Player Matchup

Neith
Neith
N7 BigOunce
Neith
Level 25
God Stats
20W - 25L
1,554 SR
Queue Stats
105W - 105L
1,384 Elo+
Party 1
Terra
Terra
Vclkyrie
Terra
Level 30
God Stats
11W - 13L
1,491 SR
Queue Stats
212W - 216L
1,375 Elo+
Party 1
Hades
Hades
Veeegs
Hades
Level 23
God Stats
2W - 1L
1,784 SR
Queue Stats
188W - 169L
1,418 Elo+
Party 1
Ah Puch
Ah Puch
Xonjee
Ah Puch
Level 68
God Stats
4W - 5L
1,755 SR
Queue Stats
384W - 372L
1,440 Elo+
Party 1
Nemesis
Nemesis
Zendiku
Nemesis
Level 18
God Stats
7W - 7L
1,224 SR
Queue Stats
102W - 98L
1,226 Elo+
Party 1
Team Averages
Level 33
1,561 SR
1,369 Elo+

VS

Team Averages
Level 103
1,560 SR
1,476 Elo+
Ymir
Ymir
Grigsbizzle
Ymir
Level 14
God Stats
4W - 1L
1,687 SR
Queue Stats
9W - 11L
1,433 Elo+
Party 2
Ao Kuang
Ao Kuang
GulagBoy
Ao Kuang
Level 127
God Stats
28W - 18L
1,575 SR
Queue Stats
229W - 180L
1,556 Elo+
Party 2
Cabrakan
Cabrakan
Rilpss
Cabrakan
Level 153
God Stats
2W - 2L
1,614 SR
Queue Stats
253W - 208L
1,545 Elo+
Party 2
Skadi
Skadi
Skylersloyan
Skadi
Level 60
God Stats
52W - 49L
1,363 SR
Queue Stats
358W - 407L
1,321 Elo+
Solo
Neith
Neith
akuchenny
Neith
Level 160
God Stats
5W - 3L
1,558 SR
Queue Stats
254W - 232L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,737
382
7,402
8,941
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Vclkyrie
Terra
11
0 / 0 / 0
6,856
457
3,703
8,596
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Veeegs
Hades
11
1 / 8 / 0
6,918
461
4,906
13,256
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
Xonjee
Ah Puch
13
1 / 4 / 0
7,719
515
8,363
10,995
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Zendiku
Nemesis
11
0 / 4 / 1
6,580
439
4,290
11,858
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
7,502
500
2,127
11,339
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
GulagBoy
Ao Kuang
16
9 / 1 / 3
10,249
683
13,015
14,694
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
Rilpss
Cabrakan
15
6 / 0 / 3
8,902
593
9,034
11,709
8,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 0
6,891
459
7,380
8,976
3,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
akuchenny
Neith
15
2 / 1 / 3
8,818
588
6,661
9,560
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
20
20
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Ao Kuang
GulagBoy
Ao Kuang
9
1
3
10.5
L
0
4
0
0
W
Cabrakan
Rilpss
Cabrakan
6
0
3
7.5
W
3
0
0
3
L
Terra
Vclkyrie
Terra
0
0
0
0
L
Hades
Veeegs
Hades
1
8
0
0.13
L
Ah Puch
Xonjee
Ah Puch
1
4
0
0.25
L
Nemesis
Zendiku
Nemesis
0
4
1
0.13
W
Neith
akuchenny
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,664
Damage
38,217
53,646
Taken
56,278
26,753
Mitigated
32,653
11,368
Healing
26,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,127
352
0
2,838
11,339
10,283
0
1,841
9,498
30,155
0
W
Ao Kuang
GulagBoy
Ao Kuang
13,015
4,971
0
9,271
14,694
6,460
960
4,906
9,788
73,614
0
L
7,402
3,731
0
1,393
8,941
3,975
760
1,616
7,325
0
45,263
W
Cabrakan
Rilpss
Cabrakan
9,034
1,965
0
6,779
11,709
8,607
20
2,618
9,091
62,257
4,031
W
7,380
2,884
592
3,995
8,976
3,300
0
1,582
7,394
0
51,579
L
Terra
Vclkyrie
Terra
3,703
209
142
3,008
8,596
6,723
0
1,844
6,752
26,014
0
L
Hades
Veeegs
Hades
4,906
415
88
1,962
13,256
6,031
994
10,647
2,609
35,533
0
L
Ah Puch
Xonjee
Ah Puch
8,363
500
0
1,805
10,995
5,054
0
3,992
7,003
62,078
0
L
Nemesis
Zendiku
Nemesis
4,290
2,175
0
2,970
11,858
4,970
0
5,877
5,981
0
37,325
W
Neith
akuchenny
Neith
6,661
1,803
0
3,407
9,560
4,003
784
6,025
3,535
0
73,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,810
Gold Earned
42,362
344
Minions Killed
520
0
Camps Cleared
0
1,360,937
Distance Traveled
1,457,098
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,502
500
59
4
0
291,472
0
W
Ao Kuang
10,249
683
127
8
0
297,231
6
L
Neith
5,737
382
65
4
0
220,300
0
W
Cabrakan
8,902
593
112
7
0
304,778
3
W
Skadi
6,891
459
64
4
0
276,377
3
L
Terra
6,856
457
44
3
0
295,426
5
L
Hades
6,918
461
56
4
0
255,305
4
L
Ah Puch
7,719
515
107
7
0
270,615
1
L
Nemesis
6,580
439
72
5
0
319,291
1
W
Neith
8,818
588
158
11
0
287,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role