Player Matchup

Sun Wukong
Sun Wukong
Cman326
Sun Wukong
Level 128
God Stats
1W - 0L
1,431 SR
Queue Stats
164W - 122L
1,553 Elo+
Party 1
Fafnir
Fafnir
acrawfordnc
Fafnir
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 120L
1,588 Elo+
Party 1
Jing Wei
Jing Wei
ghostman250
Jing Wei
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 38L
1,525 Elo+
Party 1
Team Averages
Level 131
1,477 SR
1,555 Elo+

VS

Team Averages
Level 108
1,377 SR
1,408 Elo+
Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
GandalfLeGris97
Discordia
Level 98
God Stats
1W - 2L
1,381 SR
Queue Stats
2W - 5L
1,322 Elo+
Solo
Chaac
Chaac
Its_Dad_
Chaac
Level 104
God Stats
0W - 1L
1,250 SR
Queue Stats
1W - 3L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cman326
Sun Wukong
16
4 / 1 / 6
10,562
704
11,357
18,611
18,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
17
6 / 1 / 4
12,533
836
15,152
16,058
15,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
ghostman250
Jing Wei
15
1 / 2 / 6
9,715
648
10,088
12,516
5,684
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 6 / 3
8,778
585
6,073
15,741
6,531
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
GandalfLeGris97
Discordia
14
2 / 2 / 2
9,049
603
17,320
7,446
3,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Its_Dad_
Chaac
13
1 / 3 / 3
8,711
581
12,487
18,803
20,564
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
4
4
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
6
3
0.42
W
Sun Wukong
Cman326
Sun Wukong
4
1
6
7
L
Discordia
GandalfLeGris97
Discordia
2
2
2
1.5
L
Chaac
Its_Dad_
Chaac
1
3
3
0.83
W
Fafnir
6
1
4
8
W
Jing Wei
ghostman250
Jing Wei
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,597
Damage
35,880
47,185
Taken
41,990
39,584
Mitigated
30,371
16,681
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,073
3,236
321
3,692
15,741
6,531
288
7,170
8,571
0
21,387
W
Sun Wukong
Cman326
Sun Wukong
11,357
1,545
585
3,728
18,611
18,826
0
7,584
11,027
0
38,110
L
Discordia
GandalfLeGris97
Discordia
17,320
580
516
1,736
7,446
3,276
222
2,688
4,758
40,194
0
L
Chaac
Its_Dad_
Chaac
12,487
2,364
428
8,052
18,803
20,564
123
5,322
13,481
0
32,095
W
Fafnir
15,152
4,109
0
8,467
16,058
15,074
436
5,624
10,434
40,053
0
W
Jing Wei
ghostman250
Jing Wei
10,088
7,880
0
3,901
12,516
5,684
2,306
4,753
7,763
0
40,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,810
Gold Earned
26,538
175
Minions Killed
137
8
Camps Cleared
4
789,460
Distance Traveled
790,170
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,778
585
52
3
2
223,617
3
W
Sun Wukong
10,562
704
36
2
1
269,035
3
L
Discordia
9,049
603
49
3
2
287,675
2
L
Chaac
8,711
581
36
2
0
278,878
3
W
Fafnir
12,533
836
54
4
4
264,377
2
W
Jing Wei
9,715
648
85
6
3
256,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role