Player Matchup

Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KASKOSe
Tsukuyomi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,220 Elo+
Solo
Odin
Odin
ONI-CB
Odin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,718 Elo+
Party 2
Hades
Hades
YouSee33__
Hades
Level 160
God Stats
1W - 0L
1,494 SR
Queue Stats
97W - 84L
1,482 Elo+
Party 2
Ishtar
Ishtar
shadowguns18
Ishtar
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,514 Elo+
Solo
Team Averages
Level 114
1,499 SR
1,487 Elo+

VS

Team Averages
Level 77
1,536 SR
1,467 Elo+
Heimdallr
Heimdallr
Fokmhaynaise
Heimdallr
Level 51
God Stats
3W - 3L
1,500 SR
Queue Stats
186W - 220L
1,463 Elo+
Party 1
Baba Yaga
Baba Yaga
Kai_Zen_BB
Baba Yaga
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
NeedGoodWeeD
Zhong Kui
Level 155
God Stats
5W - 4L
1,659 SR
Queue Stats
307W - 296L
1,510 Elo+
Solo
Yemoja
Yemoja
Sipangism
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,368 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
x_-SH1N0B1-_x
Morgan Le Fay
Level 116
God Stats
3W - 6L
1,522 SR
Queue Stats
183W - 217L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
16 / 2 / 17
14,300
841
28,613
23,530
13,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
KASKOSe
Tsukuyomi
19
8 / 5 / 16
13,070
769
24,741
22,212
11,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
ONI-CB
Odin
20
4 / 3 / 23
12,619
742
11,735
23,451
33,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
20
4 / 5 / 26
12,435
731
21,612
34,792
22,546
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
20
6 / 3 / 18
12,382
728
20,746
20,924
11,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fokmhaynaise
Heimdallr
16
2 / 11 / 12
9,813
577
20,204
24,360
10,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Kai_Zen_BB
Baba Yaga
18
3 / 9 / 9
10,846
638
21,120
20,504
9,272
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
NeedGoodWeeD
Zhong Kui
20
4 / 7 / 9
11,746
691
22,462
27,516
19,589
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Sipangism
Yemoja
16
2 / 6 / 9
10,477
616
7,011
20,090
13,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
x_-SH1N0B1-_x
Morgan Le Fay
19
7 / 5 / 6
11,885
699
22,352
20,557
10,117
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
63
38
Kills
18
18
Deaths
38
100
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
16
2
17
12.25
L
Heimdallr
Fokmhaynaise
Heimdallr
2
11
12
0.73
W
Tsukuyomi
KASKOSe
Tsukuyomi
8
5
16
3.2
L
Baba Yaga
Kai_Zen_BB
Baba Yaga
3
9
9
0.83
L
Zhong Kui
NeedGoodWeeD
Zhong Kui
4
7
9
1.21
W
Odin
ONI-CB
Odin
4
3
23
5.17
L
Yemoja
Sipangism
Yemoja
2
6
9
1.08
W
Hades
4
5
26
3.4
W
Ishtar
6
3
18
5
L
Morgan Le Fay
x_-SH1N0B1-_x
Morgan Le Fay
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,447
Damage
93,149
124,909
Taken
113,027
92,983
Mitigated
62,946
79,611
Healing
36,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
28,613
2,565
33,185
18,084
23,530
13,770
1,426
15,586
7,944
49,360
0
L
Heimdallr
Fokmhaynaise
Heimdallr
20,204
5,130
1,610
3,240
24,360
10,169
0
11,041
13,319
0
31,845
W
Tsukuyomi
KASKOSe
Tsukuyomi
24,741
5,424
105
4,780
22,212
11,809
129
11,500
10,712
0
46,680
L
Baba Yaga
Kai_Zen_BB
Baba Yaga
21,120
553
0
4,719
20,504
9,272
0
11,452
9,052
29,998
0
L
Zhong Kui
NeedGoodWeeD
Zhong Kui
22,462
2,015
1,971
10,516
27,516
19,589
136
9,600
17,916
44,102
0
W
Odin
ONI-CB
Odin
11,735
1,903
917
2,182
23,451
33,545
1,013
11,138
12,313
0
21,160
L
Yemoja
Sipangism
Yemoja
7,011
1,154
4,058
3,345
20,090
13,799
0
10,683
9,407
12,892
0
W
Hades
21,612
803
3,949
9,857
34,792
22,546
1,141
19,397
15,395
39,423
0
W
Ishtar
20,746
8,970
3,237
3,315
20,924
11,313
3,459
15,324
5,600
0
46,535
L
Morgan Le Fay
x_-SH1N0B1-_x
Morgan Le Fay
22,352
1,000
218
7,217
20,557
10,117
168
7,449
13,108
50,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,806
Gold Earned
54,767
183
Minions Killed
158
0
Camps Cleared
0
1,710,187
Distance Traveled
1,307,036
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,300
841
39
2
0
371,088
4
L
Heimdallr
9,813
577
16
1
0
246,549
0
W
Tsukuyomi
13,070
769
36
2
0
271,318
0
L
Baba Yaga
10,846
638
25
1
0
270,488
0
L
Zhong Kui
11,746
691
53
3
0
270,925
0
W
Odin
12,619
742
17
1
0
347,371
5
L
Yemoja
10,477
616
15
1
0
231,098
0
W
Hades
12,435
731
29
2
0
364,820
1
W
Ishtar
12,382
728
62
4
0
355,590
0
L
Morgan Le Fay
11,885
699
49
3
0
287,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role