Player Matchup

Cerberus
Cerberus
DoogieHowser225
Cerberus
Level 79
God Stats
3W - 2L
1,710 SR
Queue Stats
56W - 50L
1,488 Elo+
Party 3
Ah Puch
Ah Puch
MChiffoneUY
Ah Puch
Level 27
God Stats
4W - 4L
1,328 SR
Queue Stats
205W - 262L
1,425 Elo+
Party 4
Hun Batz
Hun Batz
Nicouys
Hun Batz
Level 88
God Stats
1W - 1L
1,290 SR
Queue Stats
87W - 102L
1,499 Elo+
Party 4
Athena
Athena
Per Bang
Athena
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,468 Elo+
Party 3
Hercules
Hercules
huber690
Hercules
Level 127
God Stats
2W - 1L
1,487 SR
Queue Stats
84W - 103L
1,447 Elo+
Party 3
Team Averages
Level 93
1,463 SR
1,466 Elo+

VS

Team Averages
Level 90
1,485 SR
1,426 Elo+
Poseidon
Poseidon
DeathAngel1004
Poseidon
Level 35
God Stats
4W - 6L
1,099 SR
Queue Stats
259W - 303L
1,395 Elo+
Party 2
Artemis
Artemis
XwildthingX
Artemis
Level 141
God Stats
7W - 4L
1,758 SR
Queue Stats
268W - 258L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
ZeoRanger1010
Danzaburou
Level 98
God Stats
1W - 2L
1,567 SR
Queue Stats
64W - 57L
1,457 Elo+
Party 1
Sol
Sol
christhechaotic
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,460 Elo+
Party 1
Tyr
Tyr
xWiccan
Tyr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
1 / 7 / 28
11,243
703
7,632
27,439
42,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
MChiffoneUY
Ah Puch
20
7 / 3 / 16
12,808
801
18,683
13,734
7,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Nicouys
Hun Batz
20
11 / 4 / 18
12,869
804
23,157
18,217
10,750
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
Per Bang
Athena
20
13 / 6 / 15
13,243
828
17,394
22,030
14,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
huber690
Hercules
19
5 / 7 / 21
12,467
779
11,819
32,963
36,705
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
12 / 8 / 7
13,184
824
23,109
15,487
7,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
XwildthingX
Artemis
20
6 / 9 / 8
12,838
802
25,347
20,641
10,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ZeoRanger1010
Danzaburou
17
2 / 8 / 9
11,422
714
15,136
19,791
8,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 7 / 9
10,709
669
14,248
15,544
6,558
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyr
18
2 / 6 / 13
11,025
689
12,825
18,700
22,129
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
72
37
Kills
26
27
Deaths
38
98
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Poseidon
12
8
7
1.94
W
Cerberus
1
7
28
2.14
W
Ah Puch
MChiffoneUY
Ah Puch
7
3
16
5
W
Hun Batz
Nicouys
Hun Batz
11
4
18
5
W
Athena
Per Bang
Athena
13
6
15
3.42
L
Artemis
XwildthingX
Artemis
6
9
8
1.11
L
Danzaburou
ZeoRanger1010
Danzaburou
2
8
9
0.81
L
4
7
9
1.21
W
Hercules
huber690
Hercules
5
7
21
2.21
L
Tyr
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,685
Damage
90,665
114,383
Taken
90,163
112,278
Mitigated
55,317
38,396
Healing
21,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
23,109
3,137
666
1,002
15,487
7,438
652
8,228
7,067
45,882
0
W
Cerberus
7,632
531
2,158
6,900
27,439
42,742
440
9,206
18,233
23,669
0
W
Ah Puch
MChiffoneUY
Ah Puch
18,683
537
719
4,789
13,734
7,285
1,052
2,340
11,394
41,550
0
W
Hun Batz
Nicouys
Hun Batz
23,157
4,934
5,348
3,575
18,217
10,750
2,732
5,484
12,733
0
43,769
W
Athena
Per Bang
Athena
17,394
2,544
1,442
2,681
22,030
14,796
2,481
7,682
14,348
30,612
0
L
Artemis
XwildthingX
Artemis
25,347
14,447
829
4,701
20,641
10,591
906
8,653
11,918
0
42,158
L
Danzaburou
ZeoRanger1010
Danzaburou
15,136
5,373
1,655
4,163
19,791
8,601
966
10,554
8,943
0
29,165
L
14,248
3,108
989
3,625
15,544
6,558
1
7,021
8,383
21,837
0
W
Hercules
huber690
Hercules
11,819
2,295
2,484
8,300
32,963
36,705
922
12,645
20,318
0
21,407
L
Tyr
12,825
1,392
1,037
2,374
18,700
22,129
128
8,225
10,143
0
20,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,630
Gold Earned
59,178
168
Minions Killed
178
0
Camps Cleared
0
1,473,108
Distance Traveled
1,314,226
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,184
824
60
4
0
236,587
0
W
Cerberus
11,243
703
28
2
0
282,401
0
W
Ah Puch
12,808
801
47
3
0
298,140
1
W
Hun Batz
12,869
804
36
2
0
319,148
0
W
Athena
13,243
828
36
2
0
286,268
3
L
Artemis
12,838
802
50
3
0
218,366
0
L
Danzaburou
11,422
714
36
2
0
246,971
0
L
Sol
10,709
669
12
1
0
291,361
0
W
Hercules
12,467
779
21
1
0
287,151
1
L
Tyr
11,025
689
20
1
0
320,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role