Player Matchup

Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold IV
 
Yemoja
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver II
 
Cabrakan
Silver II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver II
PushingLizard
Raijin
Silver II
Level 47
God Stats
1W - 1L
1,074 SR
Queue Stats
7W - 10L
1,435 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,415 SR
1,487 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,569 SR
1,421 MMR
Ganesha
Ganesha
Gold IV
Buckeyess
Ganesha
Gold IV
Level 158
God Stats
4W - 1L
1,705 SR
Queue Stats
116W - 117L
1,395 MMR
Solo
Pele
Pele
Gold IV
FISΗ
Pele
Gold IV
Level 86
God Stats
2W - 0L
1,697 SR
Queue Stats
94W - 79L
1,402 MMR
Party 1
Vulcan
Vulcan
Gold III
Gabe02
Vulcan
Gold III
Level 44
God Stats
22W - 11L
1,403 SR
Queue Stats
141W - 138L
1,469 MMR
Party 1
Jing Wei
Jing Wei
Gold V
TheBigGunner
Jing Wei
Gold V
Level 117
God Stats
29W - 28L
1,459 SR
Queue Stats
127W - 140L
1,457 MMR
Solo
Ravana
Ravana
Gold V
Ârjuna
Ravana
Gold V
Level 159
God Stats
11W - 9L
1,582 SR
Queue Stats
93W - 96L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
5 / 2 / 1
10,744
565
14,285
13,722
5,040
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
 
Yemoja
13
1 / 2 / 3
8,405
442
7,322
17,430
13,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
 
Mercury
14
0 / 5 / 3
8,337
439
5,996
16,989
6,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
 
Cabrakan
13
0 / 6 / 2
8,263
435
4,461
20,583
19,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 1 / 2
8,076
425
5,744
11,409
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Yu HuangHadesLancelotDa Ji

VS

Bans
NemesisSusanoAnubisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Buckeyess
Ganesha
15
0 / 1 / 7
9,421
496
4,871
14,465
14,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
FISΗ
Pele
16
7 / 2 / 5
10,507
553
16,952
15,123
6,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
Gabe02
Vulcan
16
1 / 1 / 4
9,854
519
12,272
9,795
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
TheBigGunner
Jing Wei
17
2 / 1 / 1
10,471
551
6,609
15,070
5,940
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
Ârjuna
Ravana
16
6 / 3 / 2
10,819
569
18,515
12,340
10,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
16
16
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
2
1
2.75
L
Yemoja
 
Yemoja
1
2
3
1.25
L
Mercury
 
Mercury
0
5
3
0.3
L
Cabrakan
 
Cabrakan
0
6
2
0.17
W
Ganesha
Buckeyess
Ganesha
0
1
7
3.5
W
Pele
FISΗ
Pele
7
2
5
4.75
W
Vulcan
Gabe02
Vulcan
1
1
4
3
L
1
1
2
2
W
Jing Wei
TheBigGunner
Jing Wei
2
1
1
2.5
W
Ravana
Ârjuna
Ravana
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,808
Damage
59,219
80,133
Taken
66,793
48,092
Mitigated
42,385
21,980
Healing
21,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
14,285
9,340
0
7,194
13,722
5,040
144
1,407
12,315
0
103,172
L
Yemoja
 
Yemoja
7,322
1,009
3,574
3,784
17,430
13,127
0
6,639
10,791
32,123
1,859
L
Mercury
 
Mercury
5,996
3,433
0
928
16,989
6,817
0
1,630
15,359
0
75,551
L
Cabrakan
 
Cabrakan
4,461
779
0
4,380
20,583
19,047
0
349
20,234
54,907
0
W
Ganesha
Buckeyess
Ganesha
4,871
610
0
3,165
14,465
14,063
45
3,767
10,698
35,815
0
W
Pele
FISΗ
Pele
16,952
4,206
0
3,140
15,123
6,587
0
3,948
11,175
0
101,381
W
Vulcan
Gabe02
Vulcan
12,272
4,377
0
1,991
9,795
4,843
727
4,199
5,596
97,633
0
L
5,744
1,051
0
2,120
11,409
4,061
0
7,118
4,291
61,213
0
W
Jing Wei
TheBigGunner
Jing Wei
6,609
5,501
0
7,141
15,070
5,940
3,153
1,184
13,886
0
99,192
W
Ravana
Ârjuna
Ravana
18,515
6,622
0
5,815
12,340
10,952
0
3,898
8,442
0
73,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,825
Gold Earned
51,072
565
Minions Killed
646
0
Camps Cleared
0
1,691,881
Distance Traveled
1,866,316
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,744
565
178
9
0
352,586
4
L
Yemoja
8,405
442
46
2
0
336,584
7
L
Mercury
8,337
439
106
6
0
373,557
4
L
Cabrakan
8,263
435
115
6
0
316,529
2
W
Ganesha
9,421
496
18
1
0
368,030
6
W
Pele
10,507
553
129
7
0
419,212
8
W
Vulcan
9,854
519
182
10
0
371,260
2
L
Raijin
8,076
425
120
6
0
312,625
0
W
Jing Wei
10,471
551
182
10
0
376,492
5
W
Ravana
10,819
569
135
7
0
331,322
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role