
25,904
15,149
282
3,784
22,120
58,137
0
W
Amaterasu
T4ERB
Amaterasu
18,480
11,775
7,383
7,556
28,521
35,419
705
5,400
22,410
0
33,740
W
Susano
20,781
2,704
3,477
2,312
22,411
11,144
562
7,990
14,239
0
36,896
W
Kumbhakarna
Wicked233
Kumbhakarna
22,930
3,903
4,280
16,284
42,175
41,706
629
10,212
31,254
39,347
0
L
15,584
2,825
2,383
5,084
24,912
33,554
399
5,538
19,374
336
25,715
L
12,173
3,485
0
7,720
34,781
40,027
49
4,870
29,911
0
27,862
L
22,472
9,904
4,168
7,653
26,532
23,667
883
5,306
21,226
0
33,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,810
Gold Earned
65,460
147
Minions Killed
168
0
Camps Cleared
0
1,528,729
Distance Traveled
1,712,061
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,931
607
25
1
0
300,145
0
W
Rama
13,334
741
23
1
0
244,245
0
W
Hun Batz
13,192
733
44
2
0
357,655
0
L
Morgan Le Fay
12,936
719
39
2
0
260,094
0
W
Amaterasu
13,915
773
35
2
0
416,233
0
W
Susano
11,348
630
29
2
0
299,550
0
W
Kumbhakarna
13,671
760
37
2
0
394,378
2
L
Tyr
11,244
625
31
2
0
357,163
0
L
Hercules
11,248
625
29
2
0
297,024
1
L
Nemesis
12,451
692
23
1
0
314,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role