Player Matchup

Achilles
Achilles
Envious Flash
Achilles
Level 123
God Stats
9W - 6L
1,666 SR
Queue Stats
144W - 127L
1,614 Elo+
Party 1
Cupid
Cupid
High Nemo Kush
Cupid
Level 107
God Stats
14W - 14L
1,501 SR
Queue Stats
84W - 65L
1,604 Elo+
Party 1
Hera
Hera
Scruffyy Panda
Hera
Level 128
God Stats
2W - 0L
1,458 SR
Queue Stats
198W - 166L
1,616 Elo+
Party 1
Team Averages
Level 119
1,542 SR
1,611 Elo+

VS

Team Averages
Level 72
1,348 SR
1,431 Elo+
Bastet
Bastet
LeGauthier95
Bastet
Level 65
God Stats
18W - 16L
1,424 SR
Queue Stats
320W - 454L
1,409 Elo+
Solo
Heimdallr
Heimdallr
VileGrimKing
Heimdallr
Level 54
God Stats
0W - 2L
1,306 SR
Queue Stats
190W - 193L
1,425 Elo+
Party 2
Sol
Sol
oZtxy
Sol
Level 98
God Stats
0W - 2L
1,313 SR
Queue Stats
180W - 204L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Envious Flash
Achilles
14
4 / 3 / 5
8,524
775
10,027
14,748
15,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 3 / 4
8,090
735
5,925
7,740
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 4 / 4
8,455
769
12,807
8,215
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
7 / 1 / 1
8,804
800
9,445
8,841
3,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
VileGrimKing
Heimdallr
12
1 / 6 / 8
7,983
726
6,982
14,523
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
oZtxy
Sol
12
1 / 5 / 7
7,636
694
8,455
10,856
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
12
Kills
9
10
Deaths
12
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
Envious Flash
Achilles
4
3
5
2.17
W
3
3
4
1.67
L
Bastet
7
1
1
7.5
W
5
4
4
1.75
L
Heimdallr
VileGrimKing
Heimdallr
1
6
8
0.83
L
Sol
oZtxy
Sol
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,759
Damage
24,882
30,703
Taken
34,220
21,820
Mitigated
14,661
4,612
Healing
3,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Envious Flash
Achilles
10,027
1,145
601
2,307
14,748
15,608
231
4,286
10,462
0
20,728
W
5,925
3,572
168
911
7,740
3,124
0
2,368
5,372
0
14,185
L
Bastet
9,445
1,619
111
1,420
8,841
3,626
0
2,657
6,184
0
16,317
W
12,807
3,116
0
625
8,215
3,088
0
1,378
6,837
33,592
0
L
Heimdallr
VileGrimKing
Heimdallr
6,982
1,924
0
520
14,523
6,353
233
6,055
8,468
0
24,071
L
Sol
oZtxy
Sol
8,455
2,987
257
1,660
10,856
4,682
73
4,519
6,337
28,847
3,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,069
Gold Earned
24,423
90
Minions Killed
115
4
Camps Cleared
6
637,928
Distance Traveled
633,724
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,524
775
20
2
0
248,832
4
W
Cupid
8,090
735
31
3
1
188,315
0
L
Bastet
8,804
800
19
2
2
251,488
2
W
Hera
8,455
769
39
4
3
200,781
4
L
Heimdallr
7,983
726
40
4
1
197,191
2
L
Sol
7,636
694
56
5
3
185,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role