Player Matchup

Mulan
Mulan
 
Mulan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Dekku_98
Nu Wa
Level 147
God Stats
30W - 39L
1,467 SR
Queue Stats
259W - 328L
1,474 Elo+
Solo
Hun Batz
Hun Batz
Fronoxx
Hun Batz
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 114L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
TheLuxx2
Sylvanus
Level 124
God Stats
11W - 8L
1,555 SR
Queue Stats
203W - 141L
1,610 Elo+
Party 1
Rama
Rama
Vilpux
Rama
Level 129
God Stats
1W - 2L
1,424 SR
Queue Stats
149W - 109L
1,581 Elo+
Party 1
Team Averages
Level 128
1,489 SR
1,542 Elo+

VS

Team Averages
Level 140
1,504 SR
1,498 Elo+
Serqet
Serqet
Causttic
Serqet
Level 159
God Stats
5W - 2L
1,350 SR
Queue Stats
326W - 302L
1,527 Elo+
Party 3
Ra
Ra
DRAGONDRACO
Ra
Level 157
God Stats
6W - 2L
1,627 SR
Queue Stats
58W - 48L
1,503 Elo+
Party 2
Sylvanus
Sylvanus
IlBlacklI
Sylvanus
Level 139
God Stats
25W - 30L
1,542 SR
Queue Stats
200W - 152L
1,529 Elo+
Party 2
Ravana
Ravana
ZSemiDeusZ
Ravana
Level 144
God Stats
7W - 4L
1,500 SR
Queue Stats
57W - 47L
1,541 Elo+
Party 3
Cupid
Cupid
mdkkk
Cupid
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 87L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
5 / 5 / 2
11,960
520
19,871
29,701
31,568
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
Dekku_98
Nu Wa
15
2 / 3 / 3
10,093
439
10,969
10,098
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Fronoxx
Hun Batz
16
2 / 8 / 2
10,411
453
10,511
25,270
11,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
TheLuxx2
Sylvanus
14
0 / 6 / 4
9,031
393
10,111
17,151
20,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Vilpux
Rama
16
0 / 6 / 2
10,166
442
5,853
17,043
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Causttic
Serqet
17
2 / 1 / 13
12,057
524
8,542
20,179
22,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 1 / 11
13,064
568
13,081
12,148
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
IlBlacklI
Sylvanus
20
6 / 2 / 4
13,771
599
13,811
20,010
15,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
ZSemiDeusZ
Ravana
18
7 / 5 / 10
12,639
550
16,713
17,623
9,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cupid
mdkkk
Cupid
20
9 / 0 / 4
14,604
635
16,279
17,345
8,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
9
Kills
28
28
Deaths
9
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
5
2
1.2
W
Serqet
Causttic
Serqet
2
1
13
8.5
W
4
1
11
9.5
L
Nu Wa
Dekku_98
Nu Wa
2
3
3
1.17
L
Hun Batz
Fronoxx
Hun Batz
2
8
2
0.38
W
Sylvanus
IlBlacklI
Sylvanus
6
2
4
4
L
Sylvanus
TheLuxx2
Sylvanus
0
6
4
0.33
L
Rama
Vilpux
Rama
0
6
2
0.17
W
Ravana
ZSemiDeusZ
Ravana
7
5
10
2.4
W
Cupid
mdkkk
Cupid
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,315
Damage
68,426
99,263
Taken
87,305
72,003
Mitigated
61,839
26,536
Healing
44,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
19,871
3,689
0
10,752
29,701
31,568
509
11,750
17,918
30
107,620
W
Serqet
Causttic
Serqet
8,542
1,212
0
4,142
20,179
22,946
2,075
4,944
15,235
751
28,888
W
13,081
1,940
5,715
4,672
12,148
5,836
3,420
4,112
8,036
126,698
0
L
Nu Wa
Dekku_98
Nu Wa
10,969
1,526
0
528
10,098
3,722
2,030
2,923
7,067
80,498
0
L
Hun Batz
Fronoxx
Hun Batz
10,511
2,592
0
6,752
25,270
11,047
0
7,303
17,744
0
91,501
W
Sylvanus
IlBlacklI
Sylvanus
13,811
3,868
4,080
9,871
20,010
15,647
2,135
2,229
17,781
93,650
17,231
L
Sylvanus
TheLuxx2
Sylvanus
10,111
2,815
1,820
2,918
17,151
20,056
38
3,549
13,028
41,511
11,632
L
Rama
Vilpux
Rama
5,853
4,035
0
3,766
17,043
5,610
1,639
419
16,624
0
76,024
W
Ravana
ZSemiDeusZ
Ravana
16,713
6,558
0
5,487
17,623
9,268
475
6,557
11,066
27
97,799
W
Cupid
mdkkk
Cupid
16,279
10,068
1,203
9,682
17,345
8,142
7,335
3,988
13,357
0
137,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,661
Gold Earned
66,135
624
Minions Killed
721
0
Camps Cleared
0
1,968,373
Distance Traveled
2,244,832
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,960
520
166
7
0
430,260
7
W
Serqet
12,057
524
43
2
0
506,013
4
W
Ra
13,064
568
203
9
0
447,147
4
L
Nu Wa
10,093
439
126
5
0
359,852
5
L
Hun Batz
10,411
453
130
6
0
419,236
2
W
Sylvanus
13,771
599
176
8
0
391,031
0
L
Sylvanus
9,031
393
81
4
0
359,396
7
L
Rama
10,166
442
121
5
0
399,629
10
W
Ravana
12,639
550
103
4
0
478,412
2
W
Cupid
14,604
635
196
9
0
422,229
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role