Player Matchup

Thoth
Thoth
Adéide
Thoth
Level 136
God Stats
2W - 1L
1,676 SR
Queue Stats
34W - 38L
1,618 Elo+
Party 1
Chiron
Chiron
GigantHorizont
Chiron
Level 160
God Stats
6W - 7L
1,498 SR
Queue Stats
620W - 625L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
Polthemin
Sun Wukong
Level 145
God Stats
1W - 1L
1,499 SR
Queue Stats
92W - 85L
1,637 Elo+
Solo
Anubis
Anubis
Spartypud
Anubis
Level 112
God Stats
1W - 0L
1,513 SR
Queue Stats
28W - 39L
1,552 Elo+
Party 1
Ravana
Ravana
Swat x OFWGKTA
Ravana
Level 153
God Stats
2W - 3L
1,520 SR
Queue Stats
272W - 311L
1,576 Elo+
Solo
Team Averages
Level 141
1,541 SR
1,584 Elo+

VS

Team Averages
Level 142
1,436 SR
1,565 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AnEvilBadger
Heimdallr
Level 158
God Stats
14W - 24L
1,411 SR
Queue Stats
622W - 673L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
Ohhhh Racial
Gilgamesh
Level 160
God Stats
4W - 7L
1,250 SR
Queue Stats
355W - 379L
1,552 Elo+
Solo
Lancelot
Lancelot
Sonik361
Lancelot
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 65L
1,604 Elo+
Solo
The Morrigan
The Morrigan
netsuun
The Morrigan
Level 109
God Stats
1W - 3L
1,519 SR
Queue Stats
279W - 304L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Adéide
Thoth
20
12 / 7 / 22
16,170
703
46,288
18,640
8,632
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 4 / 20
16,450
715
31,297
22,291
10,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sun Wukong
Polthemin
Sun Wukong
20
4 / 8 / 30
14,969
651
21,468
32,406
34,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Spartypud
Anubis
20
9 / 7 / 12
15,659
681
20,524
22,385
13,244
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 4 / 28
15,211
661
18,225
25,260
15,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 6 / 13
13,603
591
29,051
27,478
35,827
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
AnEvilBadger
Heimdallr
20
3 / 11 / 17
13,446
585
22,206
32,937
14,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Ohhhh Racial
Gilgamesh
20
5 / 8 / 16
14,211
618
17,768
33,638
42,267
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
Sonik361
Lancelot
20
6 / 9 / 8
14,058
611
17,232
30,129
23,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
netsuun
The Morrigan
20
6 / 10 / 13
15,056
655
18,488
20,556
8,965
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
92
44
Kills
25
30
Deaths
44
112
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
6
13
1.92
W
Thoth
Adéide
Thoth
12
7
22
3.29
L
Heimdallr
AnEvilBadger
Heimdallr
3
11
17
1.05
W
13
4
20
5.75
L
Gilgamesh
Ohhhh Racial
Gilgamesh
5
8
16
1.63
W
Sun Wukong
Polthemin
Sun Wukong
4
8
30
2.38
L
Lancelot
Sonik361
Lancelot
6
9
8
1.11
W
Anubis
Spartypud
Anubis
9
7
12
2.14
W
6
4
28
5
L
The Morrigan
netsuun
The Morrigan
6
10
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,802
Damage
104,745
120,982
Taken
144,738
82,469
Mitigated
124,301
42,653
Healing
32,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
29,051
122
3,728
3,518
27,478
35,827
0
11,584
15,894
54,595
0
W
Thoth
Adéide
Thoth
46,288
1,023
3,144
2,503
18,640
8,632
3,032
7,088
11,552
79,431
0
L
Heimdallr
AnEvilBadger
Heimdallr
22,206
4,195
3,451
4,831
32,937
14,142
401
18,930
14,007
0
49,345
W
31,297
7,367
3,338
5,772
22,291
10,571
6,755
6,646
13,416
0
72,196
L
Gilgamesh
Ohhhh Racial
Gilgamesh
17,768
2,085
1,905
3,103
33,638
42,267
0
14,297
19,341
924
24,705
W
Sun Wukong
Polthemin
Sun Wukong
21,468
2,595
4,160
8,229
32,406
34,381
666
9,982
22,418
0
40,149
L
Lancelot
Sonik361
Lancelot
17,232
495
2,542
5,519
30,129
23,100
200
14,155
15,974
0
34,806
W
Anubis
Spartypud
Anubis
20,524
1,493
560
6,342
22,385
13,244
676
10,144
12,241
65,353
0
W
18,225
2,874
3,007
5,598
25,260
15,641
2,383
10,253
15,007
0
38,055
L
The Morrigan
netsuun
The Morrigan
18,488
2,619
1,675
2,506
20,556
8,965
301
7,724
12,649
50,229
5,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,459
Gold Earned
70,374
268
Minions Killed
226
0
Camps Cleared
0
1,986,286
Distance Traveled
1,789,397
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,603
591
43
2
0
377,654
10
W
Thoth
16,170
703
50
2
0
387,223
0
L
Heimdallr
13,446
585
48
2
0
335,561
1
W
Chiron
16,450
715
75
3
0
352,354
0
L
Gilgamesh
14,211
618
14
1
0
369,144
3
W
Sun Wukong
14,969
651
22
1
0
508,909
0
L
Lancelot
14,058
611
40
2
0
410,799
1
W
Anubis
15,659
681
86
4
0
333,387
2
W
Ravana
15,211
661
35
2
0
404,413
0
L
The Morrigan
15,056
655
81
4
0
296,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role