Player Matchup

Heimdallr
Heimdallr
BeingAB
Heimdallr
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 19L
1,710 Elo+
Solo
Nike
Nike
General1123
Nike
Level 120
God Stats
2W - 2L
1,713 SR
Queue Stats
47W - 60L
1,487 Elo+
Solo
Shiva
Shiva
HiHiIronB
Shiva
Level 80
God Stats
2W - 3L
1,324 SR
Queue Stats
251W - 229L
1,458 Elo+
Party 1
Kuzenbo
Kuzenbo
MurachiYoshiki
Kuzenbo
Level 124
God Stats
4W - 10L
1,492 SR
Queue Stats
401W - 380L
1,479 Elo+
Party 1
Mercury
Mercury
NL alvarez
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 74
1,506 SR
1,527 Elo+

VS

Team Averages
Level 144
1,410 SR
1,536 Elo+
Baron Samedi
Baron Samedi
Chronometron
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,721 Elo+
Solo
Camazotz
Camazotz
Jibbi470
Camazotz
Level 157
God Stats
8W - 7L
1,558 SR
Queue Stats
584W - 627L
1,491 Elo+
Solo
Ullr
Ullr
MadHighlander
Ullr
Level 150
God Stats
3W - 8L
1,242 SR
Queue Stats
1,041W - 1,044L
1,492 Elo+
Solo
Sol
Sol
Moiraine23
Sol
Level 157
God Stats
15W - 17L
1,389 SR
Queue Stats
807W - 855L
1,468 Elo+
Solo
Fenrir
Fenrir
muffin monkey96
Fenrir
Level 126
God Stats
4W - 5L
1,363 SR
Queue Stats
814W - 804L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeingAB
Heimdallr
20
22 / 5 / 8
17,920
815
44,885
31,916
20,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 7 / 20
12,997
591
17,153
34,981
37,823
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shiva
HiHiIronB
Shiva
20
4 / 6 / 22
14,365
653
21,270
33,012
41,541
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
5 / 4 / 20
13,800
627
23,800
33,216
60,771
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
NL alvarez
Mercury
8
0 / 3 / 3
9,417
428
525
3,585
1,864

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chronometron
Baron Samedi
20
3 / 5 / 14
12,530
570
25,816
23,878
15,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
Jibbi470
Camazotz
20
7 / 6 / 11
14,961
680
21,867
40,183
29,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 9 / 10
13,056
593
11,256
26,054
13,176
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 6 / 12
15,249
693
33,901
27,114
13,957
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
3 / 6 / 16
13,664
621
18,261
33,571
43,293
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
87
32
Kills
24
25
Deaths
32
73
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BeingAB
Heimdallr
22
5
8
5.2
W
Baron Samedi
Chronometron
Baron Samedi
3
5
14
2
L
1
7
20
1.57
L
Shiva
HiHiIronB
Shiva
4
6
22
2.5
W
Camazotz
Jibbi470
Camazotz
7
6
11
2.08
W
3
9
10
0.89
W
8
6
12
2.33
L
5
4
20
3.75
L
Mercury
NL alvarez
Mercury
0
3
3
0.5
W
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,633
Damage
111,101
136,710
Taken
150,800
162,452
Mitigated
115,960
48,668
Healing
61,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BeingAB
Heimdallr
44,885
25,471
4,085
14,039
31,916
20,453
5,661
11,687
19,803
0
102,217
W
Baron Samedi
Chronometron
Baron Samedi
25,816
1,919
11,027
7,681
23,878
15,711
1,022
4,094
19,784
45,520
0
L
17,153
1,833
1,734
5,029
34,981
37,823
1,174
18,024
16,406
0
38,105
L
Shiva
HiHiIronB
Shiva
21,270
2,881
5,312
4,736
33,012
41,541
714
13,822
18,745
0
39,014
W
Camazotz
Jibbi470
Camazotz
21,867
4,112
1,256
18,746
40,183
29,823
2,273
5,162
35,021
0
48,319
W
11,256
3,969
1,097
2,990
26,054
13,176
426
3,486
22,568
0
35,916
W
33,901
8,857
3,087
5,706
27,114
13,957
7,384
4,745
22,369
78,463
0
L
23,800
6,410
5,430
8,193
33,216
60,771
622
13,989
18,874
34,794
0
L
Mercury
NL alvarez
Mercury
525
0
0
110
3,585
1,864
0
2,195
1,309
0
676
W
18,261
4,058
1,275
8,871
33,571
43,293
131
6,313
27,258
0
29,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,499
Gold Earned
69,460
206
Minions Killed
238
0
Camps Cleared
0
1,658,003
Distance Traveled
1,999,828
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
17,920
815
108
5
0
383,594
2
W
Baron Samedi
12,530
570
34
2
0
400,157
0
L
Nike
12,997
591
41
2
0
353,073
0
L
Shiva
14,365
653
40
2
0
408,348
0
W
Camazotz
14,961
680
33
2
0
396,660
1
W
Ullr
13,056
593
56
3
0
407,702
0
W
Sol
15,249
693
94
4
0
355,287
0
L
Kuzenbo
13,800
627
16
1
0
422,127
1
L
Mercury
9,417
428
1
0
0
90,861
1
W
Fenrir
13,664
621
21
1
0
440,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role