Player Matchup

Medusa
Medusa
LinseaLou
Medusa
Level 106
God Stats
24W - 24L
1,587 SR
Queue Stats
452W - 448L
1,546 Elo+
Solo
Achilles
Achilles
Martaah
Achilles
Level 147
God Stats
4W - 5L
1,314 SR
Queue Stats
283W - 280L
1,502 Elo+
Solo
Yu Huang
Yu Huang
NameEmTodd
Yu Huang
Level 108
God Stats
16W - 10L
1,726 SR
Queue Stats
213W - 198L
1,612 Elo+
Party 1
Cabrakan
Cabrakan
RazyTazy
Cabrakan
Level 113
God Stats
20W - 8L
1,657 SR
Queue Stats
137W - 122L
1,598 Elo+
Party 1
Tyr
Tyr
e1d2x3n4
Tyr
Level 128
God Stats
12W - 16L
1,527 SR
Queue Stats
405W - 393L
1,521 Elo+
Solo
Team Averages
Level 120
1,562 SR
1,556 Elo+

VS

Team Averages
Level 121
1,581 SR
1,538 Elo+
Thanatos
Thanatos
 
Thanatos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Diatomic584
King Arthur
Level 147
God Stats
5W - 7L
1,492 SR
Queue Stats
123W - 110L
1,617 Elo+
Solo
Charybdis
Charybdis
Sonaltes
Charybdis
Level 59
God Stats
2W - 1L
1,756 SR
Queue Stats
120W - 139L
1,568 Elo+
Solo
Agni
Agni
VeryThoreau
Agni
Level 126
God Stats
18W - 16L
1,594 SR
Queue Stats
492W - 502L
1,424 Elo+
Solo
Nox
Nox
haskaal
Nox
Level 137
God Stats
14W - 19L
1,563 SR
Queue Stats
478W - 463L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LinseaLou
Medusa
9
4 / 1 / 2
5,886
535
6,061
7,904
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Martaah
Achilles
8
1 / 0 / 4
5,280
480
3,553
8,213
6,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
NameEmTodd
Yu Huang
11
7 / 0 / 1
6,334
576
8,132
4,459
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
RazyTazy
Cabrakan
9
1 / 4 / 5
5,483
498
4,633
10,891
6,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
5,897
536
2,382
7,957
5,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
2 / 4 / 1
5,099
464
4,149
9,812
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Diatomic584
King Arthur
12
0 / 0 / 1
6,838
622
4,619
5,002
4,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Sonaltes
Charybdis
9
1 / 3 / 1
5,460
496
5,310
7,827
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 1
5,240
476
4,328
6,648
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nox
7
1 / 3 / 2
5,258
478
4,120
9,594
5,413
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
5
6
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
1
0.63
L
King Arthur
Diatomic584
King Arthur
0
0
1
0.5
W
Medusa
LinseaLou
Medusa
4
1
2
5
W
Achilles
Martaah
Achilles
1
0
4
3
W
Yu Huang
NameEmTodd
Yu Huang
7
0
1
7.5
W
Cabrakan
RazyTazy
Cabrakan
1
4
5
0.88
L
Charybdis
Sonaltes
Charybdis
1
3
1
0.5
L
1
4
1
0.38
W
0
1
0
0
L
Nox
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,761
Damage
22,526
39,424
Taken
38,883
22,566
Mitigated
18,371
12,562
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,149
1,213
0
5,057
9,812
3,795
0
3,074
6,575
0
29,451
L
King Arthur
Diatomic584
King Arthur
4,619
920
0
684
5,002
4,494
0
0
5,002
0
55,536
W
Medusa
LinseaLou
Medusa
6,061
2,886
0
2,129
7,904
2,422
0
1,421
6,483
0
36,795
W
Achilles
Martaah
Achilles
3,553
908
372
1,813
8,213
6,258
13
2,018
6,195
0
19,274
W
Yu Huang
NameEmTodd
Yu Huang
8,132
835
0
558
4,459
1,775
0
1,894
2,565
41,762
0
W
Cabrakan
RazyTazy
Cabrakan
4,633
904
0
3,822
10,891
6,904
0
2,911
7,980
29,814
0
L
Charybdis
Sonaltes
Charybdis
5,310
3,097
0
2,656
7,827
2,239
0
1,966
5,759
0
34,770
L
4,328
350
0
1,750
6,648
2,430
0
3,713
2,935
30,220
0
W
2,382
79
0
3,868
7,957
5,207
0
0
7,957
0
43,206
L
Nox
4,120
1,003
0
1,240
9,594
5,413
0
4,012
5,277
14,762
204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,880
Gold Earned
27,895
280
Minions Killed
293
0
Camps Cleared
0
1,075,994
Distance Traveled
992,350
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,099
464
45
4
0
209,093
0
L
King Arthur
6,838
622
113
10
0
216,921
1
W
Medusa
5,886
535
62
6
0
207,189
1
W
Achilles
5,280
480
27
2
0
213,332
4
W
Yu Huang
6,334
576
65
6
0
224,198
5
W
Cabrakan
5,483
498
53
5
0
191,741
0
L
Charybdis
5,460
496
56
5
0
190,118
3
L
Agni
5,240
476
57
5
0
191,221
3
W
Tyr
5,897
536
73
7
0
239,534
4
L
Nox
5,258
478
22
2
0
184,997
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role