Player Matchup

Tiamat
Tiamat
CitedHorizon11
Tiamat
Level 111
God Stats
0W - 1L
1,598 SR
Queue Stats
155W - 158L
1,438 Elo+
Solo
Cupid
Cupid
Enerjettico
Cupid
Level 66
God Stats
7W - 5L
1,504 SR
Queue Stats
159W - 163L
1,491 Elo+
Solo
Mulan
Mulan
MX young6242
Mulan
Level 142
God Stats
5W - 4L
1,646 SR
Queue Stats
632W - 610L
1,530 Elo+
Party 1
Kuzenbo
Kuzenbo
TubularClient12
Kuzenbo
Level 89
God Stats
1W - 1L
1,854 SR
Queue Stats
127W - 104L
1,559 Elo+
Party 1
Thanatos
Thanatos
Xx_JimenezJ_xX
Thanatos
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,541 Elo+
Solo
Team Averages
Level 105
1,620 SR
1,512 Elo+

VS

Team Averages
Level 95
1,553 SR
1,487 Elo+
Sobek
Sobek
Alucard zZzZ
Sobek
Level 99
God Stats
5W - 5L
1,554 SR
Queue Stats
205W - 213L
1,497 Elo+
Solo
Mulan
Mulan
M0j1
Mulan
Level 98
God Stats
1W - 2L
1,232 SR
Queue Stats
87W - 80L
1,432 Elo+
Solo
Ares
Ares
kitsune-bm
Ares
Level 81
God Stats
30W - 31L
1,536 SR
Queue Stats
161W - 155L
1,509 Elo+
Solo
Izanami
Izanami
olderthandirt
Izanami
Level 90
God Stats
22W - 11L
1,878 SR
Queue Stats
176W - 170L
1,546 Elo+
Solo
Hera
Hera
wrathdinji
Hera
Level 105
God Stats
24W - 21L
1,564 SR
Queue Stats
141W - 157L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
6,660
512
4,253
8,490
5,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 7 / 0
5,712
439
3,818
9,619
3,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
6,224
479
4,665
10,601
5,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 4 / 2
6,533
503
3,700
11,161
11,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
11
3 / 4 / 1
6,530
502
5,566
12,463
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
8,544
657
8,527
11,447
8,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
M0j1
Mulan
11
1 / 3 / 8
7,268
559
4,976
11,598
5,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 0 / 7
7,969
613
5,390
9,590
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
15
11 / 0 / 2
9,438
726
10,321
7,107
2,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 2 / 7
7,569
582
4,880
5,526
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
7
Kills
21
21
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
2
3
3
1.17
L
1
7
0
0.14
W
Mulan
M0j1
Mulan
1
3
8
1.67
L
0
3
0
0
L
1
4
2
0.5
L
Thanatos
3
4
1
0.88
W
3
0
7
6.5
W
Izanami
11
0
2
12
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,002
Damage
34,094
52,334
Taken
45,268
31,756
Mitigated
27,374
15,995
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,527
964
0
4,995
11,447
8,001
666
1,607
9,197
48,007
0
L
4,253
591
0
1,698
8,490
5,571
503
3,045
5,389
37,600
0
L
3,818
1,849
0
812
9,619
3,266
0
1,826
7,793
0
33,411
W
Mulan
M0j1
Mulan
4,976
926
0
4,546
11,598
5,421
0
2,175
9,303
0
42,123
L
4,665
542
0
3,216
10,601
5,112
0
6,515
3,589
0
39,125
L
3,700
1,260
0
1,918
11,161
11,883
0
4,272
6,849
15,213
0
L
Thanatos
5,566
988
0
8,351
12,463
5,924
0
2,522
9,917
0
46,735
W
5,390
331
0
2,363
9,590
9,847
69
2,128
7,298
22,552
0
W
Izanami
10,321
7,539
0
2,386
7,107
2,365
5,952
476
6,397
0
71,722
W
4,880
2,024
0
250
5,526
1,740
915
1,165
4,227
49,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,659
Gold Earned
40,788
302
Minions Killed
420
0
Camps Cleared
0
1,240,327
Distance Traveled
1,243,396
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,544
657
105
8
0
238,086
6
L
Tiamat
6,660
512
85
7
0
249,821
2
L
Cupid
5,712
439
51
4
0
202,707
4
W
Mulan
7,268
559
72
6
0
262,229
4
L
Mulan
6,224
479
79
6
0
268,910
2
L
Kuzenbo
6,533
503
13
1
0
253,257
1
L
Thanatos
6,530
502
74
6
0
265,632
1
W
Ares
7,969
613
41
3
0
260,587
2
W
Izanami
9,438
726
118
9
0
234,555
0
W
Hera
7,569
582
84
6
0
247,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role