Player Matchup

King Arthur
King Arthur
Dreaded Grim
King Arthur
Level 160
God Stats
4W - 1L
1,481 SR
Queue Stats
592W - 440L
1,627 Elo+
Party 1
Janus
Janus
Dreaded Rest
Janus
Level 71
God Stats
1W - 2L
1,112 SR
Queue Stats
242W - 186L
1,561 Elo+
Party 1
Nemesis
Nemesis
Uncle_Dragon808
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,598 Elo+
Party 1
Team Averages
Level 79
1,364 SR
1,595 Elo+

VS

Team Averages
Level 87
1,539 SR
1,404 Elo+
Tsukuyomi
Tsukuyomi
Laggy_Toast
Tsukuyomi
Level 28
God Stats
5W - 3L
1,617 SR
Queue Stats
25W - 24L
1,396 Elo+
Party 2
Anubis
Anubis
MrTifrik98
Anubis
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 45L
1,299 Elo+
Solo
Amaterasu
Amaterasu
Ouroboros_Void
Amaterasu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dreaded Grim
King Arthur
20
9 / 4 / 7
17,443
671
31,491
35,721
41,926
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 4 / 8
17,212
662
18,842
17,719
7,355
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
5 / 1 / 9
16,945
652
21,290
24,195
11,027
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Laggy_Toast
Tsukuyomi
17
2 / 11 / 3
14,314
551
20,517
25,630
11,384
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
MrTifrik98
Anubis
20
2 / 4 / 6
15,997
615
24,019
24,605
13,529
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Ouroboros_Void
Amaterasu
20
5 / 2 / 4
17,671
680
22,032
30,790
38,722
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
17
Kills
9
9
Deaths
17
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dreaded Grim
King Arthur
9
4
7
3.13
W
3
4
8
1.75
L
Tsukuyomi
Laggy_Toast
Tsukuyomi
2
11
3
0.32
L
Anubis
MrTifrik98
Anubis
2
4
6
1.25
L
Amaterasu
Ouroboros_Void
Amaterasu
5
2
4
3.5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,623
Damage
66,568
77,635
Taken
81,025
60,308
Mitigated
63,635
10,704
Healing
24,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dreaded Grim
King Arthur
31,491
1,481
0
3,891
35,721
41,926
0
14,180
21,541
0
81,554
W
18,842
1,175
0
783
17,719
7,355
0
4,711
13,008
79,013
0
L
Tsukuyomi
Laggy_Toast
Tsukuyomi
20,517
6,469
416
851
25,630
11,384
495
3,976
20,749
0
46,604
L
Anubis
MrTifrik98
Anubis
24,019
1,246
78
9,522
24,605
13,529
449
5,591
18,191
104,360
0
L
Amaterasu
Ouroboros_Void
Amaterasu
22,032
7,120
3,529
10,489
30,790
38,722
235
8,918
21,018
8,661
44,829
W
21,290
8,604
0
6,030
24,195
11,027
2,759
9,341
14,854
0
54,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,600
Gold Earned
47,982
266
Minions Killed
249
11
Camps Cleared
8
1,451,583
Distance Traveled
1,377,793
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
17,443
671
93
4
1
481,698
3
W
Janus
17,212
662
124
5
4
442,624
3
L
Tsukuyomi
14,314
551
47
2
1
447,347
1
L
Anubis
15,997
615
141
5
6
404,642
3
L
Amaterasu
17,671
680
61
2
1
525,804
0
W
Nemesis
16,945
652
49
2
6
527,261
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role