Player Matchup

Zhong Kui
Zhong Kui
Diamond II
 
Zhong Kui
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
 
Susano
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Masters
Dulzdude
Yemoja
Masters
Level 149
God Stats
1W - 2L
1,517 SR
Queue Stats
402W - 379L
2,519 MMR
Solo
Artemis
Artemis
Masters
Hock942
Artemis
Masters
Level 149
God Stats
4W - 7L
1,648 SR
Queue Stats
269W - 263L
2,528 MMR
Solo
Fenrir
Fenrir
Masters
Theforcewander
Fenrir
Masters
Level 158
God Stats
9W - 12L
1,757 SR
Queue Stats
242W - 240L
2,619 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 155
1,584 SR
2,133 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,604 SR
2,302 MMR
Cliodhna
Cliodhna
Masters
 
Cliodhna
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Diamond I
GreatValuePegon
Yu Huang
Diamond I
Level 69
God Stats
6W - 2L
1,881 SR
Queue Stats
137W - 117L
2,512 MMR
Solo
Chiron
Chiron
Masters
IHMForLiving
Chiron
Masters
Level 137
God Stats
5W - 5L
1,661 SR
Queue Stats
215W - 191L
2,666 MMR
Solo
Ganesha
Ganesha
Diamond I
Royalty
Ganesha
Diamond I
Level 146
God Stats
55W - 50L
1,639 SR
Queue Stats
266W - 248L
2,440 MMR
Solo
Nike
Nike
Diamond I
UnIimitedSpace
Nike
Diamond I
Level 124
God Stats
1W - 1L
1,337 SR
Queue Stats
198W - 188L
2,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 2 / 1
7,704
514
11,930
12,192
8,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
 
Susano
11
0 / 3 / 2
6,759
451
6,135
14,743
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Dulzdude
Yemoja
11
1 / 1 / 4
7,199
480
7,070
12,612
9,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Hock942
Artemis
13
0 / 4 / 0
7,678
512
5,640
10,032
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 5 / 3
7,822
521
10,099
15,960
8,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Ne ZhaDa JiSetKing Arthur

VS

Bans
ThanatosAtlasHadesGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
4 / 2 / 5
8,656
577
10,958
15,198
6,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Yu Huang
14
3 / 1 / 3
8,588
573
10,043
10,605
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
17
4 / 0 / 3
9,941
663
8,840
10,390
4,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Royalty
Ganesha
13
0 / 1 / 9
8,212
547
4,287
15,220
11,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 3 / 4
9,580
639
10,061
17,241
11,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
15
15
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
2
1
1.75
L
Susano
 
Susano
0
3
2
0.33
W
Cliodhna
 
Cliodhna
4
2
5
3.25
L
Yemoja
Dulzdude
Yemoja
1
1
4
3
W
Yu Huang
3
1
3
4.5
L
Artemis
Hock942
Artemis
0
4
0
0
W
Chiron
4
0
3
5.5
W
Ganesha
Royalty
Ganesha
0
1
9
4.5
L
2
5
3
0.7
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,874
Damage
44,189
65,539
Taken
68,654
35,333
Mitigated
37,291
22,127
Healing
26,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,930
1,881
0
2,823
12,192
8,305
0
6,199
5,846
65,804
0
L
Susano
 
Susano
6,135
1,180
0
5,317
14,743
5,700
0
1,399
13,217
0
51,373
W
Cliodhna
 
Cliodhna
10,958
3,129
0
7,493
15,198
6,290
0
2,571
12,460
0
78,019
L
Yemoja
Dulzdude
Yemoja
7,070
1,721
2,510
2,992
12,612
9,409
0
3,659
8,905
20,165
0
W
Yu Huang
10,043
1,300
0
1,066
10,605
4,431
0
6,906
3,606
76,505
0
L
Artemis
Hock942
Artemis
5,640
3,075
0
3,023
10,032
3,201
0
958
9,074
0
63,865
W
Chiron
8,840
4,457
585
3,764
10,390
4,069
369
2,149
8,241
0
98,671
W
Ganesha
Royalty
Ganesha
4,287
827
3,852
4,984
15,220
11,190
0
8,609
6,550
23,370
0
L
10,099
3,530
0
5,462
15,960
8,718
0
2,115
13,151
0
52,120
W
10,061
2,111
0
4,948
17,241
11,311
0
1,642
15,088
0
69,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
44,977
443
Minions Killed
561
0
Camps Cleared
0
1,492,399
Distance Traveled
1,629,252
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,704
514
120
8
0
291,152
3
L
Susano
6,759
451
85
6
0
324,116
5
W
Cliodhna
8,656
577
125
8
0
370,659
2
L
Yemoja
7,199
480
18
1
0
320,583
0
W
Yu Huang
8,588
573
136
9
0
304,865
4
L
Artemis
7,678
512
128
9
0
273,501
4
W
Chiron
9,941
663
173
12
0
296,226
5
W
Ganesha
8,212
547
0
0
0
322,909
8
L
Fenrir
7,822
521
92
6
0
283,047
1
W
Nike
9,580
639
127
8
0
334,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role