Player Matchup

Janus
Janus
Gold V
Chrono36
Janus
Gold V
Level 102
God Stats
11W - 19L
1,493 SR
Queue Stats
376W - 365L
1,350 MMR
Party 1
Mulan
Mulan
Silver V
HoneyBadger6500
Mulan
Silver V
Level 69
God Stats
2W - 0L
1,498 SR
Queue Stats
3W - 7L
1,261 MMR
Solo
Neith
Neith
Silver III
SkillZzTheQueen
Neith
Silver III
Level 123
God Stats
15W - 23L
1,536 SR
Queue Stats
33W - 54L
1,235 MMR
Solo
Sylvanus
Sylvanus
Silver V
TheSilo
Sylvanus
Silver V
Level 48
God Stats
1W - 1L
1,369 SR
Queue Stats
12W - 20L
1,263 MMR
Party 1
Lancelot
Lancelot
Silver I
xXMidNight_SunX
Lancelot
Silver I
Level 109
God Stats
8W - 4L
1,592 SR
Queue Stats
293W - 289L
1,249 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,498 SR
1,272 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,556 SR
1,271 MMR
Zhong Kui
Zhong Kui
Silver I
DeathFox112
Zhong Kui
Silver I
Level 56
God Stats
41W - 42L
1,617 SR
Queue Stats
127W - 153L
1,201 MMR
Solo
Cupid
Cupid
Gold V
KillaMcScrilla
Cupid
Gold V
Level 108
God Stats
27W - 31L
1,542 SR
Queue Stats
141W - 146L
1,312 MMR
Solo
Anubis
Anubis
Silver I
Tehkkz
Anubis
Silver I
Level 88
God Stats
3W - 4L
1,673 SR
Queue Stats
39W - 52L
1,267 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
TreVerT1of1
Tsukuyomi
Gold V
Level 147
God Stats
1W - 4L
1,417 SR
Queue Stats
477W - 490L
1,297 MMR
Solo
Serqet
Serqet
Silver IV
x_Junior-Silva_x
Serqet
Silver IV
Level 153
God Stats
3W - 5L
1,530 SR
Queue Stats
6W - 12L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chrono36
Janus
16
3 / 1 / 1
10,002
588
8,486
7,537
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 3 / 6
10,696
629
9,918
15,508
9,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
2 / 2 / 1
10,002
588
2,359
7,637
3,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
TheSilo
Sylvanus
12
0 / 3 / 3
8,191
482
1,994
14,619
12,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lancelot
16
2 / 0 / 7
9,879
581
6,410
10,573
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Baron SamediMerlinShivaIshtarArtemis

VS

Bans
HadesAthenaAtlasKaliYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeathFox112
Zhong Kui
14
4 / 5 / 2
8,884
523
9,269
14,508
10,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 0 / 2
8,603
506
5,931
5,875
2,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Tehkkz
Anubis
13
0 / 3 / 1
7,864
463
4,210
13,152
6,812
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
TreVerT1of1
Tsukuyomi
9
2 / 4 / 0
6,996
412
5,172
8,709
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 2 / 0
5,552
327
202
5,029
1,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
8
9
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
Chrono36
Janus
3
1
1
3.5
L
Zhong Kui
DeathFox112
Zhong Kui
4
5
2
1
W
6
3
6
3
L
2
0
2
3
W
2
2
1
1.25
L
Anubis
Tehkkz
Anubis
0
3
1
0.17
W
Sylvanus
TheSilo
Sylvanus
0
3
3
0.5
L
Tsukuyomi
TreVerT1of1
Tsukuyomi
2
4
0
0.5
W
Lancelot
2
0
7
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,167
Damage
24,784
55,874
Taken
47,273
33,804
Mitigated
25,186
18,971
Healing
14,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Chrono36
Janus
8,486
489
0
1,561
7,537
3,180
1,444
2,761
4,776
88,208
0
L
Zhong Kui
DeathFox112
Zhong Kui
9,269
771
131
4,010
14,508
10,790
1,279
3,549
10,813
58,516
13,763
W
9,918
2,272
0
7,753
15,508
9,368
1,874
3,627
11,319
0
61,596
L
5,931
2,202
66
1,408
5,875
2,308
567
768
5,065
0
57,320
W
2,359
943
0
1,955
7,637
3,631
4,174
1,411
6,226
0
70,776
L
Anubis
Tehkkz
Anubis
4,210
283
0
5,895
13,152
6,812
42
4,150
8,732
54,365
0
W
Sylvanus
TheSilo
Sylvanus
1,994
770
1,869
4,708
14,619
12,855
981
3,192
11,427
20,137
0
L
Tsukuyomi
TreVerT1of1
Tsukuyomi
5,172
1,127
0
2,370
8,709
3,995
68
0
8,709
0
29,274
W
Lancelot
6,410
1,036
0
1,125
10,573
4,770
0
1,476
8,985
0
82,385
L
202
107
0
598
5,029
1,281
0
1,467
3,474
0
9,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,770
Gold Earned
37,899
556
Minions Killed
388
0
Camps Cleared
0
1,582,506
Distance Traveled
1,166,714
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,002
588
148
9
0
341,194
3
L
Zhong Kui
8,884
523
120
7
0
281,277
3
W
Mulan
10,696
629
96
6
0
284,589
2
L
Cupid
8,603
506
97
6
0
327,306
2
W
Neith
10,002
588
135
8
0
289,230
5
L
Anubis
7,864
463
102
6
0
271,976
9
W
Sylvanus
8,191
482
41
2
0
271,098
6
L
Tsukuyomi
6,996
412
51
3
0
175,832
4
W
Lancelot
9,879
581
136
8
0
396,395
1
L
Serqet
5,552
327
18
1
0
110,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role