Player Matchup

Set
Set
Bob447133
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 35L
1,259 Elo+
Solo
Janus
Janus
Darth Roric
Janus
Level 108
God Stats
2W - 3L
1,437 SR
Queue Stats
148W - 161L
1,446 Elo+
Party 2
Nox
Nox
MotzaChan
Nox
Level 16
God Stats
0W - 1L
1,602 SR
Queue Stats
3W - 7L
1,373 Elo+
Party 2
Chiron
Chiron
Soggy Spud 1
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,536 Elo+
Solo
Guan Yu
Guan Yu
Yellowjacket910
Guan Yu
Level 121
God Stats
1W - 1L
1,719 SR
Queue Stats
236W - 245L
1,468 Elo+
Party 2
Team Averages
Level 57
1,552 SR
1,416 Elo+

VS

Team Averages
Level 55
1,440 SR
1,437 Elo+
Vulcan
Vulcan
CHEVCHELIOS7801
Vulcan
Level 15
God Stats
1W - 1L
1,279 SR
Queue Stats
3W - 4L
1,346 Elo+
Solo
Kukulkan
Kukulkan
MChiffoneUY
Kukulkan
Level 27
God Stats
6W - 1L
1,534 SR
Queue Stats
205W - 262L
1,462 Elo+
Party 1
Ne Zha
Ne Zha
Nicouys
Ne Zha
Level 88
God Stats
2W - 2L
1,702 SR
Queue Stats
87W - 102L
1,529 Elo+
Party 1
Horus
Horus
lilbrat77
Horus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 15L
1,412 Elo+
Solo
Medusa
Medusa
xXUltraSheenXx
Medusa
Level 129
God Stats
2W - 1L
1,182 SR
Queue Stats
263W - 273L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
7,791
599
841
17,372
12,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 3
9,148
704
15,058
14,902
5,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 9 / 4
9,032
695
8,304
16,580
6,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
18
2 / 6 / 5
10,078
775
15,857
19,274
7,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 6 / 6
9,365
720
7,723
23,636
23,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 22
11,777
906
26,649
11,270
6,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
MChiffoneUY
Kukulkan
18
9 / 2 / 13
11,083
853
14,705
9,409
6,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Nicouys
Ne Zha
19
9 / 2 / 20
11,571
890
27,648
14,940
9,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
lilbrat77
Horus
16
3 / 1 / 20
9,619
740
5,891
16,762
15,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 2 / 24
10,425
802
9,845
14,247
8,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
134
9
Kills
35
36
Deaths
9
19
Assists
99
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
10
2
22
10.5
L
2
6
3
0.58
W
Kukulkan
MChiffoneUY
Kukulkan
9
2
13
7.75
L
3
9
4
0.56
W
Ne Zha
Nicouys
Ne Zha
9
2
20
9.5
L
Chiron
2
6
5
0.75
L
2
6
6
0.83
W
Horus
lilbrat77
Horus
3
1
20
13
W
4
2
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,783
Damage
84,738
91,764
Taken
66,628
55,502
Mitigated
45,884
29,910
Healing
28,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
841
480
1,304
954
17,372
12,222
356
6,822
10,550
0
4,559
W
26,649
11,816
1,531
751
11,270
6,447
1,813
4,101
7,169
35,089
0
L
15,058
183
1,933
1,503
14,902
5,722
0
7,293
7,609
33,773
0
W
Kukulkan
MChiffoneUY
Kukulkan
14,705
1,269
2,329
1,260
9,409
6,153
360
751
8,658
33,377
0
L
8,304
1,232
0
0
16,580
6,405
0
10,372
6,208
15,974
0
W
Ne Zha
Nicouys
Ne Zha
27,648
5,480
1,290
3,908
14,940
9,535
2,592
5,404
9,536
0
49,284
L
Chiron
15,857
5,009
860
5,119
19,274
7,397
704
7,769
11,466
0
43,446
L
7,723
1,371
9,567
8,670
23,636
23,756
0
9,098
14,538
0
13,497
W
Horus
lilbrat77
Horus
5,891
2,204
6,396
7,481
16,762
15,634
238
8,703
8,059
0
8,682
W
9,845
4,301
848
2,461
14,247
8,115
3,015
4,403
9,844
0
25,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,414
Gold Earned
54,475
130
Minions Killed
157
0
Camps Cleared
0
1,108,986
Distance Traveled
1,328,651
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,791
599
12
1
0
183,131
1
W
Vulcan
11,777
906
28
2
0
279,014
0
L
Janus
9,148
704
50
4
0
223,918
1
W
Kukulkan
11,083
853
51
4
0
256,954
0
L
Nox
9,032
695
14
1
0
209,267
0
W
Ne Zha
11,571
890
34
3
0
268,490
1
L
Chiron
10,078
775
41
3
0
231,913
1
L
Guan Yu
9,365
720
13
1
0
260,757
0
W
Horus
9,619
740
6
0
0
289,136
3
W
Medusa
10,425
802
38
3
0
235,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role