Player Matchup

King Arthur
King Arthur
Baby__Jack
King Arthur
Level 107
God Stats
0W - 4L
1,338 SR
Queue Stats
13W - 12L
1,525 Elo+
Solo
Cernunnos
Cernunnos
Dogmantis
Cernunnos
Level 65
God Stats
1W - 1L
1,728 SR
Queue Stats
76W - 89L
1,455 Elo+
Party 2
Hun Batz
Hun Batz
Easy American
Hun Batz
Level 160
God Stats
5W - 3L
1,546 SR
Queue Stats
51W - 55L
1,414 Elo+
Party 3
Nu Wa
Nu Wa
MaestreHeizer
Nu Wa
Level 65
God Stats
13W - 13L
1,501 SR
Queue Stats
77W - 87L
1,483 Elo+
Party 2
Artio
Artio
R3D33M3R81
Artio
Level 130
God Stats
144W - 137L
1,512 SR
Queue Stats
392W - 423L
1,437 Elo+
Party 3
Team Averages
Level 105
1,525 SR
1,463 Elo+

VS

Team Averages
Level 129
1,541 SR
1,555 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CBK Moee
Medusa
Level 160
God Stats
4W - 5L
1,499 SR
Queue Stats
130W - 126L
1,514 Elo+
Solo
Poseidon
Poseidon
CTGLouchebag
Poseidon
Level 154
God Stats
4W - 2L
1,778 SR
Queue Stats
53W - 45L
1,570 Elo+
Party 1
Ganesha
Ganesha
CTGWizzard
Ganesha
Level 148
God Stats
1W - 0L
1,426 SR
Queue Stats
11W - 4L
1,693 Elo+
Party 1
Ne Zha
Ne Zha
Steelers QB7605
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baby__Jack
King Arthur
14
1 / 7 / 0
8,817
882
5,885
17,602
10,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Dogmantis
Cernunnos
14
0 / 10 / 0
8,717
872
8,098
21,629
9,047
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
Easy American
Hun Batz
14
0 / 2 / 1
8,945
895
11,916
13,698
5,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 1
9,172
917
11,999
8,717
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
14
0 / 3 / 1
8,521
852
1,573
9,617
8,237
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

116

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
7 / 0 / 16
11,727
1,173
10,245
9,773
10,841
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
CBK Moee
Medusa
16
3 / 0 / 19
9,862
986
12,914
9,406
5,206
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
CTGLouchebag
Poseidon
17
9 / 0 / 14
11,824
1,182
23,386
7,347
3,655
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
CTGWizzard
Ganesha
17
0 / 1 / 22
11,567
1,157
9,900
9,754
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 0 / 13
11,026
1,103
10,828
9,010
5,464
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
109
1
Kills
25
25
Deaths
1
3
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
0
16
15
L
King Arthur
Baby__Jack
King Arthur
1
7
0
0.14
W
Medusa
CBK Moee
Medusa
3
0
19
12.5
W
Poseidon
CTGLouchebag
Poseidon
9
0
14
16
W
Ganesha
CTGWizzard
Ganesha
0
1
22
11
L
Cernunnos
Dogmantis
Cernunnos
0
10
0
0
L
Hun Batz
Easy American
Hun Batz
0
2
1
0.25
L
0
3
1
0.17
L
Artio
0
3
1
0.17
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,471
Damage
67,273
71,263
Taken
45,290
35,718
Mitigated
37,892
3,908
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,245
277
0
2,314
9,773
10,841
0
2,116
7,300
16,254
0
L
King Arthur
Baby__Jack
King Arthur
5,885
670
297
1,265
17,602
10,130
0
12,652
4,950
0
12,702
W
Medusa
CBK Moee
Medusa
12,914
5,468
0
0
9,406
5,206
0
2,527
6,847
0
31,879
W
Poseidon
CTGLouchebag
Poseidon
23,386
3,439
328
1,930
7,347
3,655
0
2,808
4,459
54,474
0
W
Ganesha
CTGWizzard
Ganesha
9,900
739
0
1,818
9,754
12,726
0
2,433
7,189
32,415
0
L
Cernunnos
Dogmantis
Cernunnos
8,098
3,134
53
989
21,629
9,047
0
11,863
9,766
0
19,931
L
Hun Batz
Easy American
Hun Batz
11,916
0
168
316
13,698
5,115
0
8,142
5,556
0
31,914
L
11,999
1,949
28
0
8,717
3,189
0
5,821
2,896
39,501
0
L
Artio
1,573
0
137
655
9,617
8,237
0
5,053
4,564
5,219
0
W
10,828
1,508
0
1,988
9,010
5,464
0
3,266
5,692
0
32,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,172
Gold Earned
56,006
158
Minions Killed
224
3
Camps Cleared
10
746,528
Distance Traveled
995,431
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,727
1,173
24
2
3
202,984
0
L
King Arthur
8,817
882
14
1
0
132,021
0
W
Medusa
9,862
986
70
7
2
187,114
0
W
Poseidon
11,824
1,182
68
7
1
202,469
0
W
Ganesha
11,567
1,157
4
0
0
187,266
3
L
Cernunnos
8,717
872
23
2
1
142,629
0
L
Hun Batz
8,945
895
42
4
2
190,144
0
L
Nu Wa
9,172
917
59
6
0
166,583
0
L
Artio
8,521
852
20
2
0
115,151
2
W
Ne Zha
11,026
1,103
58
6
4
215,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role