Player Matchup

Amaterasu
Amaterasu
Chiefdeezy603
Amaterasu
Level 27
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pwnwhales
Tsukuyomi
Level 26
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 3L
1,002 Elo+
Party 2
Hades
Hades
bigshrimp47
Hades
Level 38
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 8L
1,015 Elo+
Party 2
Team Averages
Level 30
1,413 SR
1,095 Elo+

VS

Team Averages
Level 127
1,456 SR
1,371 Elo+
Atlas
Atlas
DuckDDodgers
Atlas
Level 159
God Stats
1W - 0L
1,685 SR
Queue Stats
9W - 18L
1,260 Elo+
Party 1
Merlin
Merlin
METAL OuSASA
Merlin
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,362 Elo+
Party 1
Nu Wa
Nu Wa
Shakazenn
Nu Wa
Level 118
God Stats
5W - 4L
1,182 SR
Queue Stats
160W - 165L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chiefdeezy603
Amaterasu
14
2 / 2 / 0
9,463
557
7,195
18,160
12,694
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Pwnwhales
Tsukuyomi
14
1 / 1 / 1
9,894
582
9,747
11,920
9,945
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 3 / 2
9,623
566
5,587
22,809
9,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 5
12,138
714
11,118
14,630
20,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
15
1 / 0 / 4
10,606
624
11,252
7,995
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Shakazenn
Nu Wa
16
4 / 3 / 2
11,290
664
17,950
9,264
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
6
6
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Chiefdeezy603
Amaterasu
2
2
0
1
W
1
0
5
3.5
W
Merlin
1
0
4
3
L
Tsukuyomi
Pwnwhales
Tsukuyomi
1
1
1
1.5
W
Nu Wa
Shakazenn
Nu Wa
4
3
2
1.67
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,529
Damage
40,320
52,889
Taken
31,889
31,722
Mitigated
27,324
13,540
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Chiefdeezy603
Amaterasu
7,195
2,174
0
4,618
18,160
12,694
0
14,288
3,339
0
24,878
W
11,118
3,876
194
3,994
14,630
20,478
441
2,186
12,444
36,807
0
W
Merlin
11,252
401
76
3,244
7,995
3,242
654
2,694
5,301
34,512
0
L
Tsukuyomi
Pwnwhales
Tsukuyomi
9,747
1,489
0
1,679
11,920
9,945
0
7,755
3,891
0
36,609
W
Nu Wa
Shakazenn
Nu Wa
17,950
5,406
0
717
9,264
3,604
699
1,010
8,254
47,610
0
L
5,587
1,111
286
6,957
22,809
9,083
70
17,215
4,988
39,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,980
Gold Earned
34,034
139
Minions Killed
171
2
Camps Cleared
8
879,326
Distance Traveled
898,097
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,463
557
27
2
1
288,441
0
W
Atlas
12,138
714
38
2
1
337,574
8
W
Merlin
10,606
624
50
3
5
273,731
1
L
Tsukuyomi
9,894
582
42
2
0
317,259
1
W
Nu Wa
11,290
664
83
5
2
286,792
5
L
Hades
9,623
566
70
4
1
273,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role