Player Matchup

Guan Yu
Guan Yu
MrTtam
Guan Yu
Level 39
God Stats
17W - 6L
1,774 SR
Queue Stats
115W - 96L
1,623 Elo+
Party 2
Charybdis
Charybdis
Neptunus165
Charybdis
Level 17
God Stats
9W - 2L
1,818 SR
Queue Stats
48W - 16L
1,693 Elo+
Party 2
Olorun
Olorun
SockeyeSlamMan
Olorun
Level 63
God Stats
9W - 1L
1,906 SR
Queue Stats
86W - 86L
1,556 Elo+
Party 2
Team Averages
Level 40
1,833 SR
1,624 Elo+

VS

Team Averages
Level 38
1,416 SR
1,200 Elo+
Gilgamesh
Gilgamesh
KJayMoney
Gilgamesh
Level 26
God Stats
4W - 5L
1,505 SR
Queue Stats
50W - 101L
1,165 Elo+
Party 1
Danzaburou
Danzaburou
Qwenfree
Danzaburou
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 65L
1,199 Elo+
Party 1
Anubis
Anubis
xLegacyofJTx
Anubis
Level 61
God Stats
1W - 6L
1,243 SR
Queue Stats
128W - 209L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MrTtam
Guan Yu
12
3 / 0 / 6
8,193
819
9,589
9,962
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Neptunus165
Charybdis
12
4 / 0 / 5
7,875
788
9,460
6,809
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 0 / 5
7,895
790
4,861
3,055
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KJayMoney
Gilgamesh
10
0 / 1 / 0
6,637
664
4,333
12,487
7,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Qwenfree
Danzaburou
9
0 / 3 / 0
6,278
628
4,194
7,302
2,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
10
0 / 5 / 0
6,188
619
4,368
7,686
2,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
KJayMoney
Gilgamesh
0
1
0
0
W
Guan Yu
MrTtam
Guan Yu
3
0
6
6
W
Charybdis
Neptunus165
Charybdis
4
0
5
6.5
L
Danzaburou
Qwenfree
Danzaburou
0
3
0
0
W
2
0
5
4.5
L
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,910
Damage
12,895
19,826
Taken
27,475
13,289
Mitigated
12,313
11,982
Healing
4,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
KJayMoney
Gilgamesh
4,333
848
1,401
1,553
12,487
7,518
0
1,666
10,821
0
10,312
W
Guan Yu
MrTtam
Guan Yu
9,589
1,088
1,005
5,941
9,962
8,965
136
1,599
8,363
0
19,006
W
Charybdis
Neptunus165
Charybdis
9,460
4,905
0
2,530
6,809
2,623
493
2,357
4,452
0
24,687
L
Danzaburou
Qwenfree
Danzaburou
4,194
1,358
0
491
7,302
2,316
0
2,145
5,157
0
13,147
W
4,861
2,007
737
1,769
3,055
1,701
920
918
2,137
30,888
3,389
L
Anubis
4,368
312
0
640
7,686
2,479
0
719
6,967
23,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,963
Gold Earned
19,103
115
Minions Killed
90
8
Camps Cleared
2
603,678
Distance Traveled
533,059
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,637
664
10
1
0
207,887
1
W
Guan Yu
8,193
819
23
2
1
214,051
4
W
Charybdis
7,875
788
42
4
2
181,343
1
L
Danzaburou
6,278
628
35
4
1
175,158
1
W
Olorun
7,895
790
50
5
5
208,284
4
L
Anubis
6,188
619
45
5
1
150,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role