Player Matchup

Rama
Rama
Elembis
Rama
Level 109
God Stats
10W - 16L
1,450 SR
Queue Stats
130W - 127L
1,593 Elo+
Party 2
Neith
Neith
JD_stank
Neith
Level 119
God Stats
6W - 7L
1,582 SR
Queue Stats
189W - 191L
1,505 Elo+
Solo
Cthulhu
Cthulhu
PEWPh4d3r
Cthulhu
Level 24
God Stats
1W - 1L
1,845 SR
Queue Stats
28W - 17L
1,638 Elo+
Party 2
Yemoja
Yemoja
Stelas00
Yemoja
Level 124
God Stats
7W - 5L
1,606 SR
Queue Stats
99W - 88L
1,581 Elo+
Party 2
Cliodhna
Cliodhna
s4t0
Cliodhna
Level 119
God Stats
6W - 4L
1,872 SR
Queue Stats
42W - 41L
1,576 Elo+
Party 2
Team Averages
Level 99
1,671 SR
1,579 Elo+

VS

Team Averages
Level 67
1,618 SR
1,594 Elo+
Cerberus
Cerberus
CompleatBongo69
Cerberus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 220L
1,527 Elo+
Solo
Arachne
Arachne
MrsWaifu
Arachne
Level 88
God Stats
6W - 5L
1,707 SR
Queue Stats
43W - 40L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TATsD1C
Ah Muzen Cab
Level 137
God Stats
6W - 2L
1,623 SR
Queue Stats
395W - 294L
1,637 Elo+
Party 1
Nu Wa
Nu Wa
UrGFsDaddy
Nu Wa
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 10L
1,658 Elo+
Solo
Agni
Agni
Vinsmoketal
Agni
Level 26
God Stats
2W - 0L
1,757 SR
Queue Stats
70W - 44L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Elembis
Rama
18
0 / 4 / 4
10,210
464
8,527
18,807
8,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
JD_stank
Neith
17
3 / 3 / 2
11,139
506
14,088
13,532
6,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
PEWPh4d3r
Cthulhu
15
0 / 5 / 0
8,601
391
2,899
17,461
13,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Stelas00
Yemoja
14
2 / 6 / 2
9,241
420
10,085
21,236
24,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
s4t0
Cliodhna
15
3 / 6 / 0
9,205
418
8,647
22,135
9,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
1 / 2 / 12
11,245
511
6,101
22,869
24,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
MrsWaifu
Arachne
20
6 / 3 / 8
12,765
580
12,328
24,754
12,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
TATsD1C
Ah Muzen Cab
19
3 / 1 / 9
12,779
581
11,730
18,097
8,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
20
7 / 0 / 5
14,716
669
22,883
10,194
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
7 / 2 / 8
12,736
579
16,265
14,405
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
8
Kills
24
24
Deaths
8
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
2
12
3.5
L
Rama
Elembis
Rama
0
4
4
0.5
L
Neith
JD_stank
Neith
3
3
2
1.33
W
Arachne
MrsWaifu
Arachne
6
3
8
3.33
L
Cthulhu
PEWPh4d3r
Cthulhu
0
5
0
0
L
Yemoja
Stelas00
Yemoja
2
6
2
0.5
W
Ah Muzen Cab
TATsD1C
Ah Muzen Cab
3
1
9
7.5
W
Nu Wa
7
0
5
9.5
W
7
2
8
5.5
L
Cliodhna
s4t0
Cliodhna
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,246
Damage
69,307
93,171
Taken
90,319
63,324
Mitigated
55,962
25,094
Healing
34,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,101
728
1,647
8,294
22,869
24,469
316
3,899
18,964
44,694
2,033
L
Rama
Elembis
Rama
8,527
6,412
0
5,519
18,807
8,717
0
5,997
12,810
0
107,487
L
Neith
JD_stank
Neith
14,088
3,550
0
2,233
13,532
6,877
0
8,391
5,141
0
98,120
W
Arachne
MrsWaifu
Arachne
12,328
8,286
0
10,139
24,754
12,039
1,500
1,358
23,362
0
99,002
L
Cthulhu
PEWPh4d3r
Cthulhu
2,899
70
159
3,400
17,461
13,619
0
10,377
7,084
49,605
0
L
Yemoja
Stelas00
Yemoja
10,085
1,804
1,870
3,814
21,236
24,585
0
11,001
10,235
41,966
0
W
Ah Muzen Cab
TATsD1C
Ah Muzen Cab
11,730
5,020
0
8,193
18,097
8,080
8,609
3,205
14,858
0
138,829
W
Nu Wa
22,883
6,286
0
2,719
10,194
5,013
1,840
2,996
6,788
146,361
0
W
16,265
1,321
0
3,703
14,405
6,361
765
1,473
12,932
94,434
0
L
Cliodhna
s4t0
Cliodhna
8,647
596
0
8,099
22,135
9,526
0
9,195
12,940
0
78,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,396
Gold Earned
64,241
643
Minions Killed
840
0
Camps Cleared
0
1,933,381
Distance Traveled
2,165,625
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,245
511
127
6
0
407,631
1
L
Rama
10,210
464
184
8
0
375,836
3
L
Neith
11,139
506
179
8
0
386,853
4
W
Arachne
12,765
580
156
7
0
490,547
2
L
Cthulhu
8,601
391
112
5
0
395,249
4
L
Yemoja
9,241
420
50
2
0
354,454
6
W
Ah Muzen Cab
12,779
581
193
9
0
416,787
2
W
Nu Wa
14,716
669
227
10
0
415,585
2
W
Agni
12,736
579
137
6
0
435,075
1
L
Cliodhna
9,205
418
118
5
0
420,989
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role