Player Matchup

Geb
Geb
BukkakeMaster69
Geb
Level 66
God Stats
2W - 1L
1,691 SR
Queue Stats
71W - 54L
1,583 Elo+
Party 1
Thanatos
Thanatos
Leftybestfriend
Thanatos
Level 88
God Stats
3W - 0L
1,687 SR
Queue Stats
76W - 51L
1,701 Elo+
Party 1
Atlas
Atlas
Schrodalsak
Atlas
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 36L
1,530 Elo+
Party 4
Zeus
Zeus
TheLastTaxi
Zeus
Level 68
God Stats
2W - 0L
1,242 SR
Queue Stats
84W - 52L
1,675 Elo+
Party 1
Chiron
Chiron
Zomborto
Chiron
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 75L
1,580 Elo+
Party 4
Team Averages
Level 83
1,524 SR
1,614 Elo+

VS

Team Averages
Level 119
1,547 SR
1,646 Elo+
Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Cabeçäo
King Arthur
Level 160
God Stats
0W - 1L
1,462 SR
Queue Stats
16W - 7L
1,697 Elo+
Party 3
Agni
Agni
GodFearingSchizo
Agni
Level 102
God Stats
2W - 1L
1,598 SR
Queue Stats
47W - 27L
1,679 Elo+
Party 2
Cerberus
Cerberus
brokenlegos
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 24L
1,658 Elo+
Party 2
Mercury
Mercury
nvyu
Mercury
Level 143
God Stats
0W - 1L
1,675 SR
Queue Stats
44W - 22L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 17
9,191
836
10,097
13,828
17,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
15
8 / 5 / 10
9,514
865
14,429
13,785
7,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 1 / 14
8,898
809
10,524
17,277
13,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 3 / 10
10,306
937
24,920
6,064
2,842
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Zomborto
Chiron
15
4 / 2 / 8
8,921
811
14,137
7,906
4,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 5 / 4
7,142
649
5,884
18,285
17,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Cabeçäo
King Arthur
16
3 / 5 / 8
8,961
815
7,856
24,268
14,105
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 7 / 6
7,085
644
12,528
11,040
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
brokenlegos
Cerberus
12
1 / 5 / 3
7,154
650
3,730
18,308
18,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
nvyu
Mercury
16
8 / 4 / 2
9,427
857
9,246
10,378
4,442
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
26
Kills
12
13
Deaths
26
59
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
4
0.4
W
2
2
17
5.25
L
King Arthur
Cabeçäo
King Arthur
3
5
8
1.4
L
0
7
6
0.43
W
Thanatos
8
5
10
2.6
W
4
1
14
11
W
8
3
10
4.33
W
Chiron
Zomborto
Chiron
4
2
8
4
L
Cerberus
brokenlegos
Cerberus
1
5
3
0.5
L
Mercury
nvyu
Mercury
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,107
Damage
39,244
58,860
Taken
82,279
45,776
Mitigated
58,513
27,227
Healing
27,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,884
1,065
2,714
5,415
18,285
17,636
370
10,128
8,157
0
9,773
W
10,097
720
641
2,083
13,828
17,889
208
5,138
8,690
17,302
0
L
King Arthur
Cabeçäo
King Arthur
7,856
199
150
6,650
24,268
14,105
0
11,205
13,063
0
18,818
L
12,528
616
1,425
2,297
11,040
4,139
306
6,879
4,161
19,680
0
W
Thanatos
14,429
2,289
647
7,195
13,785
7,329
553
4,420
9,365
0
16,762
W
10,524
3,809
1,577
7,841
17,277
13,520
382
4,766
12,511
20,659
0
W
24,920
1,786
1,742
565
6,064
2,842
1,843
943
5,121
41,841
0
W
Chiron
Zomborto
Chiron
14,137
5,158
2,386
2,550
7,906
4,196
4,564
991
6,915
0
25,879
L
Cerberus
brokenlegos
Cerberus
3,730
381
1,456
4,840
18,308
18,191
103
9,892
8,416
8,236
0
L
Mercury
nvyu
Mercury
9,246
4,747
91
2,557
10,378
4,442
0
7,437
2,941
0
21,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,830
Gold Earned
39,769
109
Minions Killed
88
0
Camps Cleared
0
1,095,899
Distance Traveled
1,013,414
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,142
649
14
1
0
196,170
0
W
Geb
9,191
836
15
1
0
245,653
0
L
King Arthur
8,961
815
26
2
0
207,264
0
L
Agni
7,085
644
17
2
0
181,232
4
W
Thanatos
9,514
865
14
1
0
227,571
0
W
Atlas
8,898
809
9
1
0
228,331
0
W
Zeus
10,306
937
36
3
0
196,460
3
W
Chiron
8,921
811
35
3
0
197,884
3
L
Cerberus
7,154
650
12
1
0
190,259
0
L
Mercury
9,427
857
19
2
0
238,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role