Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BladedPlains36
Scylla
Level 139
God Stats
4W - 3L
1,539 SR
Queue Stats
36W - 45L
1,497 Elo+
Solo
Tyr
Tyr
BrainDeadChimp
Tyr
Level 66
God Stats
22W - 26L
1,528 SR
Queue Stats
244W - 279L
1,509 Elo+
Solo
Ymir
Ymir
HairyMexican454
Ymir
Level 69
God Stats
63W - 46L
1,617 SR
Queue Stats
86W - 78L
1,491 Elo+
Party 2
Chiron
Chiron
XdOnGoRx
Chiron
Level 160
God Stats
27W - 35L
1,442 SR
Queue Stats
846W - 878L
1,497 Elo+
Solo
Team Averages
Level 113
1,525 SR
1,499 Elo+

VS

Team Averages
Level 143
1,649 SR
1,550 Elo+
Jing Wei
Jing Wei
Da Sieve
Jing Wei
Level 159
God Stats
2W - 5L
1,628 SR
Queue Stats
53W - 44L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
Drawste
Baron Samedi
Level 107
God Stats
2W - 2L
1,608 SR
Queue Stats
21W - 15L
1,509 Elo+
Solo
Erlang Shen
Erlang Shen
OrangeNinja33
Erlang Shen
Level 158
God Stats
5W - 4L
1,687 SR
Queue Stats
251W - 250L
1,493 Elo+
Party 1
Nemesis
Nemesis
purpleninja077
Nemesis
Level 144
God Stats
3W - 3L
1,541 SR
Queue Stats
84W - 66L
1,587 Elo+
Party 1
Scylla
Scylla
toughluck55
Scylla
Level 147
God Stats
1W - 0L
1,783 SR
Queue Stats
157W - 140L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 1 / 0
4,357
545
3,065
6,416
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

7
0 / 2 / 0
4,044
506
1,599
2,937
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 1 / 0
4,535
567
3,365
5,520
3,251
8
0 / 0 / 0
4,495
562
1,452
4,884
3,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
XdOnGoRx
Chiron
8
0 / 0 / 0
4,481
560
2,569
2,334
806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Da Sieve
Jing Wei
8
1 / 0 / 0
4,472
559
1,287
3,393
922
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Drawste
Baron Samedi
6
0 / 0 / 1
4,215
527
1,998
4,211
1,790
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
OrangeNinja33
Erlang Shen
8
0 / 1 / 1
4,691
586
1,185
5,672
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
2 / 0 / 1
4,494
562
3,507
6,456
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
8
1 / 0 / 1
4,581
573
3,758
3,944
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
L
0
2
0
0
L
1
1
0
1
W
Jing Wei
Da Sieve
Jing Wei
1
0
0
1
W
Baron Samedi
Drawste
Baron Samedi
0
0
1
0.5
L
0
0
0
0
W
Erlang Shen
OrangeNinja33
Erlang Shen
0
1
1
0.5
L
Chiron
XdOnGoRx
Chiron
0
0
0
0
W
2
0
1
2.5
W
Scylla
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,050
Damage
11,735
22,091
Taken
23,676
10,562
Mitigated
7,820
8,466
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,065
1,047
0
2,998
6,416
2,359
0
965
5,451
0
24,539
L
1,599
234
0
250
2,937
1,113
0
1,716
1,221
23,301
0
L
3,365
797
0
1,860
5,520
3,251
0
0
5,520
0
18,346
W
Jing Wei
Da Sieve
Jing Wei
1,287
949
0
2,194
3,393
922
0
264
3,129
0
27,715
W
Baron Samedi
Drawste
Baron Samedi
1,998
345
417
2,532
4,211
1,790
0
1,138
2,681
11,095
0
L
1,452
121
117
1,686
4,884
3,033
0
2,397
2,487
12,902
2,414
W
Erlang Shen
OrangeNinja33
Erlang Shen
1,185
459
0
2,386
5,672
2,064
636
0
5,672
0
26,727
L
Chiron
XdOnGoRx
Chiron
2,569
841
716
839
2,334
806
0
678
1,656
0
34,333
W
3,507
1,876
0
1,676
6,456
1,903
0
261
6,195
0
23,233
W
Scylla
3,758
862
0
1,113
3,944
1,141
41
1,177
2,767
31,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,912
Gold Earned
22,453
227
Minions Killed
227
0
Camps Cleared
0
712,031
Distance Traveled
763,281
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,357
545
60
8
0
178,592
0
L
Scylla
4,044
506
34
4
0
128,096
2
L
Tyr
4,535
567
40
5
0
112,940
2
W
Jing Wei
4,472
559
51
6
0
123,731
0
W
Baron Samedi
4,215
527
22
3
0
146,012
4
L
Ymir
4,495
562
23
3
0
148,256
2
W
Erlang Shen
4,691
586
53
7
0
155,241
0
L
Chiron
4,481
560
70
9
0
144,147
0
W
Nemesis
4,494
562
51
6
0
189,553
1
W
Scylla
4,581
573
50
6
0
148,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role