Player Matchup

Cupid
Cupid
 
Cupid
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DoomSlayer5368
Morgan Le Fay
Level 122
God Stats
3W - 4L
1,498 SR
Queue Stats
110W - 105L
1,598 Elo+
Party 3
Arachne
Arachne
PrinceyOil
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,184 Elo+
Party 3
Baron Samedi
Baron Samedi
Skittlez238
Baron Samedi
Level 116
God Stats
20W - 12L
1,618 SR
Queue Stats
72W - 57L
1,609 Elo+
Party 2
Sun Wukong
Sun Wukong
Snickerz150
Sun Wukong
Level 145
God Stats
1W - 4L
1,477 SR
Queue Stats
184W - 196L
1,566 Elo+
Party 2
Team Averages
Level 108
1,519 SR
1,491 Elo+

VS

Team Averages
Level 61
1,532 SR
1,587 Elo+
Bacchus
Bacchus
Johnnyprex
Bacchus
Level 45
God Stats
0W - 1L
1,167 SR
Queue Stats
2W - 5L
1,279 Elo+
Solo
Anubis
Anubis
MONEYJUNE4334
Anubis
Level 44
God Stats
2W - 1L
1,550 SR
Queue Stats
3W - 2L
1,635 Elo+
Party 1
Neith
Neith
grantith12
Neith
Level 127
God Stats
13W - 6L
1,751 SR
Queue Stats
144W - 123L
1,473 Elo+
Solo
Izanami
Izanami
iNex1k
Izanami
Level 21
God Stats
0W - 2L
1,663 SR
Queue Stats
3W - 3L
1,756 Elo+
Party 1
Achilles
Achilles
lIXlXll
Achilles
Level 69
God Stats
2W - 1L
1,528 SR
Queue Stats
3W - 1L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
3 / 2 / 9
11,432
1,039
13,475
18,392
7,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
DoomSlayer5368
Morgan Le Fay
19
5 / 1 / 18
13,368
1,215
26,408
11,775
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
PrinceyOil
Arachne
18
2 / 3 / 15
11,713
1,065
7,837
16,800
10,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Skittlez238
Baron Samedi
18
6 / 5 / 12
12,307
1,119
17,556
14,251
6,717
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Snickerz150
Sun Wukong
19
8 / 3 / 11
13,174
1,198
22,063
24,034
20,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

185

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Johnnyprex
Bacchus
17
2 / 6 / 9
11,057
1,005
10,865
15,187
10,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
2 / 6 / 7
11,477
1,043
10,204
17,034
10,508
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
17
5 / 3 / 7
12,295
1,118
21,548
14,802
6,771
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
iNex1k
Izanami
17
1 / 6 / 9
10,931
994
16,773
21,096
10,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
lIXlXll
Achilles
17
4 / 3 / 8
12,036
1,094
20,108
25,331
32,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
54
24
Kills
14
14
Deaths
24
65
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
2
9
3.75
W
Morgan Le Fay
DoomSlayer5368
Morgan Le Fay
5
1
18
14
L
Bacchus
Johnnyprex
Bacchus
2
6
9
1.08
L
2
6
7
0.92
W
Arachne
PrinceyOil
Arachne
2
3
15
3.17
W
Baron Samedi
Skittlez238
Baron Samedi
6
5
12
2.4
W
Sun Wukong
Snickerz150
Sun Wukong
8
3
11
4.5
L
Neith
5
3
7
2.83
L
Izanami
iNex1k
Izanami
1
6
9
0.92
L
Achilles
lIXlXll
Achilles
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,339
Damage
79,498
85,252
Taken
93,450
49,884
Mitigated
70,928
17,283
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,475
6,849
1,441
1,700
18,392
7,245
0
4,158
13,925
0
30,393
W
Morgan Le Fay
DoomSlayer5368
Morgan Le Fay
26,408
975
0
1,242
11,775
5,617
0
2,437
9,024
60,478
0
L
Bacchus
Johnnyprex
Bacchus
10,865
937
246
1,512
15,187
10,661
0
5,232
9,955
16,223
0
L
10,204
440
117
4,642
17,034
10,508
0
9,877
7,157
50,451
0
W
Arachne
PrinceyOil
Arachne
7,837
5,869
0
553
16,800
10,054
0
5,064
11,410
0
15,120
W
Baron Samedi
Skittlez238
Baron Samedi
17,556
984
4,040
2,578
14,251
6,717
0
4,429
9,632
29,155
0
W
Sun Wukong
Snickerz150
Sun Wukong
22,063
5,723
0
5,729
24,034
20,251
0
4,981
18,781
0
45,456
L
Neith
21,548
9,986
0
1,592
14,802
6,771
0
7,963
6,839
0
49,627
L
Izanami
iNex1k
Izanami
16,773
11,989
0
1,045
21,096
10,519
0
11,373
9,723
0
32,776
L
Achilles
lIXlXll
Achilles
20,108
4,976
289
3,396
25,331
32,469
0
9,519
15,812
0
45,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,994
Gold Earned
57,796
221
Minions Killed
258
6
Camps Cleared
4
1,146,831
Distance Traveled
967,938
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,432
1,039
46
4
0
207,941
0
W
Morgan Le Fay
13,368
1,215
83
8
0
239,555
0
L
Bacchus
11,057
1,005
11
1
0
155,285
0
L
Anubis
11,477
1,043
107
10
1
176,338
0
W
Arachne
11,713
1,065
14
1
2
260,661
0
W
Baron Samedi
12,307
1,119
29
3
1
201,480
4
W
Sun Wukong
13,174
1,198
49
4
3
237,194
0
L
Neith
12,295
1,118
66
6
2
189,124
0
L
Izanami
10,931
994
35
3
1
195,544
1
L
Achilles
12,036
1,094
39
4
0
251,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role