Player Matchup

Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BrendonSpin01
Zhong Kui
Level 116
God Stats
6W - 5L
1,471 SR
Queue Stats
300W - 300L
1,455 Elo+
Solo
Arachne
Arachne
KCAssassin
Arachne
Level 116
God Stats
84W - 70L
1,537 SR
Queue Stats
136W - 123L
1,393 Elo+
Solo
Hou Yi
Hou Yi
anderxxon1
Hou Yi
Level 61
God Stats
26W - 28L
1,428 SR
Queue Stats
121W - 165L
1,336 Elo+
Solo
Nu Wa
Nu Wa
j_escott-beast
Nu Wa
Level 107
God Stats
12W - 13L
1,407 SR
Queue Stats
473W - 515L
1,353 Elo+
Solo
Team Averages
Level 98
1,469 SR
1,407 Elo+

VS

Team Averages
Level 76
1,494 SR
1,292 Elo+
Ah Puch
Ah Puch
BRGR_Obama
Ah Puch
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,362 Elo+
Solo
Tsukuyomi
Tsukuyomi
JORDAN552010
Tsukuyomi
Level 80
God Stats
9W - 10L
1,447 SR
Queue Stats
66W - 80L
1,304 Elo+
Solo
Nu Wa
Nu Wa
Nicoostuni_
Nu Wa
Level 64
God Stats
4W - 3L
1,357 SR
Queue Stats
107W - 135L
1,251 Elo+
Solo
Awilix
Awilix
dumb-_-Chimp
Awilix
Level 68
God Stats
6W - 10L
1,422 SR
Queue Stats
250W - 295L
1,366 Elo+
Solo
Sobek
Sobek
rafiqui13
Sobek
Level 124
God Stats
1W - 1L
1,746 SR
Queue Stats
8W - 6L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 0 / 2
9,453
525
7,831
16,791
17,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
BrendonSpin01
Zhong Kui
15
0 / 3 / 4
8,351
464
8,967
16,644
11,619
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
KCAssassin
Arachne
15
5 / 3 / 2
9,616
534
8,394
16,242
8,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
anderxxon1
Hou Yi
14
1 / 1 / 1
8,269
459
4,554
11,270
4,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 2
10,017
557
13,348
8,229
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BRGR_Obama
Ah Puch
13
0 / 1 / 2
8,208
456
10,038
9,442
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
JORDAN552010
Tsukuyomi
15
1 / 1 / 0
8,608
478
13,300
11,692
5,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 4 / 3
9,215
512
9,660
12,834
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
14
3 / 6 / 5
8,768
487
7,497
17,323
5,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
rafiqui13
Sobek
12
2 / 2 / 0
7,902
439
5,075
13,260
12,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
14
Kills
9
9
Deaths
14
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
2
4
L
Ah Puch
BRGR_Obama
Ah Puch
0
1
2
1
W
Zhong Kui
BrendonSpin01
Zhong Kui
0
3
4
0.67
L
Tsukuyomi
JORDAN552010
Tsukuyomi
1
1
0
1
W
Arachne
KCAssassin
Arachne
5
3
2
2
L
3
4
3
1.13
W
Hou Yi
anderxxon1
Hou Yi
1
1
1
1.5
L
Awilix
3
6
5
0.92
W
5
2
2
3
L
Sobek
rafiqui13
Sobek
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,094
Damage
45,570
69,176
Taken
64,551
44,291
Mitigated
31,319
25,542
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,831
2,983
0
7,861
16,791
17,715
338
1,394
15,397
0
52,656
L
Ah Puch
BRGR_Obama
Ah Puch
10,038
989
0
3,310
9,442
3,811
204
2,917
6,443
55,725
0
W
Zhong Kui
BrendonSpin01
Zhong Kui
8,967
745
195
7,064
16,644
11,619
11
7,786
8,442
68,872
3,774
L
Tsukuyomi
JORDAN552010
Tsukuyomi
13,300
4,497
0
3,543
11,692
5,487
680
530
11,072
0
67,893
W
Arachne
KCAssassin
Arachne
8,394
5,162
0
3,824
16,242
8,123
0
2,410
13,832
0
67,513
L
9,660
3,414
99
1,916
12,834
3,563
834
9,655
2,867
88,680
0
W
Hou Yi
anderxxon1
Hou Yi
4,554
1,651
405
4,685
11,270
4,537
128
7,128
3,702
0
45,977
L
Awilix
7,497
1,968
0
1,250
17,323
5,924
0
4,430
12,700
0
63,375
W
13,348
6,631
82
1,426
8,229
2,297
2,636
5,199
3,030
73,172
0
L
Sobek
rafiqui13
Sobek
5,075
461
0
2,825
13,260
12,534
388
3,854
9,316
26,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,706
Gold Earned
42,701
543
Minions Killed
464
0
Camps Cleared
0
1,550,921
Distance Traveled
1,612,691
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,453
525
94
5
0
338,798
0
L
Ah Puch
8,208
456
96
5
0
293,047
0
W
Zhong Kui
8,351
464
119
7
0
305,889
0
L
Tsukuyomi
8,608
478
110
6
0
318,239
1
W
Arachne
9,616
534
100
6
0
323,272
0
L
Nu Wa
9,215
512
149
8
0
262,858
2
W
Hou Yi
8,269
459
118
7
0
300,914
4
L
Awilix
8,768
487
88
5
0
409,787
0
W
Nu Wa
10,017
557
112
6
0
282,048
0
L
Sobek
7,902
439
21
1
0
328,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role