Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Alex05_Play
Terra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 62L
1,357 Elo+
Solo
Cerberus
Cerberus
Deeganjaxx3316
Cerberus
Level 101
God Stats
2W - 4L
1,529 SR
Queue Stats
215W - 216L
1,493 Elo+
Solo
Hercules
Hercules
KMZ Veal
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,262 Elo+
Solo
Team Averages
Level 80
1,506 SR
1,423 Elo+

VS

Team Averages
Level 94
1,554 SR
1,435 Elo+
Apollo
Apollo
 
Apollo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DemonSpeed99
Ao Kuang
Level 64
God Stats
3W - 0L
1,695 SR
Queue Stats
73W - 72L
1,465 Elo+
Solo
Baba Yaga
Baba Yaga
Zunguar
Baba Yaga
Level 106
God Stats
15W - 8L
1,645 SR
Queue Stats
461W - 458L
1,386 Elo+
Solo
Chang'e
Chang'e
kcipya
Chang'e
Level 109
God Stats
1W - 2L
1,514 SR
Queue Stats
42W - 51L
1,325 Elo+
Solo
Sobek
Sobek
sportyturtle5
Sobek
Level 47
God Stats
3W - 1L
1,413 SR
Queue Stats
89W - 68L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
6 / 4 / 3
9,949
765
22,748
8,496
3,882
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
 
Ishtar
18
2 / 6 / 8
9,766
751
20,905
15,544
7,734
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 9 / 7
10,365
797
9,241
24,803
20,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
16
1 / 7 / 5
8,116
624
15,288
28,580
35,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
KMZ Veal
Hercules
3
0 / 1 / 2
3,770
290
0
1,207
326

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 5 / 12
9,389
722
6,516
13,909
7,439
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
DemonSpeed99
Ao Kuang
18
10 / 2 / 12
12,160
935
15,387
22,617
12,813
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baba Yaga
Zunguar
Baba Yaga
18
7 / 3 / 15
10,922
840
24,651
15,404
8,052
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
kcipya
Chang'e
18
5 / 2 / 16
11,943
919
12,229
20,924
11,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 3 / 16
10,906
839
9,252
34,154
33,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
98
13
Kills
27
27
Deaths
15
25
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
6
4
3
1.88
L
Ishtar
 
Ishtar
2
6
8
1
W
Apollo
 
Apollo
1
5
12
1.4
L
4
9
7
0.83
L
Cerberus
1
7
5
0.5
W
Ao Kuang
DemonSpeed99
Ao Kuang
10
2
12
8
L
Hercules
KMZ Veal
Hercules
0
1
2
1
W
Baba Yaga
Zunguar
Baba Yaga
7
3
15
4.83
W
Chang'e
kcipya
Chang'e
5
2
16
6.5
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,182
Damage
68,035
78,630
Taken
107,008
68,090
Mitigated
72,786
24,985
Healing
65,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
22,748
5,317
677
463
8,496
3,882
27
7,456
1,040
37,318
0
L
Ishtar
 
Ishtar
20,905
9,463
129
2,386
15,544
7,734
0
14,096
1,448
0
38,782
W
Apollo
 
Apollo
6,516
4,237
388
836
13,909
7,439
3,537
7,396
6,513
0
17,711
L
9,241
3,068
4,809
6,469
24,803
20,818
0
18,176
6,627
19,811
0
L
Cerberus
15,288
819
560
9,492
28,580
35,330
0
20,584
7,996
30,723
0
W
Ao Kuang
DemonSpeed99
Ao Kuang
15,387
6,437
3,621
10,498
22,617
12,813
1,569
10,473
12,144
28,234
0
L
Hercules
KMZ Veal
Hercules
0
0
0
0
1,207
326
0
1,207
0
0
0
W
Baba Yaga
Zunguar
Baba Yaga
24,651
2,279
2,202
3,456
15,404
8,052
856
7,262
8,142
55,747
0
W
Chang'e
kcipya
Chang'e
12,229
3,084
16,196
11,217
20,924
11,451
2,181
10,229
10,357
36,942
0
W
9,252
1,343
1,386
15,347
34,154
33,031
203
11,917
22,026
29,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,966
Gold Earned
55,320
106
Minions Killed
180
0
Camps Cleared
0
823,243
Distance Traveled
1,172,310
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,949
765
23
2
0
231,424
3
L
Ishtar
9,766
751
39
3
0
182,866
0
W
Apollo
9,389
722
15
1
0
220,265
1
L
Terra
10,365
797
8
1
0
221,536
3
L
Cerberus
8,116
624
36
3
0
187,417
1
W
Ao Kuang
12,160
935
16
1
0
224,429
0
L
Hercules
3,770
290
0
0
0
0
0
W
Baba Yaga
10,922
840
58
4
0
248,722
3
W
Chang'e
11,943
919
59
5
0
219,649
0
W
Sobek
10,906
839
32
2
0
259,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role