Player Matchup

Cthulhu
Cthulhu
Aldrich87
Cthulhu
Level 8
God Stats
2W - 6L
1,484 SR
Queue Stats
4W - 16L
1,419 Elo+
Party 1
Guan Yu
Guan Yu
Dennlar
Guan Yu
Level 116
God Stats
14W - 16L
1,432 SR
Queue Stats
95W - 101L
1,412 Elo+
Solo
Izanami
Izanami
Маннимарко
Izanami
Level 79
God Stats
2W - 4L
1,567 SR
Queue Stats
7W - 20L
1,414 Elo+
Party 1
Team Averages
Level 68
1,495 SR
1,415 Elo+

VS

Team Averages
Level 134
1,584 SR
1,662 Elo+
Ullr
Ullr
MCSG
Ullr
Level 109
God Stats
3W - 1L
1,593 SR
Queue Stats
7W - 5L
1,654 Elo+
Party 2
Anubis
Anubis
Raphahell0Junior
Anubis
Level 148
God Stats
1W - 0L
1,573 SR
Queue Stats
63W - 38L
1,701 Elo+
Party 2
Hercules
Hercules
UnchiulNicolas
Hercules
Level 145
God Stats
1W - 1L
1,585 SR
Queue Stats
22W - 17L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aldrich87
Cthulhu
15
0 / 7 / 2
10,700
629
8,351
27,053
24,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
Dennlar
Guan Yu
15
2 / 3 / 1
11,359
668
6,998
30,911
30,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 10 / 2
11,021
648
11,676
21,195
6,262
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
MCSG
Ullr
17
6 / 1 / 11
12,378
728
17,497
9,442
4,627
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 2 / 13
12,930
761
33,789
15,622
9,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
18
8 / 1 / 10
12,501
735
19,723
24,177
29,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
20
20
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aldrich87
Cthulhu
0
7
2
0.14
L
Guan Yu
Dennlar
Guan Yu
2
3
1
0.83
W
Ullr
MCSG
Ullr
6
1
11
11.5
W
6
2
13
6.25
W
Hercules
8
1
10
13
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,025
Damage
71,009
79,159
Taken
49,241
61,393
Mitigated
43,709
25,361
Healing
15,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aldrich87
Cthulhu
8,351
784
1,081
4,575
27,053
24,158
0
13,989
12,546
23,702
0
L
Guan Yu
Dennlar
Guan Yu
6,998
1,767
3,764
13,683
30,911
30,973
0
12,184
18,018
0
21,429
W
Ullr
MCSG
Ullr
17,497
9,657
0
1,520
9,442
4,627
2,035
2,539
6,903
0
42,107
W
33,789
3,508
0
8,717
15,622
9,953
53
2,479
13,143
100,311
0
W
Hercules
19,723
6,136
0
5,455
24,177
29,129
111
4,027
20,150
0
38,877
L
11,676
9,187
0
2,258
21,195
6,262
0
8,911
11,914
0
54,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,080
Gold Earned
37,809
142
Minions Killed
227
1
Camps Cleared
15
889,345
Distance Traveled
975,640
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,700
629
36
2
0
283,011
0
L
Guan Yu
11,359
668
25
1
0
352,310
2
W
Ullr
12,378
728
61
4
7
332,043
3
W
Anubis
12,930
761
132
8
6
289,733
1
W
Hercules
12,501
735
34
2
2
353,864
2
L
Izanami
11,021
648
81
5
1
254,024
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role