Player Matchup

Skadi
Skadi
DeadlyCHILIRing
Skadi
Level 108
God Stats
3W - 1L
1,681 SR
Queue Stats
353W - 340L
1,573 Elo+
Party 2
Ymir
Ymir
Glassyyt
Ymir
Level 29
God Stats
0W - 2L
1,297 SR
Queue Stats
25W - 31L
1,456 Elo+
Party 3
Janus
Janus
Kricket6666660
Janus
Level 127
God Stats
1W - 1L
1,366 SR
Queue Stats
48W - 74L
1,403 Elo+
Party 3
Yemoja
Yemoja
Mr x McGuirk
Yemoja
Level 68
God Stats
4W - 4L
1,424 SR
Queue Stats
360W - 386L
1,480 Elo+
Party 2
Mercury
Mercury
PoonchGang
Mercury
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 23L
1,336 Elo+
Solo
Team Averages
Level 72
1,454 SR
1,450 Elo+

VS

Team Averages
Level 64
1,631 SR
1,367 Elo+
Cliodhna
Cliodhna
LucasMarce
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,339 Elo+
Solo
Kukulkan
Kukulkan
Pepesilvia48076
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,197 Elo+
Solo
Merlin
Merlin
ZeoRanger1010
Merlin
Level 98
God Stats
5W - 0L
1,943 SR
Queue Stats
64W - 57L
1,446 Elo+
Party 1
Xing Tian
Xing Tian
christhechaotic
Xing Tian
Level 28
God Stats
4W - 2L
1,597 SR
Queue Stats
59W - 63L
1,448 Elo+
Party 1
Yemoja
Yemoja
xWiccan
Yemoja
Level 149
God Stats
2W - 2L
1,617 SR
Queue Stats
56W - 60L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 7
15,164
659
30,296
30,430
17,692
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
20
5 / 6 / 9
14,642
637
9,457
36,576
56,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 6 / 7
13,421
584
31,311
23,805
13,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
20
0 / 4 / 15
12,340
537
9,468
24,665
20,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
PoonchGang
Mercury
20
6 / 8 / 6
13,934
606
16,721
21,288
9,806
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LucasMarce
Cliodhna
20
5 / 7 / 8
14,836
645
21,243
32,929
21,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
20
6 / 2 / 11
15,118
657
21,069
8,689
6,113
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 5 / 13
15,453
672
42,279
23,654
14,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
christhechaotic
Xing Tian
20
1 / 5 / 22
15,272
664
16,134
36,805
70,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
xWiccan
Yemoja
20
9 / 3 / 18
16,917
736
21,198
31,628
47,131
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
103
21
Kills
31
31
Deaths
22
44
Assists
72
Player
Kills
Deaths
Assists
KDA
L
7
7
7
1.5
L
Ymir
5
6
9
1.58
L
3
6
7
1.08
W
Cliodhna
LucasMarce
Cliodhna
5
7
8
1.29
L
Yemoja
0
4
15
1.88
W
Kukulkan
6
2
11
5.75
L
Mercury
PoonchGang
Mercury
6
8
6
1.13
W
10
5
13
3.3
W
Xing Tian
christhechaotic
Xing Tian
1
5
22
2.4
W
Yemoja
xWiccan
Yemoja
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,253
Damage
121,923
136,764
Taken
133,705
117,926
Mitigated
160,008
48,503
Healing
52,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,296
16,836
1,484
6,604
30,430
17,692
1,044
22,816
7,614
0
78,466
L
Ymir
9,457
1,175
1,042
4,236
36,576
56,635
99
24,576
12,000
28,197
0
L
31,311
1,784
675
4,555
23,805
13,483
0
19,714
4,091
59,280
0
W
Cliodhna
LucasMarce
Cliodhna
21,243
2,332
877
9,224
32,929
21,757
3,165
12,902
20,027
0
43,976
L
Yemoja
9,468
1,819
18,848
7,331
24,665
20,310
0
21,333
3,332
20,056
0
W
Kukulkan
21,069
1,680
3,914
678
8,689
6,113
1,423
4,177
4,512
57,910
0
L
Mercury
PoonchGang
Mercury
16,721
10,304
543
3,185
21,288
9,806
0
12,241
9,047
0
28,716
W
42,279
1,429
2,781
6,343
23,654
14,845
1,532
8,346
15,308
91,663
0
W
Xing Tian
christhechaotic
Xing Tian
16,134
1,074
1,987
6,672
36,805
70,162
436
13,667
23,138
25,760
0
W
Yemoja
xWiccan
Yemoja
21,198
2,422
13,203
7,060
31,628
47,131
1,858
11,144
20,484
34,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,501
Gold Earned
77,596
223
Minions Killed
231
0
Camps Cleared
0
1,646,676
Distance Traveled
2,065,528
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
15,164
659
72
3
0
332,098
0
L
Ymir
14,642
637
38
2
0
317,427
0
L
Janus
13,421
584
69
3
0
332,955
0
W
Cliodhna
14,836
645
55
2
0
436,416
1
L
Yemoja
12,340
537
26
1
0
380,551
0
W
Kukulkan
15,118
657
68
3
0
394,847
0
L
Mercury
13,934
606
18
1
0
283,645
1
W
Merlin
15,453
672
75
3
0
360,430
2
W
Xing Tian
15,272
664
10
0
0
451,980
1
W
Yemoja
16,917
736
23
1
0
421,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role