Player Matchup

Bacchus
Bacchus
Godsqc
Bacchus
Level 145
God Stats
54W - 24L
1,583 SR
Queue Stats
364W - 346L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
LeDongMagique
Baron Samedi
Level 23
God Stats
1W - 1L
1,761 SR
Queue Stats
34W - 12L
1,591 Elo+
Party 1
Chiron
Chiron
les_mathieu
Chiron
Level 109
God Stats
10W - 4L
1,748 SR
Queue Stats
386W - 312L
1,517 Elo+
Party 1
Team Averages
Level 92
1,697 SR
1,502 Elo+

VS

Team Averages
Level 82
1,718 SR
1,581 Elo+
Baron Samedi
Baron Samedi
TwasDaVirgo
Baron Samedi
Level 29
God Stats
20W - 1L
1,979 SR
Queue Stats
269W - 92L
1,717 Elo+
Party 2
Cerberus
Cerberus
mazoxu
Cerberus
Level 129
God Stats
20W - 10L
1,612 SR
Queue Stats
139W - 74L
1,597 Elo+
Party 2
Danzaburou
Danzaburou
sanders20vergar
Danzaburou
Level 87
God Stats
21W - 19L
1,564 SR
Queue Stats
82W - 82L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Godsqc
Bacchus
9
0 / 5 / 0
6,981
582
4,092
14,314
14,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
LeDongMagique
Baron Samedi
10
0 / 4 / 0
6,627
552
7,685
11,473
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
12
0 / 3 / 0
7,503
625
8,510
12,647
4,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TwasDaVirgo
Baron Samedi
14
7 / 0 / 5
9,175
765
15,459
7,590
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
mazoxu
Cerberus
13
2 / 0 / 10
9,251
771
8,120
16,635
15,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
sanders20vergar
Danzaburou
14
3 / 0 / 8
8,898
742
11,017
9,935
4,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Godsqc
Bacchus
0
5
0
0
L
Baron Samedi
LeDongMagique
Baron Samedi
0
4
0
0
W
Baron Samedi
TwasDaVirgo
Baron Samedi
7
0
5
9.5
L
Chiron
0
3
0
0
W
Cerberus
mazoxu
Cerberus
2
0
10
7
W
Danzaburou
sanders20vergar
Danzaburou
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,287
Damage
34,596
38,434
Taken
34,160
24,407
Mitigated
24,476
7,745
Healing
18,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Godsqc
Bacchus
4,092
732
0
636
14,314
14,977
0
7,166
7,148
9,296
0
L
Baron Samedi
LeDongMagique
Baron Samedi
7,685
906
1,557
2,150
11,473
4,867
0
7,418
4,055
25,102
0
W
Baron Samedi
TwasDaVirgo
Baron Samedi
15,459
1,838
2,945
4,863
7,590
4,041
312
3,298
4,292
39,234
0
L
Chiron
8,510
3,948
492
2,910
12,647
4,563
0
9,366
3,220
0
29,381
W
Cerberus
mazoxu
Cerberus
8,120
428
416
6,124
16,635
15,788
155
5,490
11,145
21,521
0
W
Danzaburou
sanders20vergar
Danzaburou
11,017
4,375
639
3,657
9,935
4,647
1,661
3,358
6,577
0
37,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,111
Gold Earned
27,324
111
Minions Killed
168
2
Camps Cleared
8
577,644
Distance Traveled
674,241
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,981
582
9
1
0
173,648
0
L
Baron Samedi
6,627
552
36
3
1
195,542
2
W
Baron Samedi
9,175
765
62
5
2
230,914
5
L
Chiron
7,503
625
66
6
1
208,454
0
W
Cerberus
9,251
771
45
4
3
230,377
0
W
Danzaburou
8,898
742
61
5
3
212,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role