Player Matchup

Cliodhna
Cliodhna
Beastlybeast13
Cliodhna
Level 59
God Stats
19W - 5L
1,915 SR
Queue Stats
223W - 145L
1,684 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Bhristopherson
Kumbhakarna
Level 63
God Stats
5W - 1L
1,982 SR
Queue Stats
182W - 121L
1,675 Elo+
Party 1
Zhong Kui
Zhong Kui
DevastationZone
Zhong Kui
Level 105
God Stats
1W - 3L
1,616 SR
Queue Stats
123W - 112L
1,581 Elo+
Party 1
Team Averages
Level 76
1,838 SR
1,647 Elo+

VS

Team Averages
Level 105
1,559 SR
1,482 Elo+
Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ImDirtyDan103
Odin
Level 87
God Stats
3W - 2L
1,771 SR
Queue Stats
252W - 272L
1,470 Elo+
Party 2
Sol
Sol
LoudPopcorn6857
Sol
Level 85
God Stats
6W - 9L
1,406 SR
Queue Stats
142W - 156L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
1 / 6 / 1
7,736
595
12,701
14,289
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Bhristopherson
Kumbhakarna
12
0 / 3 / 2
8,237
634
6,737
19,217
22,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
DevastationZone
Zhong Kui
12
1 / 7 / 0
8,212
632
11,978
21,346
14,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
6 / 1 / 9
10,050
773
19,279
16,599
13,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
3 / 1 / 12
10,270
790
6,837
12,976
15,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 0 / 9
10,242
788
24,358
12,726
7,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
16
16
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
9
10.5
L
Cliodhna
1
6
1
0.25
L
Kumbhakarna
Bhristopherson
Kumbhakarna
0
3
2
0.33
L
Zhong Kui
DevastationZone
Zhong Kui
1
7
0
0.14
W
3
1
12
9
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,416
Damage
50,474
54,852
Taken
42,301
44,359
Mitigated
36,751
8,044
Healing
20,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
19,279
2,557
0
7,020
16,599
13,610
741
6,831
9,768
215
41,021
L
Cliodhna
12,701
1,941
0
1,326
14,289
6,788
0
6,379
7,910
0
27,392
L
Kumbhakarna
Bhristopherson
Kumbhakarna
6,737
1,678
1,041
1,251
19,217
22,632
0
8,855
10,362
15,935
0
L
Zhong Kui
DevastationZone
Zhong Kui
11,978
1,395
94
4,332
21,346
14,939
0
7,035
14,311
28,410
0
W
6,837
1,160
358
2,806
12,976
15,845
440
4,775
8,201
0
15,561
W
24,358
8,718
536
9,796
12,726
7,296
2,159
7,684
5,042
48,799
4,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,185
Gold Earned
30,562
105
Minions Killed
122
3
Camps Cleared
7
741,549
Distance Traveled
739,654
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,050
773
46
4
2
247,431
2
L
Cliodhna
7,736
595
37
3
2
247,943
0
L
Kumbhakarna
8,237
634
16
1
1
275,386
3
L
Zhong Kui
8,212
632
52
4
0
218,220
0
W
Odin
10,270
790
11
1
1
256,010
0
W
Sol
10,242
788
65
5
4
236,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role