Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bizarre Vibes
Ah Muzen Cab
Level 98
God Stats
2W - 2L
1,736 SR
Queue Stats
25W - 17L
1,586 Elo+
Party 1
Discordia
Discordia
Fuzzta
Discordia
Level 121
God Stats
0W - 2L
1,285 SR
Queue Stats
22W - 17L
1,540 Elo+
Party 1
Cerberus
Cerberus
G0 For It Ben
Cerberus
Level 29
God Stats
1W - 1L
1,766 SR
Queue Stats
34W - 25L
1,561 Elo+
Party 1
Team Averages
Level 83
1,595 SR
1,562 Elo+

VS

Team Averages
Level 68
1,537 SR
1,408 Elo+
Kukulkan
Kukulkan
Adriadjas
Kukulkan
Level 12
God Stats
7W - 12L
1,281 SR
Queue Stats
36W - 49L
1,234 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Chronicle1129
Ah Muzen Cab
Level 109
God Stats
7W - 2L
1,831 SR
Queue Stats
238W - 217L
1,639 Elo+
Solo
Cthulhu
Cthulhu
cucazakallama
Cthulhu
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 174L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bizarre Vibes
Ah Muzen Cab
13
2 / 7 / 2
9,923
620
15,210
19,413
8,325
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Fuzzta
Discordia
16
3 / 4 / 3
10,614
663
9,337
14,966
6,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
G0 For It Ben
Cerberus
15
2 / 1 / 4
11,180
699
8,585
31,699
31,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adriadjas
Kukulkan
17
2 / 3 / 8
11,042
690
11,122
7,592
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Chronicle1129
Ah Muzen Cab
18
7 / 2 / 4
11,910
744
30,166
16,566
5,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
16
3 / 2 / 9
11,541
721
18,712
15,852
13,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
12
12
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Adriadjas
Kukulkan
2
3
8
2
L
Ah Muzen Cab
Bizarre Vibes
Ah Muzen Cab
2
7
2
0.43
W
Ah Muzen Cab
Chronicle1129
Ah Muzen Cab
7
2
4
4.5
L
Discordia
Fuzzta
Discordia
3
4
3
1.13
L
Cerberus
G0 For It Ben
Cerberus
2
1
4
4
W
Cthulhu
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,132
Damage
60,000
66,078
Taken
40,010
45,826
Mitigated
22,766
13,056
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Adriadjas
Kukulkan
11,122
320
0
143
7,592
3,300
1,088
5,226
2,366
32,763
0
L
Ah Muzen Cab
Bizarre Vibes
Ah Muzen Cab
15,210
5,912
0
2,042
19,413
8,325
73
8,556
10,358
0
47,951
W
Ah Muzen Cab
Chronicle1129
Ah Muzen Cab
30,166
14,658
0
5,349
16,566
5,975
1,516
7,198
9,368
0
78,057
L
Discordia
Fuzzta
Discordia
9,337
501
0
500
14,966
6,393
0
8,113
6,481
42,312
0
L
Cerberus
G0 For It Ben
Cerberus
8,585
523
0
10,514
31,699
31,108
0
12,021
18,906
18,633
0
W
Cthulhu
18,712
603
1,087
3,741
15,852
13,491
0
6,091
9,761
49,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,717
Gold Earned
34,493
188
Minions Killed
231
4
Camps Cleared
10
819,558
Distance Traveled
919,652
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,042
690
66
4
2
283,120
0
L
Ah Muzen Cab
9,923
620
62
4
1
251,523
2
W
Ah Muzen Cab
11,910
744
110
7
4
317,090
2
L
Discordia
10,614
663
83
5
3
259,372
4
L
Cerberus
11,180
699
43
3
0
308,663
3
W
Cthulhu
11,541
721
55
3
4
319,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role