Player Matchup

Danzaburou
Danzaburou
Brachialmazor
Danzaburou
Level 154
God Stats
7W - 1L
1,686 SR
Queue Stats
259W - 242L
1,552 Elo+
Party 2
Ares
Ares
Jziegler27
Ares
Level 148
God Stats
12W - 7L
1,655 SR
Queue Stats
247W - 206L
1,605 Elo+
Party 2
Tiamat
Tiamat
Sic Shady
Tiamat
Level 160
God Stats
5W - 12L
1,648 SR
Queue Stats
276W - 198L
1,600 Elo+
Party 2
Amaterasu
Amaterasu
kdogg114
Amaterasu
Level 142
God Stats
13W - 12L
1,547 SR
Queue Stats
234W - 190L
1,599 Elo+
Party 2
Sol
Sol
sirbonkerss
Sol
Level 153
God Stats
7W - 2L
1,688 SR
Queue Stats
255W - 198L
1,623 Elo+
Party 2
Team Averages
Level 151
1,645 SR
1,596 Elo+

VS

Team Averages
Level 113
1,508 SR
1,452 Elo+
Vulcan
Vulcan
Begera
Vulcan
Level 116
God Stats
0W - 1L
1,840 SR
Queue Stats
80W - 92L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
CataclystAsian
Gilgamesh
Level 122
God Stats
1W - 4L
1,264 SR
Queue Stats
66W - 74L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
OnRushingLlamas
Heimdallr
Level 119
God Stats
6W - 11L
1,349 SR
Queue Stats
196W - 171L
1,469 Elo+
Solo
Ravana
Ravana
Raichu33490
Ravana
Level 139
God Stats
2W - 5L
1,586 SR
Queue Stats
374W - 374L
1,501 Elo+
Solo
Poseidon
Poseidon
trakain92
Poseidon
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 110L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brachialmazor
Danzaburou
18
3 / 4 / 7
11,924
795
19,832
18,652
10,758
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 2 / 10
12,910
861
16,818
24,059
31,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
Sic Shady
Tiamat
20
9 / 1 / 8
13,247
883
23,221
15,030
13,843
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
kdogg114
Amaterasu
19
5 / 2 / 13
12,751
850
11,819
25,699
23,784
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 0 / 8
12,863
858
20,922
16,114
7,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Begera
Vulcan
18
1 / 4 / 4
11,029
735
14,748
13,726
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CataclystAsian
Gilgamesh
16
2 / 8 / 3
10,031
669
10,971
27,318
19,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
OnRushingLlamas
Heimdallr
18
4 / 6 / 3
11,000
733
17,195
21,806
10,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
18
2 / 4 / 4
10,909
727
17,754
22,708
18,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
trakain92
Poseidon
16
0 / 8 / 3
9,744
650
10,659
17,476
7,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
30
Kills
9
9
Deaths
30
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Begera
Vulcan
1
4
4
0.75
W
Danzaburou
Brachialmazor
Danzaburou
3
4
7
1.63
L
Gilgamesh
CataclystAsian
Gilgamesh
2
8
3
0.44
W
6
2
10
5.5
L
Heimdallr
OnRushingLlamas
Heimdallr
4
6
3
0.92
L
Ravana
2
4
4
1
W
Tiamat
Sic Shady
Tiamat
9
1
8
13
W
Amaterasu
kdogg114
Amaterasu
5
2
13
5.75
W
7
0
8
11
L
Poseidon
trakain92
Poseidon
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,612
Damage
71,327
99,554
Taken
103,034
87,974
Mitigated
62,957
39,701
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Begera
Vulcan
14,748
3,674
0
1,226
13,726
6,078
238
10,293
3,199
63,860
0
W
Danzaburou
Brachialmazor
Danzaburou
19,832
9,076
0
3,353
18,652
10,758
5,642
2,156
16,496
0
45,795
L
Gilgamesh
CataclystAsian
Gilgamesh
10,971
2,329
575
1,555
27,318
19,891
0
18,141
8,931
0
18,125
W
16,818
446
0
7,414
24,059
31,871
237
8,058
16,001
31,202
0
L
Heimdallr
OnRushingLlamas
Heimdallr
17,195
8,391
0
876
21,806
10,634
0
11,911
9,640
0
42,800
L
Ravana
17,754
4,898
569
5,858
22,708
18,985
504
11,954
10,532
0
43,628
W
Tiamat
Sic Shady
Tiamat
23,221
1,078
478
6,256
15,030
13,843
1,959
3,533
11,497
72,573
0
W
Amaterasu
kdogg114
Amaterasu
11,819
3,410
2,649
11,303
25,699
23,784
568
9,340
16,359
1,679
24,906
W
20,922
8,311
0
8,248
16,114
7,718
4,690
2,320
13,794
78,060
0
L
Poseidon
trakain92
Poseidon
10,659
1,492
0
100
17,476
7,369
84
8,909
8,493
35,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,695
Gold Earned
52,713
324
Minions Killed
278
0
Camps Cleared
0
1,859,798
Distance Traveled
1,431,891
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,029
735
90
6
0
310,648
0
W
Danzaburou
11,924
795
58
4
0
364,124
3
L
Gilgamesh
10,031
669
16
1
0
288,907
1
W
Ares
12,910
861
28
2
0
367,958
3
L
Heimdallr
11,000
733
68
5
0
282,761
3
L
Ravana
10,909
727
44
3
0
298,044
1
W
Tiamat
13,247
883
112
7
0
372,475
0
W
Amaterasu
12,751
850
34
2
0
405,416
0
W
Sol
12,863
858
92
6
0
349,825
1
L
Poseidon
9,744
650
60
4
0
251,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role