Player Matchup

Discordia
Discordia
Dino-Dills
Discordia
Level 141
God Stats
14W - 8L
1,476 SR
Queue Stats
328W - 376L
1,423 Elo+
Party 1
Skadi
Skadi
Majormoe402
Skadi
Level 119
God Stats
24W - 10L
1,605 SR
Queue Stats
252W - 255L
1,450 Elo+
Party 1
Cernunnos
Cernunnos
TannerFerris
Cernunnos
Level 61
God Stats
5W - 6L
1,388 SR
Queue Stats
45W - 60L
1,346 Elo+
Solo
Mercury
Mercury
Zombie101
Mercury
Level 108
God Stats
0W - 1L
1,266 SR
Queue Stats
71W - 89L
1,313 Elo+
Solo
Vamana
Vamana
soupoftheday9
Vamana
Level 127
God Stats
3W - 2L
1,675 SR
Queue Stats
504W - 547L
1,339 Elo+
Solo
Team Averages
Level 111
1,482 SR
1,374 Elo+

VS

Team Averages
Level 76
1,473 SR
1,450 Elo+
Ao Kuang
Ao Kuang
Insideoutoreo_98
Ao Kuang
Level 41
God Stats
4W - 2L
1,268 SR
Queue Stats
127W - 118L
1,430 Elo+
Party 2
Ishtar
Ishtar
LOBKisame
Ishtar
Level 84
God Stats
5W - 4L
1,885 SR
Queue Stats
115W - 135L
1,397 Elo+
Solo
Horus
Horus
jimmyweava23
Horus
Level 121
God Stats
16W - 9L
1,549 SR
Queue Stats
389W - 355L
1,471 Elo+
Party 2
Thoth
Thoth
mrgoob1209
Thoth
Level 57
God Stats
5W - 4L
1,453 SR
Queue Stats
229W - 210L
1,507 Elo+
Party 2
Cu Chulainn
Cu Chulainn
spumaliscious
Cu Chulainn
Level 79
God Stats
2W - 6L
1,208 SR
Queue Stats
195W - 152L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dino-Dills
Discordia
14
0 / 10 / 1
9,002
391
4,541
15,290
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 10 / 2
10,352
450
13,931
19,304
7,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
TannerFerris
Cernunnos
18
4 / 10 / 0
11,899
517
16,636
25,520
10,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Zombie101
Mercury
16
1 / 6 / 0
10,162
442
8,900
23,585
10,320
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 4 / 0
10,935
475
9,023
24,268
19,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 17
13,189
573
17,837
21,923
11,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
LOBKisame
Ishtar
18
5 / 2 / 6
12,066
525
10,505
20,552
9,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
5 / 1 / 15
11,022
479
9,754
23,686
30,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
20
14 / 1 / 14
13,801
600
17,793
11,409
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
spumaliscious
Cu Chulainn
20
7 / 2 / 5
13,548
589
21,779
19,923
29,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
97
6
Kills
40
40
Deaths
7
3
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dino-Dills
Discordia
0
10
1
0.05
W
9
1
17
17.5
W
Ishtar
LOBKisame
Ishtar
5
2
6
4
L
1
10
2
0.2
L
Cernunnos
TannerFerris
Cernunnos
4
10
0
0.4
L
Mercury
Zombie101
Mercury
1
6
0
0.17
W
5
1
15
12.5
W
Thoth
14
1
14
21
L
0
4
0
0
W
Cu Chulainn
spumaliscious
Cu Chulainn
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,031
Damage
77,668
107,967
Taken
97,493
53,685
Mitigated
87,263
21,417
Healing
29,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dino-Dills
Discordia
4,541
346
0
986
15,290
5,596
392
8,484
6,806
48,978
0
W
17,837
5,395
0
10,271
21,923
11,528
1,129
1,920
19,674
112,261
3,348
W
Ishtar
LOBKisame
Ishtar
10,505
6,536
0
4,988
20,552
9,515
871
0
20,552
0
88,665
L
13,931
7,122
208
2,136
19,304
7,785
2,619
5,820
13,484
0
83,356
L
Cernunnos
TannerFerris
Cernunnos
16,636
9,949
0
5,479
25,520
10,033
1,579
8,918
16,602
0
88,595
L
Mercury
Zombie101
Mercury
8,900
4,442
84
3,130
23,585
10,320
0
4,866
18,719
0
90,408
W
9,754
4,159
2,220
6,835
23,686
30,672
836
1,794
21,892
0
35,144
W
Thoth
17,793
1,446
307
3,862
11,409
5,665
2,470
2,202
9,207
84,230
0
L
9,023
5,921
0
9,394
24,268
19,951
0
7,773
16,495
0
88,662
W
Cu Chulainn
spumaliscious
Cu Chulainn
21,779
5,523
0
1,401
19,923
29,883
825
340
19,583
311
109,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,350
Gold Earned
63,626
589
Minions Killed
593
0
Camps Cleared
0
1,979,903
Distance Traveled
2,230,992
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,002
391
76
3
0
340,518
3
W
Ao Kuang
13,189
573
147
6
0
489,392
2
W
Ishtar
12,066
525
130
6
0
431,662
0
L
Skadi
10,352
450
110
5
0
368,075
2
L
Cernunnos
11,899
517
124
5
0
379,850
0
L
Mercury
10,162
442
115
5
0
483,605
0
W
Horus
11,022
479
39
2
0
421,105
1
W
Thoth
13,801
600
108
5
0
456,699
5
L
Vamana
10,935
475
164
7
0
407,855
6
W
Cu Chulainn
13,548
589
169
7
0
432,134
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role