Player Matchup

Charybdis
Charybdis
BigWilly17
Charybdis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,468 Elo+
Party 2
Raijin
Raijin
Orangeknight24
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,468 Elo+
Party 2
Vamana
Vamana
vantheman27
Vamana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,472 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,469 Elo+

VS

Team Averages
Level 104
1,646 SR
1,454 Elo+
Ares
Ares
Dawnerino
Ares
Level 103
God Stats
3W - 0L
1,751 SR
Queue Stats
29W - 35L
1,449 Elo+
Party 1
Kali
Kali
Sleeperino
Kali
Level 107
God Stats
3W - 0L
1,637 SR
Queue Stats
39W - 47L
1,447 Elo+
Party 1
Anubis
Anubis
SquirtMcGurt
Anubis
Level 101
God Stats
2W - 1L
1,551 SR
Queue Stats
47W - 60L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigWilly17
Charybdis
14
1 / 2 / 7
9,491
633
14,689
16,565
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 7 / 5
9,983
666
19,442
11,746
4,475
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
14
5 / 6 / 2
10,817
721
8,619
26,201
23,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 4 / 11
12,287
819
9,767
21,056
30,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
9 / 4 / 4
12,963
864
17,890
18,246
12,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
17
2 / 1 / 13
10,948
730
17,843
14,308
10,444
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
9
Kills
15
15
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BigWilly17
Charybdis
1
2
7
2.25
W
Ares
4
4
11
2.38
L
3
7
5
0.79
W
9
4
4
2.75
W
Anubis
2
1
13
8.5
L
Vamana
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,750
Damage
45,500
54,512
Taken
53,610
34,082
Mitigated
53,396
12,482
Healing
16,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BigWilly17
Charybdis
14,689
5,913
0
2,809
16,565
5,924
328
8,106
8,459
0
40,315
W
Ares
9,767
713
0
1,641
21,056
30,488
386
7,590
13,345
19,531
0
L
19,442
1,834
0
48
11,746
4,475
114
4,955
6,791
44,735
0
W
17,890
8,037
0
5,354
18,246
12,464
652
6,389
11,857
0
58,574
W
Anubis
17,843
524
1,150
7,965
14,308
10,444
1,380
6,209
8,099
53,826
0
L
Vamana
8,619
6,161
1,968
7,657
26,201
23,683
104
15,221
10,980
0
17,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,291
Gold Earned
36,198
146
Minions Killed
169
5
Camps Cleared
7
721,011
Distance Traveled
772,978
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,491
633
66
4
1
239,311
3
W
Ares
12,287
819
22
1
1
274,881
4
L
Raijin
9,983
666
57
4
4
223,137
4
W
Kali
12,963
864
81
5
3
270,150
5
W
Anubis
10,948
730
66
4
3
227,947
2
L
Vamana
10,817
721
23
2
0
258,563
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role