Player Matchup

Neith
Neith
CasualWarlord
Neith
Level 89
God Stats
4W - 5L
1,388 SR
Queue Stats
258W - 235L
1,606 Elo+
Solo
Hera
Hera
ElusiveSnaps
Hera
Level 111
God Stats
1W - 3L
1,666 SR
Queue Stats
338W - 265L
1,645 Elo+
Solo
Susano
Susano
RavenGamlng
Susano
Level 68
God Stats
7W - 6L
1,640 SR
Queue Stats
214W - 212L
1,631 Elo+
Solo
Artio
Artio
RedBirdHead
Artio
Level 109
God Stats
3W - 3L
1,756 SR
Queue Stats
234W - 229L
1,660 Elo+
Solo
Ratatoskr
Ratatoskr
YouEnjoyThisL
Ratatoskr
Level 149
God Stats
1W - 2L
1,587 SR
Queue Stats
142W - 134L
1,562 Elo+
Solo
Team Averages
Level 105
1,607 SR
1,621 Elo+

VS

Team Averages
Level 149
1,591 SR
1,580 Elo+
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CandyOlympics
Geb
Level 156
God Stats
1W - 4L
1,567 SR
Queue Stats
140W - 146L
1,555 Elo+
Solo
Neith
Neith
MagicBussy
Neith
Level 123
God Stats
147W - 131L
1,594 SR
Queue Stats
377W - 379L
1,561 Elo+
Solo
Tiamat
Tiamat
PlagueisTheWise
Tiamat
Level 147
God Stats
5W - 4L
1,540 SR
Queue Stats
234W - 209L
1,614 Elo+
Party 1
Thanatos
Thanatos
VosMalum
Thanatos
Level 160
God Stats
27W - 15L
1,756 SR
Queue Stats
546W - 502L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,615
603
1,951
2,913
976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,324
554
698
2,065
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
2
0 / 1 / 0
2,791
465
255
1,502
371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 1
3,802
634
1,374
4,792
2,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
YouEnjoyThisL
Ratatoskr
6
0 / 1 / 0
3,576
596
921
4,838
1,102
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 0 / 1
4,220
703
2,639
3,472
1,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 0 / 2
3,822
637
1,496
3,423
1,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
6
1 / 1 / 0
3,586
598
3,379
1,997
644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 0
4,119
687
867
1,509
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
VosMalum
Thanatos
7
2 / 0 / 2
4,022
670
1,566
3,001
1,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
1
1.5
W
0
0
2
1
L
1
1
0
1
L
0
1
0
0
W
Neith
1
1
0
1
W
1
0
0
1
L
Susano
0
1
0
0
L
0
1
1
0.5
W
Thanatos
VosMalum
Thanatos
2
0
2
3
L
Ratatoskr
YouEnjoyThisL
Ratatoskr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,199
Damage
9,947
16,110
Taken
13,402
5,272
Mitigated
5,775
5,880
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,639
1,235
0
1,727
3,472
1,606
0
0
3,472
0
22,509
W
1,496
664
0
1,765
3,423
1,742
0
860
2,563
8,907
0
L
1,951
816
0
1,090
2,913
976
0
385
2,528
0
17,617
L
698
220
0
250
2,065
574
0
753
1,198
11,814
0
W
Neith
3,379
1,193
0
778
1,997
644
0
514
1,483
0
22,760
W
867
199
0
1,089
1,509
533
621
648
811
22,732
0
L
Susano
255
130
0
600
1,502
371
0
0
1,502
0
2,559
L
1,374
486
160
2,030
4,792
2,249
0
1,111
3,681
9,005
0
W
Thanatos
VosMalum
Thanatos
1,566
402
0
3,789
3,001
1,250
0
0
3,001
0
23,119
L
Ratatoskr
YouEnjoyThisL
Ratatoskr
921
191
0
1,750
4,838
1,102
0
0
4,523
0
19,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,108
Gold Earned
19,769
117
Minions Killed
189
0
Camps Cleared
0
447,734
Distance Traveled
551,779
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,220
703
47
8
0
110,917
2
W
Geb
3,822
637
13
2
0
114,594
1
L
Neith
3,615
603
39
7
0
82,282
3
L
Hera
3,324
554
26
4
0
103,617
2
W
Neith
3,586
598
38
6
0
111,931
2
W
Tiamat
4,119
687
45
8
0
93,922
0
L
Susano
2,791
465
8
1
0
32,097
0
L
Artio
3,802
634
11
2
0
110,472
2
W
Thanatos
4,022
670
46
8
0
120,415
1
L
Ratatoskr
3,576
596
33
6
0
119,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role