Player Matchup

Cthulhu
Cthulhu
Andesss
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,684 Elo+
Party 2
Awilix
Awilix
I_-lag_-ge_-d
Awilix
Level 41
God Stats
9W - 0L
1,958 SR
Queue Stats
338W - 231L
1,489 Elo+
Solo
Anubis
Anubis
MONEYJUNE4334
Anubis
Level 44
God Stats
2W - 1L
1,535 SR
Queue Stats
3W - 2L
1,578 Elo+
Party 2
Hades
Hades
iNex1k
Hades
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,684 Elo+
Party 2
Achilles
Achilles
lIXlXll
Achilles
Level 68
God Stats
2W - 1L
1,532 SR
Queue Stats
3W - 1L
1,751 Elo+
Party 2
Team Averages
Level 40
1,605 SR
1,637 Elo+

VS

Team Averages
Level 90
1,461 SR
1,431 Elo+
Sobek
Sobek
Soldiercharm
Sobek
Level 155
God Stats
0W - 1L
1,533 SR
Queue Stats
38W - 42L
1,375 Elo+
Party 1
Hera
Hera
jadsonlourenco
Hera
Level 127
God Stats
11W - 14L
1,592 SR
Queue Stats
731W - 783L
1,457 Elo+
Solo
Neith
Neith
lurkylurk6669
Neith
Level 28
God Stats
10W - 7L
1,317 SR
Queue Stats
31W - 35L
1,366 Elo+
Party 1
Thor
Thor
red_victory6
Thor
Level 94
God Stats
0W - 3L
1,563 SR
Queue Stats
41W - 38L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
tc Sauer
Cu Chulainn
Level 48
God Stats
0W - 2L
1,300 SR
Queue Stats
19W - 23L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andesss
Cthulhu
17
4 / 1 / 18
11,632
1,163
22,605
13,430
11,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 1 / 12
11,009
1,101
12,826
9,368
4,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 3 / 12
11,141
1,114
13,310
11,912
7,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
iNex1k
Hades
17
2 / 0 / 14
10,400
1,040
11,182
10,629
6,765
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
lIXlXll
Achilles
18
9 / 1 / 14
12,025
1,203
18,222
14,562
16,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

245

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 5
9,568
957
7,410
24,663
27,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 2 / 3
10,809
1,081
10,861
7,189
3,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 2
9,841
984
10,186
13,364
5,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 5 / 4
10,271
1,027
11,574
16,387
6,650
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
tc Sauer
Cu Chulainn
15
1 / 7 / 4
9,923
992
15,314
22,495
19,006
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
24
25
Kills
6
6
Deaths
25
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Andesss
Cthulhu
4
1
18
13
W
5
1
12
11
W
5
3
12
3.67
L
0
6
5
0.42
W
Hades
iNex1k
Hades
2
0
14
9
L
3
2
3
2.25
W
Achilles
lIXlXll
Achilles
9
1
14
16
L
1
5
2
0.4
L
1
5
4
0.6
L
Cu Chulainn
tc Sauer
Cu Chulainn
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,145
Damage
55,345
59,901
Taken
84,098
46,835
Mitigated
62,037
14,263
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Andesss
Cthulhu
22,605
2,459
985
1,931
13,430
11,085
0
3,609
9,821
43,223
0
W
12,826
4,882
0
0
9,368
4,526
0
2,261
7,107
0
24,389
W
13,310
1,210
385
5,054
11,912
7,846
0
3,762
8,150
39,636
0
L
7,410
390
198
4,013
24,663
27,280
0
13,795
9,895
12,274
0
W
Hades
iNex1k
Hades
11,182
2,268
441
2,623
10,629
6,765
0
4,451
6,178
20,144
0
L
10,861
1,777
469
2,839
7,189
3,585
0
1,644
5,319
49,110
0
W
Achilles
lIXlXll
Achilles
18,222
6,750
372
2,472
14,562
16,613
0
4,495
10,067
0
28,851
L
10,186
4,115
0
1,712
13,364
5,516
0
8,023
4,912
0
26,091
L
11,574
3,667
0
808
16,387
6,650
0
8,169
7,558
0
29,806
L
Cu Chulainn
tc Sauer
Cu Chulainn
15,314
3,840
0
520
22,495
19,006
0
13,847
7,843
592
30,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,207
Gold Earned
50,412
207
Minions Killed
201
4
Camps Cleared
9
1,012,091
Distance Traveled
957,725
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,632
1,163
68
7
1
224,483
0
W
Awilix
11,009
1,101
30
3
1
232,158
0
W
Anubis
11,141
1,114
62
6
1
152,675
0
L
Sobek
9,568
957
10
1
0
205,180
0
W
Hades
10,400
1,040
19
2
0
184,017
1
L
Hera
10,809
1,081
98
10
0
209,977
4
W
Achilles
12,025
1,203
28
3
1
218,758
0
L
Neith
9,841
984
28
3
0
161,298
0
L
Thor
10,271
1,027
34
3
7
185,514
0
L
Cu Chulainn
9,923
992
31
3
2
195,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role