Player Matchup

He Bo
He Bo
L_ACE_D
He Bo
Level 160
God Stats
2W - 2L
1,636 SR
Queue Stats
112W - 112L
1,535 Elo+
Party 1
Poseidon
Poseidon
M31IN4 OG56
Poseidon
Level 144
God Stats
3W - 3L
1,581 SR
Queue Stats
174W - 191L
1,493 Elo+
Party 3
Da Ji
Da Ji
Ph4nT0MGamer
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 196L
1,526 Elo+
Party 3
Jormungandr
Jormungandr
PhantomMenace187
Jormungandr
Level 144
God Stats
1W - 1L
1,549 SR
Queue Stats
7W - 10L
1,458 Elo+
Party 1
Kuzenbo
Kuzenbo
ltiggs02
Kuzenbo
Level 109
God Stats
0W - 2L
1,152 SR
Queue Stats
5W - 7L
1,442 Elo+
Party 1
Team Averages
Level 133
1,484 SR
1,491 Elo+

VS

Team Averages
Level 123
1,407 SR
1,399 Elo+
Zhong Kui
Zhong Kui
Bolinhus
Zhong Kui
Level 125
God Stats
3W - 1L
1,527 SR
Queue Stats
176W - 206L
1,387 Elo+
Party 2
Eset
Eset
Jheshua
Eset
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,260 Elo+
Solo
Odin
Odin
RafinhaSidney
Odin
Level 107
God Stats
2W - 2L
1,396 SR
Queue Stats
313W - 338L
1,437 Elo+
Party 2
Bacchus
Bacchus
Runs With Buns
Bacchus
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 105L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
Yagzinha
Ao Kuang
Level 129
God Stats
1W - 3L
1,113 SR
Queue Stats
277W - 303L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
L_ACE_D
He Bo
20
4 / 5 / 12
11,996
631
14,836
15,099
8,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
M31IN4 OG56
Poseidon
18
1 / 10 / 13
11,587
610
20,185
18,395
10,192
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
11 / 11 / 6
13,404
705
22,983
23,008
14,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
PhantomMenace187
Jormungandr
20
3 / 7 / 19
12,472
656
25,205
29,754
32,496
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
ltiggs02
Kuzenbo
20
8 / 3 / 13
13,050
687
10,281
22,157
33,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bolinhus
Zhong Kui
20
8 / 6 / 20
13,908
732
27,525
30,954
26,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
Jheshua
Eset
20
3 / 5 / 19
12,821
675
12,047
16,866
9,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 5 / 18
12,387
652
9,562
22,819
29,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
3 / 4 / 27
13,380
704
15,082
25,297
44,045
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
Yagzinha
Ao Kuang
20
19 / 7 / 11
16,779
883
30,670
26,899
18,592
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
131
27
Kills
36
36
Deaths
27
63
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bolinhus
Zhong Kui
8
6
20
3
W
Eset
Jheshua
Eset
3
5
19
2.5
L
He Bo
L_ACE_D
He Bo
4
5
12
2
L
Poseidon
M31IN4 OG56
Poseidon
1
10
13
0.75
L
11
11
6
1.27
L
Jormungandr
PhantomMenace187
Jormungandr
3
7
19
1.79
W
3
5
18
2.4
W
3
4
27
4.13
W
Ao Kuang
Yagzinha
Ao Kuang
19
7
11
3.5
L
Kuzenbo
ltiggs02
Kuzenbo
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,490
Damage
94,886
108,413
Taken
122,835
98,424
Mitigated
128,220
23,491
Healing
52,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bolinhus
Zhong Kui
27,525
3,477
1,782
13,924
30,954
26,116
4,262
20,887
10,067
56,282
0
W
Eset
Jheshua
Eset
12,047
639
4,130
3,716
16,866
9,752
845
12,836
4,030
39,637
0
L
He Bo
L_ACE_D
He Bo
14,836
456
2,981
3,318
15,099
8,029
105
11,791
3,308
31,100
0
L
Poseidon
M31IN4 OG56
Poseidon
20,185
3,227
1,830
723
18,395
10,192
1,967
14,788
3,607
47,892
0
L
22,983
7,426
1,073
1,825
23,008
14,069
0
16,813
6,195
0
28,903
L
Jormungandr
PhantomMenace187
Jormungandr
25,205
4,767
2,553
5,816
29,754
32,496
347
22,870
6,884
46,168
0
W
9,562
2,034
2,647
5,523
22,819
29,715
1,339
10,170
12,649
0
24,395
W
15,082
1,199
893
6,698
25,297
44,045
927
12,452
12,845
27,534
0
W
Ao Kuang
Yagzinha
Ao Kuang
30,670
10,034
1,879
11,358
26,899
18,592
1,634
14,162
11,800
55,676
2,138
L
Kuzenbo
ltiggs02
Kuzenbo
10,281
2,568
1,375
1,997
22,157
33,638
129
17,564
4,593
18,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,509
Gold Earned
69,275
156
Minions Killed
204
0
Camps Cleared
0
1,570,228
Distance Traveled
1,651,251
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,908
732
69
4
0
297,767
3
W
Eset
12,821
675
49
3
0
349,693
5
L
He Bo
11,996
631
45
2
0
338,604
4
L
Poseidon
11,587
610
54
3
0
263,207
2
L
Da Ji
13,404
705
11
1
0
295,632
1
L
Jormungandr
12,472
656
40
2
0
310,138
1
W
Odin
12,387
652
25
1
0
335,241
1
W
Bacchus
13,380
704
20
1
0
335,194
0
W
Ao Kuang
16,779
883
41
2
0
333,356
1
L
Kuzenbo
13,050
687
6
0
0
362,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role