Player Matchup

Sol
Sol
SlimJimSprite
Sol
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Anhur
Anhur
TheIslandSpud
Anhur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,721 Elo+
Party 1
Cthulhu
Cthulhu
ttripp
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,574 Elo+

VS

Team Averages
Level 78
1,478 SR
1,470 Elo+
Gilgamesh
Gilgamesh
MoonWhaler69
Gilgamesh
Level 63
God Stats
24W - 27L
1,511 SR
Queue Stats
224W - 269L
1,438 Elo+
Party 2
Aphrodite
Aphrodite
PumpkinButt17
Aphrodite
Level 70
God Stats
7W - 10L
1,424 SR
Queue Stats
176W - 234L
1,479 Elo+
Party 2
Anhur
Anhur
RexTF
Anhur
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,646
627
5,834
8,041
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 6 / 1
6,677
742
5,922
10,060
3,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ttripp
Cthulhu
8
0 / 5 / 1
5,700
633
2,900
11,605
7,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MoonWhaler69
Gilgamesh
13
8 / 0 / 9
8,507
945
9,439
9,441
6,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
PumpkinButt17
Aphrodite
12
2 / 1 / 14
8,152
906
4,614
9,782
5,069
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
RexTF
Anhur
12
7 / 2 / 7
8,333
926
11,227
9,707
3,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
17
17
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
MoonWhaler69
Gilgamesh
8
0
9
12.5
W
Aphrodite
PumpkinButt17
Aphrodite
2
1
14
9
W
Anhur
RexTF
Anhur
7
2
7
5.25
L
0
6
1
0.08
L
2
6
1
0.42
L
Cthulhu
ttripp
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,656
Damage
25,280
29,706
Taken
28,930
13,430
Mitigated
15,209
3,639
Healing
15,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
MoonWhaler69
Gilgamesh
9,439
2,457
198
3,794
9,441
6,521
940
4,145
5,296
0
28,019
W
Aphrodite
PumpkinButt17
Aphrodite
4,614
1,208
3,541
5,131
9,782
5,069
522
1,403
8,379
18,609
0
W
Anhur
RexTF
Anhur
11,227
5,940
0
2,347
9,707
3,619
1,441
2,797
6,910
0
39,791
L
5,834
2,141
0
1,101
8,041
2,929
0
721
7,320
13,192
1,595
L
5,922
2,147
0
733
10,060
3,227
0
1,884
8,176
0
16,691
L
Cthulhu
ttripp
Cthulhu
2,900
470
0
1,805
11,605
7,274
0
2,009
9,596
9,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,023
Gold Earned
24,992
55
Minions Killed
117
0
Camps Cleared
8
382,122
Distance Traveled
534,291
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,507
945
38
4
3
196,000
1
W
Aphrodite
8,152
906
23
3
2
176,302
3
W
Anhur
8,333
926
56
6
3
161,989
4
L
Sol
5,646
627
19
2
0
117,568
0
L
Anhur
6,677
742
27
3
0
132,884
0
L
Cthulhu
5,700
633
9
1
0
131,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role