Player Matchup

Bellona
Bellona
Bronze III
CrixusFPS
Bellona
Bronze III
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,537 MMR
Party 1
Zeus
Zeus
Platinum III
PaoloRizzo98
Zeus
Platinum III
Level 127
God Stats
10W - 8L
1,641 SR
Queue Stats
84W - 92L
1,614 MMR
Solo
Serqet
Serqet
Silver IV
c Vertigo
Serqet
Silver IV
Level 116
God Stats
9W - 16L
1,511 SR
Queue Stats
35W - 47L
1,406 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,551 SR
1,519 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,459 SR
1,750 MMR
Hades
Hades
Platinum IV
IIbestofdabestII
Hades
Platinum IV
Level 102
God Stats
15W - 11L
1,501 SR
Queue Stats
216W - 258L
1,593 MMR
Solo
Odin
Odin
Platinum IV
IR3storation
Odin
Platinum IV
Level 144
God Stats
5W - 13L
1,217 SR
Queue Stats
356W - 361L
1,743 MMR
Party 2
Loki
Loki
Platinum I
unbirkable
Loki
Platinum I
Level 157
God Stats
64W - 47L
1,659 SR
Queue Stats
432W - 438L
1,915 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrixusFPS
Bellona
17
1 / 5 / 9
13,985
666
14,627
26,026
25,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 7 / 5
14,652
698
21,560
16,056
6,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
c Vertigo
Serqet
16
5 / 6 / 5
14,251
679
13,491
20,132
14,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ShivaFenrirAh Muzen CabChaacAphrodite

VS

Bans
AtlasKukulkanDanzaburouScyllaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 8
14,577
694
19,024
19,645
10,599
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 3 / 13
15,678
747
13,993
20,766
28,858
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 6 / 5
14,559
693
18,201
19,906
8,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
11
Kills
18
18
Deaths
11
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
CrixusFPS
Bellona
1
5
9
1.1
W
5
2
8
4.5
W
4
3
13
3.5
L
5
7
5
1.07
L
Serqet
c Vertigo
Serqet
5
6
5
1.25
W
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,678
Damage
51,218
62,214
Taken
60,317
47,278
Mitigated
47,887
10,316
Healing
11,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CrixusFPS
Bellona
14,627
3,188
2,700
4,914
26,026
25,959
340
10,564
15,462
0
36,317
W
19,024
1,322
513
7,117
19,645
10,599
324
7,436
11,508
76,911
0
W
13,993
2,131
0
3,496
20,766
28,858
183
7,332
12,620
811
42,962
L
21,560
1,623
0
0
16,056
6,987
1,075
5,570
10,486
62,912
0
L
Serqet
c Vertigo
Serqet
13,491
4,075
1,473
1,229
20,132
14,332
225
4,169
15,963
0
30,668
W
18,201
4,636
0
791
19,906
8,430
694
6,119
13,095
0
52,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,888
Gold Earned
44,814
174
Minions Killed
212
5
Camps Cleared
11
1,113,807
Distance Traveled
1,182,119
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,985
666
31
1
0
398,777
2
W
Hades
14,577
694
130
6
6
399,794
3
W
Odin
15,678
747
40
2
3
397,141
9
L
Zeus
14,652
698
102
5
0
334,530
5
L
Serqet
14,251
679
41
2
5
380,500
6
W
Loki
14,559
693
42
2
2
385,184
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role