Player Matchup

Xing Tian
Xing Tian
Bâlou
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Krewker
Anhur
Level 114
God Stats
0W - 1L
1,285 SR
Queue Stats
25W - 22L
1,592 Elo+
Party 1
Sobek
Sobek
Kylobek
Sobek
Level 109
God Stats
0W - 1L
1,397 SR
Queue Stats
28W - 32L
1,357 Elo+
Party 1
Yemoja
Yemoja
Ryanad220
Yemoja
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,369 Elo+
Solo
Vulcan
Vulcan
Spartrax
Vulcan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,621 Elo+
Party 1
Team Averages
Level 84
1,436 SR
1,488 Elo+

VS

Team Averages
Level 105
1,598 SR
1,529 Elo+
Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
DAVID913
Zeus
Level 28
God Stats
3W - 0L
1,801 SR
Queue Stats
57W - 38L
1,527 Elo+
Party 2
Cerberus
Cerberus
Unlimit3d1
Cerberus
Level 86
God Stats
4W - 2L
1,411 SR
Queue Stats
272W - 254L
1,635 Elo+
Party 2
Artemis
Artemis
cristianTH
Artemis
Level 156
God Stats
5W - 0L
1,776 SR
Queue Stats
188W - 158L
1,572 Elo+
Party 2
Yemoja
Yemoja
picklecatcha
Yemoja
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 228L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bâlou
Xing Tian
13
0 / 7 / 6
8,545
657
5,677
20,144
22,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
Krewker
Anhur
14
3 / 6 / 5
8,441
649
12,281
12,799
5,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Kylobek
Sobek
16
3 / 7 / 7
9,649
742
11,578
20,046
21,710
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yemoja
Ryanad220
Yemoja
16
2 / 5 / 3
8,559
658
4,543
20,231
9,955
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Spartrax
Vulcan
17
3 / 8 / 2
9,360
720
19,075
15,015
6,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 2 / 20
10,812
832
10,680
23,176
30,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
20
18 / 2 / 14
12,813
986
26,344
10,184
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Unlimit3d1
Cerberus
17
3 / 3 / 22
10,073
775
14,988
22,893
29,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
cristianTH
Artemis
17
8 / 2 / 13
10,557
812
21,039
11,007
5,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
15
1 / 2 / 20
9,420
725
4,635
11,414
6,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
122
11
Kills
33
33
Deaths
11
23
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
20
6.5
L
Xing Tian
Bâlou
Xing Tian
0
7
6
0.43
W
Zeus
18
2
14
12.5
L
Anhur
Krewker
Anhur
3
6
5
0.92
L
Sobek
Kylobek
Sobek
3
7
7
0.93
L
Yemoja
Ryanad220
Yemoja
2
5
3
0.7
L
Vulcan
Spartrax
Vulcan
3
8
2
0.5
W
Cerberus
Unlimit3d1
Cerberus
3
3
22
4.67
W
Artemis
cristianTH
Artemis
8
2
13
7.25
W
Yemoja
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,154
Damage
77,686
88,235
Taken
78,674
65,438
Mitigated
79,068
16,028
Healing
38,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,680
1,857
1,696
6,241
23,176
30,703
562
11,433
11,743
0
21,315
L
Xing Tian
Bâlou
Xing Tian
5,677
818
70
1,474
20,144
22,131
0
10,062
10,082
12,390
0
W
Zeus
26,344
5,033
1,055
930
10,184
6,256
2,302
6,464
3,720
50,587
0
L
Anhur
Krewker
Anhur
12,281
6,578
0
1,585
12,799
5,163
0
7,167
5,632
0
20,988
L
Sobek
Kylobek
Sobek
11,578
1,820
646
2,616
20,046
21,710
0
9,400
10,646
17,598
0
L
Yemoja
Ryanad220
Yemoja
4,543
1,626
2,587
4,923
20,231
9,955
0
10,117
10,114
14,711
0
L
Vulcan
Spartrax
Vulcan
19,075
4,045
608
1,519
15,015
6,479
0
9,221
5,794
39,168
0
W
Cerberus
Unlimit3d1
Cerberus
14,988
1,024
1,669
8,240
22,893
29,194
81
10,349
12,544
30,721
0
W
Artemis
cristianTH
Artemis
21,039
9,153
819
1,125
11,007
5,965
4,697
5,953
5,054
0
39,833
W
Yemoja
4,635
1,787
14,493
2,508
11,414
6,950
968
6,674
4,740
9,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,554
Gold Earned
53,675
105
Minions Killed
180
0
Camps Cleared
0
992,271
Distance Traveled
1,217,337
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,812
832
20
2
0
275,332
0
L
Xing Tian
8,545
657
13
1
0
222,743
4
W
Zeus
12,813
986
60
5
0
225,810
0
L
Anhur
8,441
649
23
2
0
182,727
1
L
Sobek
9,649
742
9
1
0
202,909
7
L
Yemoja
8,559
658
9
1
0
179,749
4
L
Vulcan
9,360
720
51
4
0
204,143
2
W
Cerberus
10,073
775
43
3
0
253,981
3
W
Artemis
10,557
812
46
4
0
222,667
0
W
Yemoja
9,420
725
11
1
0
239,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role