Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Silver I
Tickledu
Guan Yu
Silver I
Level 121
God Stats
5W - 1L
1,903 SR
Queue Stats
5W - 1L
1,597 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
v2skeeder
Baron Samedi
Platinum V
Level 159
God Stats
5W - 1L
1,729 SR
Queue Stats
17W - 17L
1,886 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,711 SR
1,661 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 154
1,632 SR
1,660 MMR
Vulcan
Vulcan
Bronze III
IslaSummer
Vulcan
Bronze III
Level 158
God Stats
0W - 3L
1,720 SR
Queue Stats
1W - 3L
1,552 MMR
Solo
Agni
Agni
Gold V
PlanSimple
Agni
Gold V
Level 160
God Stats
10W - 9L
1,668 SR
Queue Stats
26W - 30L
1,714 MMR
Solo
Hou Yi
Hou Yi
Gold III
TheDaniEnd
Hou Yi
Gold III
Level 144
God Stats
6W - 15L
1,506 SR
Queue Stats
52W - 59L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 3 / 8
10,043
773
8,367
15,432
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Tickledu
Guan Yu
14
5 / 4 / 9
10,743
826
10,329
21,183
22,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Baron Samedi
v2skeeder
Baron Samedi
16
7 / 2 / 8
10,600
815
15,133
12,598
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothBacchusMerlinAh Muzen CabNox

VS

Bans
CupidKumbhakarnaArtioAresYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
IslaSummer
Vulcan
13
2 / 6 / 6
8,906
685
10,244
11,463
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 4 / 3
8,987
691
19,999
11,634
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
TheDaniEnd
Hou Yi
13
2 / 7 / 4
8,781
675
8,287
15,337
6,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
17
Kills
8
9
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
3
8
3
L
Vulcan
IslaSummer
Vulcan
2
6
6
0.83
L
4
4
3
1.38
L
Hou Yi
TheDaniEnd
Hou Yi
2
7
4
0.57
W
Guan Yu
Tickledu
Guan Yu
5
4
9
2.38
W
Baron Samedi
v2skeeder
Baron Samedi
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,829
Damage
38,530
49,213
Taken
38,434
35,037
Mitigated
15,194
22,898
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,367
5,583
0
6,683
15,432
6,159
2,472
9,782
5,650
0
42,045
L
Vulcan
IslaSummer
Vulcan
10,244
2,287
0
1,584
11,463
4,350
0
5,139
6,324
31,357
0
L
19,999
1,919
0
690
11,634
4,413
0
5,285
6,349
36,501
0
L
Hou Yi
TheDaniEnd
Hou Yi
8,287
3,263
0
1,066
15,337
6,431
0
4,856
10,481
0
22,568
W
Guan Yu
Tickledu
Guan Yu
10,329
1,213
2,218
6,842
21,183
22,811
0
12,475
8,708
0
23,338
W
Baron Samedi
v2skeeder
Baron Samedi
15,133
1,339
2,183
4,972
12,598
6,067
483
8,457
4,141
47,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,386
Gold Earned
26,674
177
Minions Killed
129
8
Camps Cleared
4
731,684
Distance Traveled
670,033
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,043
773
85
7
2
214,040
4
L
Vulcan
8,906
685
44
3
0
219,106
0
L
Agni
8,987
691
37
3
4
254,219
4
L
Hou Yi
8,781
675
48
4
0
196,708
4
W
Guan Yu
10,743
826
19
1
1
275,024
4
W
Baron Samedi
10,600
815
73
6
5
242,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role