Player Matchup

Tsukuyomi
Tsukuyomi
AzraelKinslayer
Tsukuyomi
Level 160
God Stats
3W - 1L
1,473 SR
Queue Stats
202W - 191L
1,569 Elo+
Party 1
Ishtar
Ishtar
H0Bb1t42
Ishtar
Level 149
God Stats
6W - 4L
1,777 SR
Queue Stats
318W - 314L
1,576 Elo+
Solo
Amaterasu
Amaterasu
IncoMortalis
Amaterasu
Level 129
God Stats
8W - 2L
1,658 SR
Queue Stats
213W - 202L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
Mikept18
Cthulhu
Level 157
God Stats
6W - 6L
1,613 SR
Queue Stats
117W - 94L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
sokolishe
Nu Wa
Level 149
God Stats
9W - 8L
1,549 SR
Queue Stats
181W - 184L
1,543 Elo+
Solo
Team Averages
Level 149
1,614 SR
1,566 Elo+

VS

Team Averages
Level 128
1,495 SR
1,539 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DarkMystique
Mulan
Level 128
God Stats
3W - 2L
1,658 SR
Queue Stats
24W - 23L
1,579 Elo+
Party 3
Erlang Shen
Erlang Shen
FicaMajstor1
Erlang Shen
Level 160
God Stats
2W - 2L
1,536 SR
Queue Stats
34W - 46L
1,539 Elo+
Party 2
Geb
Geb
VervainNaxxremi
Geb
Level 86
God Stats
1W - 2L
1,431 SR
Queue Stats
24W - 22L
1,597 Elo+
Party 3
Vulcan
Vulcan
bashcelik
Vulcan
Level 118
God Stats
0W - 2L
1,349 SR
Queue Stats
269W - 284L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AzraelKinslayer
Tsukuyomi
18
8 / 4 / 9
11,205
590
11,759
14,682
7,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
H0Bb1t42
Ishtar
17
4 / 3 / 4
10,457
550
12,035
14,674
6,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
IncoMortalis
Amaterasu
17
3 / 4 / 7
10,563
556
11,414
20,211
15,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Mikept18
Cthulhu
14
4 / 0 / 7
8,597
452
11,697
13,424
12,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
sokolishe
Nu Wa
17
4 / 0 / 7
10,512
553
15,070
9,580
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 2 / 1
9,361
493
10,126
12,068
4,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 7 / 2
9,217
485
10,317
21,125
10,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
FicaMajstor1
Erlang Shen
16
5 / 5 / 1
10,469
551
11,483
24,181
11,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 3
7,276
383
6,778
18,797
12,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
bashcelik
Vulcan
15
0 / 6 / 1
8,826
465
7,466
14,108
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
23
Kills
11
11
Deaths
23
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
1
1.75
W
Tsukuyomi
AzraelKinslayer
Tsukuyomi
8
4
9
3.13
L
3
7
2
0.57
L
Erlang Shen
FicaMajstor1
Erlang Shen
5
5
1
1.1
W
Ishtar
H0Bb1t42
Ishtar
4
3
4
2
W
Amaterasu
IncoMortalis
Amaterasu
3
4
7
1.63
W
Cthulhu
Mikept18
Cthulhu
4
0
7
7.5
L
0
3
3
0.5
L
Vulcan
bashcelik
Vulcan
0
6
1
0.08
W
Nu Wa
sokolishe
Nu Wa
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,975
Damage
46,170
72,571
Taken
90,279
45,712
Mitigated
46,209
27,562
Healing
26,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,126
3,254
0
2,009
12,068
4,939
1,620
2,653
9,241
0
78,412
W
Tsukuyomi
AzraelKinslayer
Tsukuyomi
11,759
3,560
0
5,163
14,682
7,668
0
2,357
12,325
0
85,594
L
10,317
2,346
0
6,913
21,125
10,335
0
7,910
12,932
27
69,273
L
Erlang Shen
FicaMajstor1
Erlang Shen
11,483
7,438
0
11,113
24,181
11,628
318
1,692
22,489
0
73,424
W
Ishtar
H0Bb1t42
Ishtar
12,035
8,756
0
5,034
14,674
6,314
231
1,905
12,769
0
94,785
W
Amaterasu
IncoMortalis
Amaterasu
11,414
5,146
0
9,938
20,211
15,213
98
1,064
19,147
0
83,998
W
Cthulhu
Mikept18
Cthulhu
11,697
1,207
1,255
4,472
13,424
12,698
0
6,491
6,933
25,839
3,388
L
6,778
1,051
0
3,350
18,797
12,967
0
7,410
10,518
22,108
0
L
Vulcan
bashcelik
Vulcan
7,466
1,852
0
3,100
14,108
6,340
0
4,704
9,321
92,580
0
W
Nu Wa
sokolishe
Nu Wa
15,070
2,353
0
1,700
9,580
3,819
726
2,907
6,673
116,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,334
Gold Earned
45,149
611
Minions Killed
538
0
Camps Cleared
0
1,817,185
Distance Traveled
1,828,119
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,361
493
125
7
0
377,061
6
W
Tsukuyomi
11,205
590
114
6
0
390,927
1
L
Mulan
9,217
485
106
6
0
372,228
3
L
Erlang Shen
10,469
551
129
7
0
338,736
4
W
Ishtar
10,457
550
141
7
0
323,264
7
W
Amaterasu
10,563
556
133
7
0
361,643
7
W
Cthulhu
8,597
452
40
2
0
402,937
5
L
Geb
7,276
383
29
2
0
398,010
4
L
Vulcan
8,826
465
149
8
0
342,084
2
W
Nu Wa
10,512
553
183
10
0
338,414
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role