Player Matchup

Horus
Horus
Silver III
BecauseNO143
Horus
Silver III
Level 144
God Stats
3W - 3L
1,511 SR
Queue Stats
132W - 149L
778 MMR
Party 3
Cerberus
Cerberus
Bronze IV
LewisisBack
Cerberus
Bronze IV
Level 48
God Stats
0W - 3L
1,632 SR
Queue Stats
9W - 21L
939 MMR
Party 3
Ah Puch
Ah Puch
Silver I
NerfBiden
Ah Puch
Silver I
Level 61
God Stats
0W - 2L
1,564 SR
Queue Stats
84W - 85L
1,448 MMR
Solo
Cupid
Cupid
Silver I
Raftoor
Cupid
Silver I
Level 143
God Stats
4W - 5L
1,594 SR
Queue Stats
180W - 195L
1,114 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
angelrey1806
Hun Batz
Gold IV
Level 160
God Stats
0W - 2L
1,535 SR
Queue Stats
45W - 55L
1,338 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,567 SR
1,124 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,551 SR
1,155 MMR
Nu Wa
Nu Wa
Gold I
Brigchain
Nu Wa
Gold I
Level 146
God Stats
16W - 16L
1,485 SR
Queue Stats
154W - 147L
1,446 MMR
Solo
Serqet
Serqet
Gold I
PinochitoShiny
Serqet
Gold I
Level 81
God Stats
2W - 1L
1,582 SR
Queue Stats
79W - 79L
1,483 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
Scoba56
Kuzenbo
Silver II
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
100W - 111L
895 MMR
Solo
Xbalanque
Xbalanque
Silver I
jordilalala
Xbalanque
Silver I
Level 108
God Stats
6W - 3L
1,718 SR
Queue Stats
116W - 117L
1,133 MMR
Party 2
Mulan
Mulan
Silver III
sinfwul
Mulan
Silver III
Level 67
God Stats
6W - 10L
1,471 SR
Queue Stats
157W - 164L
820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
10,231
379
6,764
33,177
43,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
LewisisBack
Cerberus
18
4 / 10 / 2
12,837
475
17,319
36,345
36,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
NerfBiden
Ah Puch
13
0 / 5 / 1
9,894
366
6,766
15,789
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Raftoor
Cupid
18
2 / 10 / 4
11,934
442
14,149
25,506
11,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
angelrey1806
Hun Batz
20
4 / 10 / 2
13,168
488
17,145
29,186
13,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Bans
LancelotAwilixTyrKali

VS

Bans
King ArthurIzanamiAtlasBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Brigchain
Nu Wa
20
8 / 2 / 13
15,837
587
23,649
11,555
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
15 / 1 / 14
18,084
670
25,800
27,154
14,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
Scoba56
Kuzenbo
20
3 / 0 / 12
14,416
534
10,204
18,867
32,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
jordilalala
Xbalanque
20
4 / 5 / 12
14,506
537
21,610
27,964
12,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
sinfwul
Mulan
20
12 / 3 / 10
16,852
624
37,949
38,402
52,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
11
Kills
42
42
Deaths
11
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Nu Wa
Brigchain
Nu Wa
8
2
13
7.25
L
Cerberus
LewisisBack
Cerberus
4
10
2
0.5
L
Ah Puch
NerfBiden
Ah Puch
0
5
1
0.1
W
15
1
14
22
L
Cupid
Raftoor
Cupid
2
10
4
0.4
W
Kuzenbo
Scoba56
Kuzenbo
3
0
12
9
L
Hun Batz
angelrey1806
Hun Batz
4
10
2
0.5
W
Xbalanque
jordilalala
Xbalanque
4
5
12
2
W
Mulan
sinfwul
Mulan
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,143
Damage
119,212
140,003
Taken
123,942
109,143
Mitigated
118,660
33,860
Healing
36,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,764
2,938
2,803
8,311
33,177
43,333
0
6,691
24,716
329
27,674
W
Nu Wa
Brigchain
Nu Wa
23,649
5,219
0
1,697
11,555
5,206
4,345
5,978
5,433
125,230
0
L
Cerberus
LewisisBack
Cerberus
17,319
695
0
7,212
36,345
36,914
0
6,930
28,079
84,908
0
L
Ah Puch
NerfBiden
Ah Puch
6,766
538
0
5,652
15,789
4,836
0
8,697
6,581
79,704
0
W
25,800
8,055
0
3,598
27,154
14,847
6,085
3,135
23,851
84
187,806
L
Cupid
Raftoor
Cupid
14,149
8,094
587
5,375
25,506
11,032
563
2,320
22,236
0
106,433
W
Kuzenbo
Scoba56
Kuzenbo
10,204
2,782
0
5,055
18,867
32,913
757
4,095
14,712
46,957
5,148
L
Hun Batz
angelrey1806
Hun Batz
17,145
5,188
0
3,920
29,186
13,028
0
8,472
19,275
0
116,523
W
Xbalanque
jordilalala
Xbalanque
21,610
12,033
0
12,040
27,964
12,764
5,428
3,299
24,555
0
135,045
W
Mulan
sinfwul
Mulan
37,949
6,101
0
14,541
38,402
52,930
2,984
9,930
27,604
1,167
136,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,064
Gold Earned
79,695
682
Minions Killed
797
0
Camps Cleared
0
2,250,939
Distance Traveled
2,694,306
20
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,231
379
29
1
0
575,991
9
W
Nu Wa
15,837
587
197
7
0
539,607
14
L
Cerberus
12,837
475
190
7
0
472,014
1
L
Ah Puch
9,894
366
142
5
0
290,769
5
W
Serqet
18,084
670
202
7
0
637,883
6
L
Cupid
11,934
442
163
6
0
413,860
5
W
Kuzenbo
14,416
534
52
2
0
563,381
7
L
Hun Batz
13,168
488
158
6
0
498,305
0
W
Xbalanque
14,506
537
160
6
0
463,125
6
W
Mulan
16,852
624
186
7
0
490,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role