Player Matchup

Cupid
Cupid
Epicwizard1
Cupid
Level 109
God Stats
10W - 5L
1,720 SR
Queue Stats
262W - 185L
1,694 Elo+
Party 1
Atlas
Atlas
ReallyScaredRN
Atlas
Level 122
God Stats
105W - 62L
1,749 SR
Queue Stats
375W - 260L
1,694 Elo+
Party 1
He Bo
He Bo
Therandomkid1
He Bo
Level 88
God Stats
58W - 27L
1,686 SR
Queue Stats
216W - 144L
1,686 Elo+
Party 1
Team Averages
Level 106
1,719 SR
1,691 Elo+

VS

Team Averages
Level 91
1,215 SR
1,470 Elo+
Agni
Agni
Otakuvirgen97
Agni
Level 69
God Stats
0W - 5L
1,090 SR
Queue Stats
36W - 41L
1,494 Elo+
Solo
Neith
Neith
Sleet33
Neith
Level 58
God Stats
35W - 42L
1,192 SR
Queue Stats
120W - 179L
1,463 Elo+
Solo
Artio
Artio
Velmot
Artio
Level 146
God Stats
2W - 4L
1,362 SR
Queue Stats
29W - 33L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
7,560
756
7,215
5,911
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 6
8,772
877
6,653
10,541
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 1 / 3
8,154
815
10,513
4,412
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,337
634
4,196
7,262
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Sleet33
Neith
11
1 / 3 / 0
6,691
669
5,847
9,589
4,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Velmot
Artio
9
0 / 3 / 1
6,091
609
3,920
12,757
11,212
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
0
4
1
0.13
W
3
0
6
6
L
Neith
Sleet33
Neith
1
3
0
0.33
W
6
1
3
7.5
L
Artio
Velmot
Artio
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,381
Damage
13,963
20,864
Taken
29,608
14,705
Mitigated
18,809
6,693
Healing
5,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,215
5,352
977
1,557
5,911
2,595
1,078
1,893
4,018
0
33,888
L
4,196
764
0
0
7,262
3,311
0
4,499
2,763
16,335
0
W
6,653
3,050
0
3,783
10,541
10,106
342
3,905
6,636
15,342
0
L
Neith
Sleet33
Neith
5,847
1,456
25
1,718
9,589
4,286
310
7,081
2,508
0
23,610
W
10,513
459
0
376
4,412
2,004
728
2,510
1,902
29,865
0
L
Artio
Velmot
Artio
3,920
487
947
3,091
12,757
11,212
75
5,747
7,010
11,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,486
Gold Earned
19,119
141
Minions Killed
93
8
Camps Cleared
2
611,625
Distance Traveled
563,121
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,560
756
71
7
5
200,298
4
L
Agni
6,337
634
44
4
1
185,012
3
W
Atlas
8,772
877
10
1
0
219,312
2
L
Neith
6,691
669
42
4
1
192,372
2
W
He Bo
8,154
815
60
6
3
192,015
3
L
Artio
6,091
609
7
1
0
185,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role