Player Matchup

Hera
Hera
BONGYONG
Hera
Level 65
God Stats
4W - 1L
1,598 SR
Queue Stats
97W - 68L
1,598 Elo+
Party 2
Ne Zha
Ne Zha
KittyHunterGeo
Ne Zha
Level 61
God Stats
4W - 2L
1,576 SR
Queue Stats
90W - 71L
1,566 Elo+
Party 2
Artio
Artio
Sqweep
Artio
Level 61
God Stats
5W - 4L
1,559 SR
Queue Stats
44W - 36L
1,574 Elo+
Party 2
Nike
Nike
Triggered75
Nike
Level 77
God Stats
7W - 5L
1,366 SR
Queue Stats
44W - 69L
1,371 Elo+
Party 1
Artemis
Artemis
graveyardspooks
Artemis
Level 66
God Stats
1W - 2L
1,221 SR
Queue Stats
30W - 60L
1,186 Elo+
Party 1
Team Averages
Level 66
1,464 SR
1,459 Elo+

VS

Team Averages
Level 128
1,643 SR
1,413 Elo+
Bacchus
Bacchus
AltairEziofan5
Bacchus
Level 142
God Stats
0W - 1L
1,771 SR
Queue Stats
233W - 305L
1,349 Elo+
Party 3
Ishtar
Ishtar
Gallantbust3r21
Ishtar
Level 108
God Stats
5W - 1L
1,859 SR
Queue Stats
52W - 84L
1,263 Elo+
Party 3
Freya
Freya
Michael el Rude
Freya
Level 108
God Stats
84W - 85L
1,616 SR
Queue Stats
96W - 101L
1,538 Elo+
Solo
Rama
Rama
PwnableN00b
Rama
Level 123
God Stats
0W - 1L
1,335 SR
Queue Stats
292W - 303L
1,411 Elo+
Solo
Bastet
Bastet
dannyizbck2
Bastet
Level 159
God Stats
86W - 70L
1,631 SR
Queue Stats
422W - 445L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 0 / 5
8,471
770
13,857
5,023
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 2 / 2
8,455
769
7,582
9,246
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Sqweep
Artio
15
2 / 2 / 8
8,669
788
5,813
13,542
14,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 4
8,416
765
10,613
9,208
8,121
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 1 / 3
7,854
714
5,838
7,655
3,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,249
659
4,908
10,741
8,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 3 / 4
7,338
667
3,578
11,724
4,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 2
7,623
693
5,337
11,556
4,974
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 3
7,150
650
3,725
9,015
4,714
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
14
1 / 3 / 4
7,440
676
8,291
10,753
4,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
13
Kills
6
6
Deaths
13
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Hera
3
0
5
5.5
L
1
3
4
1
W
6
2
2
3.5
L
2
3
2
1
L
1
1
3
2.5
W
Artio
Sqweep
Artio
2
2
8
3
W
2
1
4
4
L
Bastet
1
3
4
1
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,703
Damage
25,839
44,674
Taken
53,789
33,087
Mitigated
27,731
8,411
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,908
559
713
711
10,741
8,361
0
4,119
6,622
12,448
0
W
Hera
13,857
3,086
0
700
5,023
2,193
791
1,093
3,930
40,056
0
L
3,578
1,934
0
0
11,724
4,905
0
4,698
7,026
0
16,860
W
7,582
1,310
0
1,913
9,246
4,690
519
2,049
7,197
33
18,499
L
5,337
1,592
0
1,412
11,556
4,974
0
3,313
8,243
16,272
0
L
3,725
1,871
585
276
9,015
4,714
0
4,434
4,581
0
17,155
W
Artio
Sqweep
Artio
5,813
785
1,265
3,286
13,542
14,685
568
2,138
11,404
15,553
0
W
10,613
779
0
340
9,208
8,121
728
3,125
6,083
265
32,132
L
Bastet
8,291
2,002
0
1,647
10,753
4,777
0
3,404
7,349
0
29,508
W
5,838
1,630
0
907
7,655
3,398
0
1,840
5,815
0
28,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,865
Gold Earned
36,800
218
Minions Killed
141
0
Camps Cleared
0
1,108,028
Distance Traveled
1,030,814
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,249
659
27
2
0
193,056
1
W
Hera
8,471
770
65
6
0
222,067
1
L
Ishtar
7,338
667
27
2
0
194,611
1
W
Ne Zha
8,455
769
28
3
0
221,182
3
L
Freya
7,623
693
20
2
0
206,851
0
L
Rama
7,150
650
26
2
0
198,237
0
W
Artio
8,669
788
25
2
0
230,701
3
W
Nike
8,416
765
58
5
0
215,981
2
L
Bastet
7,440
676
41
4
0
238,059
4
W
Artemis
7,854
714
42
4
0
218,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role