Player Matchup

Sol
Sol
 
Sol
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CALIKILLS69
Tsukuyomi
Level 66
God Stats
4W - 1L
1,430 SR
Queue Stats
236W - 359L
1,341 Elo+
Solo
Ares
Ares
Deathwysh
Ares
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 64
1,477 SR
1,447 Elo+

VS

Team Averages
Level 74
1,500 SR
1,104 Elo+
Merlin
Merlin
Eydinou
Merlin
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 54L
1,159 Elo+
Solo
Ymir
Ymir
marcelosccp_
Ymir
Level 49
God Stats
0W - 5L
1,500 SR
Queue Stats
4W - 11L
837 Elo+
Solo
Anhur
Anhur
xTestimenTx
Anhur
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
641W - 875L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 2 / 5
8,603
662
6,974
8,289
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
CALIKILLS69
Tsukuyomi
16
6 / 0 / 6
9,865
759
13,701
11,603
5,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
14
5 / 0 / 5
9,116
701
5,634
8,802
9,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eydinou
Merlin
11
0 / 10 / 2
7,498
577
6,569
12,278
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 1
7,922
609
4,922
10,809
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 3 / 0
8,082
622
6,648
9,844
3,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
2
2
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
5
2.25
W
Tsukuyomi
CALIKILLS69
Tsukuyomi
6
0
6
9
W
Ares
5
0
5
7.5
L
Merlin
Eydinou
Merlin
0
10
2
0.1
L
0
0
1
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,309
Damage
18,139
28,694
Taken
32,931
18,726
Mitigated
20,013
7,304
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,974
1,847
0
2,769
8,289
3,389
339
3,213
5,076
23,949
1,816
W
Tsukuyomi
CALIKILLS69
Tsukuyomi
13,701
5,045
0
4,535
11,603
5,903
319
4,296
7,307
0
52,404
W
Ares
5,634
676
0
0
8,802
9,434
93
5,070
3,732
14,632
0
L
Merlin
Eydinou
Merlin
6,569
1,082
0
98
12,278
4,711
0
4,704
7,574
26,303
0
L
4,922
206
332
4,086
10,809
11,534
0
5,310
5,499
12,382
0
L
6,648
2,215
0
956
9,844
3,768
0
2,149
7,695
0
24,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,584
Gold Earned
23,502
137
Minions Killed
95
12
Camps Cleared
0
718,258
Distance Traveled
532,804
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,603
662
43
3
1
223,008
1
W
Tsukuyomi
9,865
759
74
6
10
263,937
3
W
Ares
9,116
701
20
2
1
231,313
1
L
Merlin
7,498
577
53
4
0
154,355
2
L
Ymir
7,922
609
14
1
0
191,224
1
L
Anhur
8,082
622
28
2
0
187,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role