Player Matchup

Horus
Horus
Ryh0ve
Horus
Level 118
God Stats
2W - 8L
1,534 SR
Queue Stats
167W - 179L
1,484 Elo+
Party 2
Freya
Freya
SalasTomato
Freya
Level 36
God Stats
5W - 5L
1,539 SR
Queue Stats
10W - 12L
1,421 Elo+
Party 2
Ra
Ra
sinxfox
Ra
Level 7
God Stats
0W - 3L
1,271 SR
Queue Stats
109W - 96L
1,268 Elo+
Party 2
Team Averages
Level 54
1,448 SR
1,391 Elo+

VS

Team Averages
Level 87
1,401 SR
1,426 Elo+
Anubis
Anubis
BAFCreed
Anubis
Level 40
God Stats
4W - 3L
1,504 SR
Queue Stats
103W - 136L
1,370 Elo+
Party 1
Athena
Athena
Dennlar
Athena
Level 116
God Stats
5W - 5L
1,200 SR
Queue Stats
95W - 101L
1,424 Elo+
Party 1
Apollo
Apollo
Mahdavi
Apollo
Level 104
God Stats
7W - 4L
1,500 SR
Queue Stats
66W - 76L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ryh0ve
Horus
3
0 / 1 / 0
5,621
511
0
1,168
489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 1 / 2
6,954
632
3,513
8,255
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 0
7,475
680
5,168
7,569
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BAFCreed
Anubis
13
1 / 0 / 4
7,723
702
2,159
6,428
3,148
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Dennlar
Athena
13
1 / 2 / 5
7,985
726
2,565
10,894
8,399
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Apollo
Mahdavi
Apollo
13
4 / 0 / 2
8,675
789
8,640
5,907
2,628
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
6
6
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
BAFCreed
Anubis
1
0
4
3
W
Athena
Dennlar
Athena
1
2
5
1.75
W
Apollo
Mahdavi
Apollo
4
0
2
5
L
Horus
Ryh0ve
Horus
0
1
0
0
L
0
1
2
1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,681
Damage
13,364
16,992
Taken
23,229
6,930
Mitigated
14,175
3,607
Healing
8,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BAFCreed
Anubis
2,159
215
0
3,675
6,428
3,148
620
2,966
3,462
29,860
0
W
Athena
Dennlar
Athena
2,565
1,144
262
2,038
10,894
8,399
137
2,660
8,234
18,322
0
W
Apollo
Mahdavi
Apollo
8,640
5,651
0
2,179
5,907
2,628
2,279
3,410
2,497
0
35,168
L
Horus
Ryh0ve
Horus
0
0
0
17
1,168
489
0
123
1,045
0
0
L
3,513
1,103
0
1,576
8,255
3,333
0
2,364
5,891
19,457
0
L
5,168
292
312
1,702
7,569
3,108
0
2,312
5,257
30,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,050
Gold Earned
24,383
102
Minions Killed
140
1
Camps Cleared
8
399,151
Distance Traveled
633,148
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,723
702
51
5
5
200,771
2
W
Athena
7,985
726
30
3
0
229,568
1
W
Apollo
8,675
789
59
5
3
202,809
2
L
Horus
5,621
511
0
0
0
10,719
0
L
Freya
6,954
632
41
4
1
204,834
0
L
Ra
7,475
680
61
6
0
183,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role