Player Matchup

Loki
Loki
ST1NG3R337
Loki
Level 123
God Stats
4W - 6L
1,454 SR
Queue Stats
162W - 160L
1,513 Elo+
Party 2
Olorun
Olorun
YFirz
Olorun
Level 147
God Stats
0W - 2L
1,485 SR
Queue Stats
189W - 189L
1,562 Elo+
Party 2
Ymir
Ymir
YougottheBudist
Ymir
Level 93
God Stats
2W - 4L
1,596 SR
Queue Stats
493W - 477L
1,519 Elo+
Party 4
Hades
Hades
criZZle PsEiDoN
Hades
Level 155
God Stats
25W - 24L
1,596 SR
Queue Stats
377W - 360L
1,556 Elo+
Party 2
Amaterasu
Amaterasu
xErnieHD
Amaterasu
Level 29
God Stats
6W - 3L
1,395 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 4
Team Averages
Level 109
1,505 SR
1,530 Elo+

VS

Team Averages
Level 131
1,496 SR
1,504 Elo+
Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
HyodoGremory
Hades
Level 37
God Stats
9W - 19L
1,368 SR
Queue Stats
46W - 79L
1,351 Elo+
Solo
Neith
Neith
Queenchei
Neith
Level 152
God Stats
45W - 33L
1,533 SR
Queue Stats
250W - 214L
1,537 Elo+
Party 1
Cabrakan
Cabrakan
RayMv11
Cabrakan
Level 158
God Stats
1W - 2L
1,205 SR
Queue Stats
174W - 177L
1,527 Elo+
Party 3
Ares
Ares
Reel her in
Ares
Level 157
God Stats
3W - 1L
1,875 SR
Queue Stats
606W - 481L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 6
10,589
529
8,083
13,843
5,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
YFirz
Olorun
15
3 / 5 / 4
9,260
463
10,177
18,684
7,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 6 / 8
8,825
441
7,070
25,106
23,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 3 / 8
9,568
478
12,103
16,166
7,785
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
xErnieHD
Amaterasu
13
1 / 4 / 1
7,420
371
4,022
13,375
6,177
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
4 / 4 / 3
10,194
510
13,110
11,368
6,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 5
9,404
470
9,547
12,163
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
Queenchei
Neith
17
9 / 3 / 2
11,426
571
16,292
12,806
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
RayMv11
Cabrakan
16
5 / 2 / 4
10,349
517
13,380
14,632
14,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 5 / 10
10,217
511
13,213
19,873
21,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
45
15
Kills
21
21
Deaths
16
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
4
3
1.38
W
1
2
5
1.75
W
Neith
Queenchei
Neith
9
3
2
3.33
W
Cabrakan
RayMv11
Cabrakan
5
2
4
3.5
W
2
5
10
1.4
L
7
3
6
3.33
L
Olorun
YFirz
Olorun
3
5
4
1
L
2
6
8
1
L
2
3
8
2
L
Amaterasu
xErnieHD
Amaterasu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,455
Damage
65,542
87,174
Taken
70,842
51,388
Mitigated
54,819
22,748
Healing
21,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
13,110
4,441
0
3,959
11,368
6,253
0
4,035
7,333
42
79,757
W
9,547
484
587
3,405
12,163
6,383
1,673
6,210
5,953
58,739
0
W
Neith
Queenchei
Neith
16,292
5,459
0
4,047
12,806
6,518
2,391
7,054
5,752
0
91,160
W
Cabrakan
RayMv11
Cabrakan
13,380
2,440
0
4,220
14,632
14,180
60
4,391
10,241
61,749
0
W
13,213
951
2,496
2,529
19,873
21,485
0
7,660
12,213
42,932
6,974
L
8,083
1,393
0
390
13,843
5,960
0
3,510
10,270
0
82,400
L
Olorun
YFirz
Olorun
10,177
6,160
696
6,850
18,684
7,484
0
5,119
13,539
61,226
0
L
7,070
1,421
539
4,264
25,106
23,982
0
13,601
11,201
28,504
0
L
12,103
1,011
771
7,005
16,166
7,785
0
5,793
10,323
86,634
0
L
Amaterasu
xErnieHD
Amaterasu
4,022
1,250
0
2,233
13,375
6,177
810
6,823
6,201
0
29,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,662
Gold Earned
51,590
441
Minions Killed
536
0
Camps Cleared
0
1,836,511
Distance Traveled
1,807,952
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,194
510
108
5
0
407,019
3
W
Hades
9,404
470
109
5
0
353,062
4
W
Neith
11,426
571
141
7
0
358,562
8
W
Cabrakan
10,349
517
118
6
0
323,788
6
W
Ares
10,217
511
60
3
0
365,521
0
L
Loki
10,589
529
111
6
0
413,709
3
L
Olorun
9,260
463
99
5
0
342,211
2
L
Ymir
8,825
441
39
2
0
342,928
0
L
Hades
9,568
478
146
7
0
323,190
1
L
Amaterasu
7,420
371
46
2
0
414,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role