Player Matchup

Pele
Pele
Machokitty360
Pele
Level 28
God Stats
3W - 2L
1,601 SR
Queue Stats
56W - 71L
1,323 Elo+
Party 2
Yu Huang
Yu Huang
Magyard
Yu Huang
Level 156
God Stats
45W - 60L
1,411 SR
Queue Stats
322W - 357L
1,447 Elo+
Solo
Xing Tian
Xing Tian
xMixter92x
Xing Tian
Level 85
God Stats
5W - 5L
1,402 SR
Queue Stats
260W - 366L
1,348 Elo+
Party 2
Team Averages
Level 90
1,471 SR
1,373 Elo+

VS

Team Averages
Level 71
1,501 SR
1,335 Elo+
Rama
Rama
Damsel5882
Rama
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,034 Elo+
Solo
King Arthur
King Arthur
Laggy_Toast
King Arthur
Level 28
God Stats
10W - 16L
1,464 SR
Queue Stats
25W - 24L
1,423 Elo+
Party 1
Ah Puch
Ah Puch
Ouroboros_Void
Ah Puch
Level 147
God Stats
1W - 2L
1,539 SR
Queue Stats
61W - 59L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
8,870
682
9,937
14,321
5,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
Magyard
Yu Huang
15
7 / 2 / 6
10,104
777
14,233
10,660
4,821
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
xMixter92x
Xing Tian
14
6 / 1 / 8
9,999
769
10,658
13,756
7,542
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,996
615
10,306
14,054
5,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Laggy_Toast
King Arthur
12
0 / 6 / 5
7,946
611
8,726
15,078
8,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
7 / 3 / 1
9,571
736
11,144
10,481
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
8
8
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
King Arthur
Laggy_Toast
King Arthur
0
6
5
0.42
W
2
5
7
1.1
W
Yu Huang
Magyard
Yu Huang
7
2
6
5
L
7
3
1
2.5
W
Xing Tian
xMixter92x
Xing Tian
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,828
Damage
30,176
38,737
Taken
39,613
17,759
Mitigated
19,248
4,090
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,306
8,732
0
1,103
14,054
5,861
0
9,159
4,895
0
25,757
L
King Arthur
Laggy_Toast
King Arthur
8,726
779
0
2,585
15,078
8,795
0
8,247
6,831
0
22,209
W
9,937
834
0
831
14,321
5,396
0
6,337
7,984
0
30,642
W
Yu Huang
Magyard
Yu Huang
14,233
841
89
2,477
10,660
4,821
190
2,149
8,511
43,378
0
L
11,144
131
0
1,803
10,481
4,592
0
7,605
2,876
35,182
0
W
Xing Tian
xMixter92x
Xing Tian
10,658
761
202
491
13,756
7,542
0
3,216
10,540
21,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,973
Gold Earned
25,513
134
Minions Killed
134
7
Camps Cleared
3
689,447
Distance Traveled
638,079
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,996
615
49
4
1
202,629
5
L
King Arthur
7,946
611
26
2
1
215,337
1
W
Pele
8,870
682
50
4
3
242,444
0
W
Yu Huang
10,104
777
64
5
3
215,423
2
L
Ah Puch
9,571
736
59
5
1
220,113
0
W
Xing Tian
9,999
769
20
2
1
231,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role