Player Matchup

Cu Chulainn
Cu Chulainn
Deadly Warthog
Cu Chulainn
Level 41
God Stats
2W - 3L
1,563 SR
Queue Stats
187W - 199L
1,376 Elo+
Solo
Thoth
Thoth
Emeraldvinei
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,169 Elo+
Party 1
Atlas
Atlas
PsychoKitten898
Atlas
Level 70
God Stats
0W - 2L
1,298 SR
Queue Stats
98W - 101L
1,423 Elo+
Party 1
Camazotz
Camazotz
THExDARKxWITHIN
Camazotz
Level 85
God Stats
1W - 3L
1,357 SR
Queue Stats
107W - 139L
1,348 Elo+
Party 1
Sun Wukong
Sun Wukong
МаССяНя
Sun Wukong
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 338L
1,358 Elo+
Solo
Team Averages
Level 77
1,444 SR
1,335 Elo+

VS

Team Averages
Level 104
1,547 SR
1,379 Elo+
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
AllThatI5Man
Baba Yaga
Level 109
God Stats
11W - 11L
1,472 SR
Queue Stats
364W - 458L
1,399 Elo+
Solo
Tyr
Tyr
Marlz420
Tyr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 175L
1,304 Elo+
Party 2
Cthulhu
Cthulhu
SirGingBallz
Cthulhu
Level 121
God Stats
1W - 2L
1,765 SR
Queue Stats
88W - 121L
1,318 Elo+
Party 2
Vamana
Vamana
vengator2021
Vamana
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 65L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deadly Warthog
Cu Chulainn
19
1 / 9 / 9
11,644
554
14,070
31,475
28,488
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 11 / 6
10,810
515
8,066
18,343
7,845
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 6 / 9
15,102
719
29,852
41,893
32,579
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
19
8 / 12 / 7
12,705
605
20,833
32,557
16,430
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
МаССяНя
Sun Wukong
20
5 / 5 / 14
12,950
617
17,899
28,763
36,086
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
10 / 3 / 23
16,088
766
37,154
17,812
8,992
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
AllThatI5Man
Baba Yaga
20
8 / 2 / 25
15,087
718
36,514
20,125
10,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 5 / 18
12,912
615
10,741
28,925
31,329
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
SirGingBallz
Cthulhu
18
6 / 10 / 20
12,989
619
22,495
30,420
20,654
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
20
16 / 6 / 17
15,715
748
31,877
32,203
19,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
146
24
Kills
43
43
Deaths
26
45
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
3
23
7.17
W
Baba Yaga
AllThatI5Man
Baba Yaga
8
2
25
10.25
L
Cu Chulainn
Deadly Warthog
Cu Chulainn
1
9
9
0.61
L
1
11
6
0.36
W
3
5
18
2.4
L
9
6
9
2.25
W
Cthulhu
SirGingBallz
Cthulhu
6
10
20
1.6
L
Camazotz
8
12
7
0.96
W
Vamana
16
6
17
4.08
L
Sun Wukong
МаССяНя
Sun Wukong
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,720
Damage
138,781
153,031
Taken
129,485
121,428
Mitigated
91,640
40,792
Healing
57,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
37,154
2,448
1,305
7,188
17,812
8,992
2,006
7,521
10,291
69,722
0
W
Baba Yaga
AllThatI5Man
Baba Yaga
36,514
4,918
5,223
11,285
20,125
10,984
1,287
6,236
13,889
75,495
0
L
Cu Chulainn
Deadly Warthog
Cu Chulainn
14,070
2,469
1,546
1,813
31,475
28,488
174
23,939
7,536
9,821
25,136
L
8,066
1,856
518
815
18,343
7,845
250
9,161
9,182
14,336
0
W
10,741
2,214
4,420
5,837
28,925
31,329
1,282
7,677
21,248
0
17,057
L
29,852
10,332
840
16,436
41,893
32,579
173
26,509
15,384
55,358
0
W
Cthulhu
SirGingBallz
Cthulhu
22,495
1,234
3,917
3,126
30,420
20,654
620
9,555
20,865
37,183
0
L
Camazotz
20,833
7,945
0
10,255
32,557
16,430
1,585
19,899
12,658
0
31,814
W
Vamana
31,877
20,161
2,496
13,063
32,203
19,681
2,760
10,296
21,907
0
50,737
L
Sun Wukong
МаССяНя
Sun Wukong
17,899
2,058
1,877
6,692
28,763
36,086
413
16,655
12,108
0
48,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,211
Gold Earned
72,791
177
Minions Killed
209
0
Camps Cleared
0
1,589,452
Distance Traveled
1,993,217
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,088
766
86
4
0
380,138
0
W
Baba Yaga
15,087
718
59
3
0
412,194
0
L
Cu Chulainn
11,644
554
45
2
0
319,371
4
L
Thoth
10,810
515
19
1
0
275,796
0
W
Tyr
12,912
615
12
1
0
433,714
0
L
Atlas
15,102
719
37
2
0
316,928
0
W
Cthulhu
12,989
619
28
1
0
354,904
0
L
Camazotz
12,705
605
15
1
0
286,615
0
W
Vamana
15,715
748
24
1
0
412,267
0
L
Sun Wukong
12,950
617
61
3
0
390,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role